资源列表
B-AND-BEZEIR
- 实现opengl 的B样条曲线和BEZEIR样条曲线功能,在此基础上可以画出视觉上美观的人脸图形,进而画出机器人-B and bezier
tst2
- 这是一个简单的使用openGL绘制立方体的程序。通过点画和gultSolidCube()、glutWireCube()三种可选方法画出。并有相关变换流程!适合入门参考!-This is a simple to use openGL rendering cube procedures. By pointillism and gultSolidCube (), glutWireCube () method to draw three options. And have the relevant co
seedfilling
- 在800×600屏幕上画一个R=2000(象素)的图,实现种子填充算法
qwdzxym96
- 腐蚀属于一门新兴的学科,法国和德国的科学家在研究岩石结构-Corrosion is an emerging discipline, the French and German scientists in the study of rock structure
3Dsunsystem
- 3D的太阳系系统,各个行星等等的同过OpenGL实现-3D solar system system, all planets, etc. to achieve the same over OpenGL
cup
- 利用OpenGL实现的一个有手柄的杯子,可以通过X,W,V三键旋转,有光照,原创无BUG。-Using OpenGL implementation of an a handle cup, can pass X, W, V three key rotating, there is light, original no BUG.
openGL
- OpenGL实现三角形,圆形,线条,椭圆的绘制算法- OpenGL implementation triangle, circle, line, ellipse drawing algorithm. . . . .
proto_turnObject
- 实现物体转动,原型的实现,主要通过system节点实现-To achieve the object rotation
Bresenham-linear-algorithm
- Bresenham直线绘制算法,增添了鼠标控制事件,绘制直线-Bresenham line drawing algorithm, adding a mouse to control events, draw a straight line
camera
- this my first program about camera in opengl.-this is my first program about camera in opengl.
spheresubdivision
- Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and iteratively refine the subdivision. Require OpenGL(R). snapshot level 2 PNG, snapshot level 4PNG. -Approximating the sphere by a subdivision mesh. Start from the
2
- 抓取位图FileName的一部分,大小为WindowWidth,WindowHeight,并放在grab.bmp中-Crawl as part of the bitmap FileName, size WindowWidth, WindowHeight, and placed in grab.bmp