资源列表
OgreWtl
- 基于WTL的ogre调用,已经带有键盘和鼠标操作-WTL based on the ogre called, has a keyboard and mouse operation
ogl_fullscreen
- 如何在opengl程序运行时实现全屏显示的方法。-in opengl running achieve full screen display method.
perspective_view
- 3D图形学-一个最基础的投影变换,详述了世界坐标系*摄像机坐标系*屏幕坐标系的用法-3D graphics- a most basic projection transformation, detailing the world coordinate system** screen camera coordinate system coordinates the use of
MyTerrain2
- OpenGL高级编程与可视化系统(高级编程篇)第4章源码2-OpenGL high-level programming and visualization system (Advanced Programming chapter) Chapter 4 Source 2
3DMOdel1
- 在VC++ OPenGL开发的3D模型。具有高可交互性-the development of the VC OpenGL 3D model. With highly interactive
Zrotate
- 实现三维透视变换算法
3DMOdel2
- 在VC++ OPenGL开发的3D模型。具有高可交互性和观赏性-the development of the VC OpenGL 3D model. With highly interactive and enjoyment
21codes_vc926534543525
- 一个OPENGL的填充算法,可以运行正确,用MFC做。多变形扫描线算法-an OpenGL fill algorithm can run right to do with MFC. More deformation scanning algorithm
动态彩色圆环实现
- 动态彩色圆环实现 注释:用SDK编制的OPENGL动态彩色圆环-Dynamic Color Ring achieve Notes : SDK prepared by the OpenGL Dynamic Color Ring
cube
- This a sample program using qt opengl.-This is a sample program using qt opengl.
FramesPerSecond_OpenGL
- 在Visual Studio 2008环境下, 制作的一个Open_GL演示计算每秒多少帧的程序-Produced a Open_GL demonstrates calculating the frames per second on the Visual Studio 2008 flatform
ROT
- 在C++Builder平台下利用opengl实现图形的放大缩小,旋转,平移等功能!-Use opengl graphics zooming, rotation, translation and other functions in C++ Builder platform!