资源列表
OpenGL_5
- OpenGL编程轻松入门之像素操作 本节讲解像素操作。本例在窗口绘制一个三角形,然后利用glCopyPixel函数拷贝了五次该图形,并将这五个三角形放置在窗口的不同位置。-OpenGL Programming operating easy entry of the pixels on the pixel operation of this section. In this case a triangle drawn in the window, and then use the copy f
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- c++2010的初始化opengl教程,非常好的解决了生手的配置问题!-c++2010 initialization opengl tutorial, a very good solution novices configuration problem!
exercise3
- 利用OpenGL绘制一个正方形,正方形的颜色为红色,背景色为蓝色-Use OpenGL drawing of a square, square red color, background color to blue
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- 一个用OPENGL 编写的游戏 游戏简单易用!-you can do it!
osgVR
- osg用约束线去掉想去掉三角网的区域,实现地形的裁剪和编辑,方便灵活。-osg with constraint remove want to remove triangulation area Terrain cutting and editing, convenient and flexible.
OPENGL-ROBOT
- OPENGL机器人手臂 程序比较的简单
基于OpenGL编程实现三维虚拟现实
- 本文着重于OpenGL扩展的应用。在此基础上,详细阐述Ms Windows环境下VC++6.0中实现的OpenGL 扩展的应用技术,并通过实例加以验证。-This paper focuses on the expansion of OpenGL application. On this basis, Ms elaborate VC Windows 6.0 environment is achieved by extending the OpenGL application technologie
3D
- 通过OpenGL,进行简单的3D图形绘制练习-By OpenGL, 3D graphics rendering simple exercises
MFC_framework_opengl_open_environment_settings
- MFC框架下opengl开环境设置MFC framework opengl open environment settings-MFC framework opengl open environment settings MFC framework opengl open environment settings
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- c++2010的初始化opengl教程,非常好的解决了生手的配置问题!-c++2010 initialization opengl tutorial, a very good solution novices configuration problem!
depth-peel-src
- Vertex shader for depth peeling
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- OpenGL超简单绘制球体的程序,初学者看着-OpenGL is super simple program to draw a sphere, beginners watching play