资源列表
lineBres
- 初学Opengl,从最基础开始,本程序实现用Bresenham算法画直线-Learning Opengl, from the beginning of the most basic, the program Bresenham algorithm for drawing a straight line with
main
- 该程序采用三维渲染引擎OpenSceneGraph实现了一个模拟爆炸的效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a simulation of the effect of the explosion
pingmian_caijian_qiuti
- opengl中使用平面裁减球体,可见球体的一部分-reduction of the use of graphic opengl sphere, visible part of the sphere
rigid_motion
- 刚性位置变化计算,输入物体在空间坐标系中的坐标,以及旋转向量和平移向量,计算其在摄像机坐标系中的坐标。- [Y,dYdom,dYdT] = rigid_motion(X,om,T) Computes the rigid motion transformation Y = R*X+T, where R = rodrigues(om). INPUT: X: 3D structure in the world coordinate frame (3xN matrix for
polygon
- 用opengl程序画一个人形状的画多边形-Draw a person with opengl program drawing the shape of polygons
animacija
- The program shows how to animate a cube using GLUT.
simple
- 该方案利用在黑色背景上顯示出的白色矩形。-The program shows the use of a white rectangle on a black background.
BresenhamLine
- 利用BrasenHam算法实现的点到线的openGL画线程序-BrasenHam algorithm implementation using the point to a line of openGL draw line procedures
9
- 而我们所使用的glut实用工具中,正好就有一个绘制球体的现成函数-The glut utility we use, just have a ready-made function to draw a sphere
draw_circle_with_function
- circle by function using opengl c-circle by function using opengl c++
chap4-2
- 图形学,openGL,模型实现五种颜色环-Graphics, openGL, model to achieve the five color rings
bres
- bresenham line drawing algorithm