资源列表
TargetTracking
- 目标跟踪系统的仿真模拟程序,用C语言实现了常用目标跟踪算法kalman滤波,并使用OpenGL模拟了多种机动目标运动模型,完成了雷达跟踪仿真的图形化显示-Target tracking system simulation program, using C language to achieve a common target tracking kalman filter, and uses OpenGL to simulate a variety of maneuvering target mo
MyBomb
- VC编的一个进行炸弹爆炸显示的例子,可以用于某些场景。-VC to bomb a series of examples show, can be used in certain scenes.
GL for cui
- 一个OpenGl方面的习作,也许对初学者有帮助-a OpenGl the exercises may be helpful for beginners
RayTrace_3.1
- Mathematical Introduction with OpenGL 这本书配的软件包。里面包括丰富的图形学基本技术和功能,同时有很图形学数值运算的实例。采用vc和OpenGL实现,便于参考。这是3.1版本(for vc2003)-Mathematical Introduction of this with OpenGL Books packages. Includes a wealth of basic technical and graphics functions, while gr
RayTrace_3.2
- Ray tracing library in OpenGL
directinput+glut_FinalProject
- 本源码利用directinput 和opengl实现用操纵杆玩opengl做的游戏,需要安装directx sdk vs2005
MoveFire
- 根据nehe教程改写的粒子系统,模拟火焰运动,上下左右键控制-Nehe tutorial rewrite the particle system to simulate the flame movement up and down keys to control
Improve-VC6.0
- 程序可以读入点云数据,可以对点云数据进行移动,选择,平移操作,在此基础上可以加入自己的程序,是开放程序的一个平台。-Program can read the point cloud data, the point cloud data can be mobile, choice, translational action, on this basis, can add your own programs, is a platform of open applications.
2d_collisions
- 一个用opengl和windows API做的射击类小程序,可以在vs2005下编译通过-A use opengl and windows API to do the Shooting small program that can be compiled by the vs2005
fluidic
- 一个液体的模拟程序,用户可以通过键盘进行交互-the fluid simulation program
SDL-1.2.9-mingw32
- SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for mingw32版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardw
3DEditor
- MFC多文档基于OPENGL的一个小程序-MFC multi-document based on a small program OPENGL