资源列表
sun-moon-earth
- 用OpenGL编写的模拟地球、太阳、月亮三者运行状态的文件,可以用方向键操作它们的运动。自己写的代码,欢迎批评,-with OpenGL simulation prepared by the Earth and the sun, the moon three running in the paper, you can use the direction keys to operate their campaigns. His writing code, welcome criticism, il
mfc调用显示3ds模型
- 这是一个简单且实用的调用3ds模型的程序。有些用3dsLoader不能读入的模型,该程序可以解决:)-This is a simple and practical model called 3ds procedures. Some use 3dsLoader not read into the model, the program can be solved :)
地表贴图
- opengl 实现三角网的纹理粘帖 开发语言: Java 运行平台: Windows XP-opengl achieve triangulation Texture 2005-06 development languages : Java Platform : Windows XP
planet1
- 自己做的OPENGL 的SOLARY SYSTEM 有3个球体,包含公转和自转-do for myself OpenGL SOLARY SYSTEM has three spheres, including the conversion of public and rotation
OpenQVis_cvs_19_03_2003.tar
- 基于OpenInventor的体绘制演示程序-based on the Volume Rendering openinventor Demonstration Program
helloGPGPU_GLSL-1.0.2
- 显示如何使用GPU进行通用计算,例子中使用GLSL实现高斯-拉普拉斯边缘检测算子-show how to use the GPU for general purpose computing, for example the use of GLSL achieve Gaussian - Laplace operator Edge Detection
DemoFluid2D
- 基于GPU的流体力学仿真程序(需要Geforce3以上显卡)-GPU-based fluid dynamics simulation program (PII/400 need more graphics)
球和立方体
- 一个简单的OPENGL画球和立方体的程序。用鼠标拖动可以在视图上画出相应大小的球和立方体,并在树型列表中显示个数和名称。并与视图中的球和立方体相关联。能在视图中改变位置和大小。-a simple OpenGL ball and cube painting process. Drag the mouse can be used in the corresponding view on the size of a paint ball and cube and the tree list shows
Jvav三维动画演示系统
- 首先安装JRE,再安装java3d包(Java 3D包的文件名为java3d-1_3_1-windows-i586-opengl-sdk.exe,可以到百度,GOOGLE和北大天网上去搜索这个文件,就会有下载的)。默认情况下java3d包会安装在你的$\\JBuilder9\\jdk1.4\\目录下。会在$\\JBuilder9\\jdk1.4\\jre\\lib\\ext\\下添加几个jar文件,会在$\\JBuilder9\\jdk1.4\\demo\\目录下添加一个java3d目录,里面是
Billiard
- 三位台球模拟程序。按left和right键可以左右移动视点。up和down上下移动视点。当瞄准球以后,按住鼠标右键可以向后拖动球杆,讲球打出去-three billiards simulation program. By the left and right keys can move around Perspective. Up and down up and down perspective. When aiming the ball, the right mouse button is p
SimulateTetris
- 这是一个用OpenGL编写的模拟俄罗斯方块的程序。我传了5个,就是想得到:“C++buidler5编程实例与技巧“这本书。好多地方都是12MB的,只有这里有完整的30多MB的。就算不批准我会员号码,也希望你把这本书发到我邮箱里。谢谢!-This is a preparation using the OpenGL Tetris simulation procedures. The I-5 is the wish : "C + + programming examples buidler5
LodFiled
- 三位地形的模拟。由于地形的模拟通常需要大量的数据,在满足视觉效果的前提下,使用LOD技术提高程序速度-three terrain simulation. Because of the topography simulation usually require large amounts of data to meet the visual effects on the premise that the use of technology to improve procedures LOD spe