资源列表
提高(Bresenham)
- 在OpenGL环境下用c++语言实现Bresenham画线算法画一万条直线(In the OpenGL environment, we use the c++ language to realize the Bresenham drawing algorithm and draw ten thousand straight lines.)
中点画线(提高)
- 在OpenGL环境下用c++语言实现中点画线算法画一万条直线(In the OpenGL environment, we use the c++ language to realize the midpoint line drawing algorithm and draw ten thousand straight lines.)
texture
- 用opengl实现的一个太阳系运行系统。(A solar system operating system implemented with OpenGL.)
OpenGL_Nehe中文
- 定义了一个跨编程语言、跨平台的编程接口规格的专业的图形程序接口。(A professional programming interface for cross programming languages and cross platform programming interfaces is defined)
CUBLAS_Library
- GPU手册文档,学习必备。特别适合新手学习和写代码(GPU manual documents, learning must be necessary. Especially suitable for beginners to learn and write code)
opengl modelLoading
- opengl modelLoading,基于opengl的3D obj模型加载
OSG 头文件改名工具
- osg 头文件没有.h后缀。观看不方便。 这个工具直接选择osg头文件的路径可以将所有头文件改为.h(change osg source code head file to .h)
osgdb_ived
- osgdb-ived.lib vs2015环境下生成的ived导入库(osgdb ived debug import library)
3rd
- osg整合的用到的所有第三方库。 debug和release都有(osg the third lib, debug and release)
OSG程序设计教程
- OSG程序设计教程.pdf, 学习 osg(osg program resource)
redbule
- 定义两个视口,分别显示两个不同颜色的三角形,其中一个视区定义在显示窗口的左半区,显示蓝色三角形,另一个视区定义在右半区,显示红色三角形。同时在显示红色三角形时加了一个旋转变换。(Two viewports are defined to display two triangles of different colors, one of which is defined in the left half of the display window, showing a blue triangle,
机电仿真系统
- 采用单片机和Unity3D连接,实现机械和控制一体化仿真。(Single chip microcomputer and Unity3D connection are adopted to realize mechanical and control integration simulation.)