资源列表
matlab-Dijkstra
- 基于matlab Dijkstra算法的实现-matlab Dijkstra
CH2
- L2_1.m: 二維迴旋積(程式) L2_2.m: 矩陣的直積(程式) L2_3.m: 馬可夫鏈的轉移機率(程式) -L2_1.m: two-dimensional plot roundabout (the program) L2_2.m: Matrix product (program) L2_3.m: Markov chain transfer rate of (program)
EX09_04
- 关于Google Map的源码,用于定位所在的位置,相当实用-The code for Google Map
PramaterTest
- 此程序为用matlab实现信号特征提取的实验程序,将待处理的一维时间函数赋给work2中的x1tRE,运行work2即可 -This procedure is used to achieve signal feature extraction matlab experimental procedures, will be dealt with one-dimensional function of time assigned to work2 in x1tRE, you can run wo
matlabPyrTools
- This package contains some MatLab tools for multi-scale image processing. Briefly, the tools include: - Recursive multi-scale image decompositions (pyramids), including Laplacian pyramids, QMFs, Wavelets, and steerable pyramids. These oper
mengtekaluo
- 这是一段利用matlab仿真抛骰子问题的蒙特卡洛算法,要求两个骰子的点数之和大于6并且第一个点数大于第二个点数-This is a simulation using matlab problem throwing dice Monte Carlo algorithm, to ask the two points of the dice and more than 6 points higher than the first and second points
zhishaiziwenti
- 用蒙特卡洛法仿真掷骰子问题,可以通过增加实验次数来无限逼近理论概率-Dice with the Monte Carlo simulation of the problem, you can experiment by increasing the number of times the probability of an infinite approximation theory
SAIZI
- 本程序和文件主要用蒙特卡洛的思想来仿真骰子投掷事件发生的概率。用增加投掷次数的方法来逼近实际。-This procedure, and the paper s main ideas to use the Monte Carlo simulation of the probability of dice throwing incident. With the increase in the number of ways to throw close to the actual.
aloha
- 排队理论中的aloha算法实现,该算法的运行环境为matlab.-Queuing theory aloha algorithm, the algorithm running environment for matlab.
shuangxianxing
- matlab双线性插值算法实现图像放大源代码-matlab bilinear interpolation algorithm to enlarge the image
iMusic
- iMusic 一个在线音乐源码-music online
kNN
- k Nearest Neighbor matlab code