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文件名称:game_frame

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  • 上传时间:
    2012-11-16
  • 文件大小:
    6.25mb
  • 已下载:
    0次
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  • 下载说明:
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介绍说明--下载内容来自于网络,使用问题请自行百度

网络版游戏框架:1.服务器端,网络IO模型使用完成端口,具体实现是使用自行封装的CIOCP类,此类对完成端口的线程和对各种网络事件的处理进行了封装。封包的封装使用CPacket对封包进行打包和解包。2.客户端,使用异步选择事件模型,Socket使用自己封装的CMySocket进行方便的异步绑定。-Online Game Framework: 1. Server-side, the network model for the use of IO completion ports, concrete realization of the use of self-encapsulated CIOCP class, such pairs of completion port threads and the handling of a variety of network events were packaged. Packet encapsulation of the packets used to package CPacket reconciliation package. 2. The client, using an asynchronous event model selection, Socket to use their own package, CMySocket to facilitate asynchronous binding.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

game_frame/数据库/game.mdb
game_frame/数据库
game_frame/源代码/Basic/Ado.cpp
game_frame/源代码/Basic/Ado.h
game_frame/源代码/Basic/Ini.cpp
game_frame/源代码/Basic/Ini.h
game_frame/源代码/Basic/InStream.cpp
game_frame/源代码/Basic/InStream.h
game_frame/源代码/Basic/IOCP.cpp
game_frame/源代码/Basic/IOCP.h
game_frame/源代码/Basic/MySocket.cpp
game_frame/源代码/Basic/MySocket.h
game_frame/源代码/Basic/MyTab.cpp
game_frame/源代码/Basic/MyTab.h
game_frame/源代码/Basic/OutStream.cpp
game_frame/源代码/Basic/OutStream.h
game_frame/源代码/Basic/StdAfx.h
game_frame/源代码/Basic/UCode.cpp
game_frame/源代码/Basic/UCode.h
game_frame/源代码/Basic
game_frame/源代码/Client/Client.aps
game_frame/源代码/Client/Client.clw
game_frame/源代码/Client/Client.cpp
game_frame/源代码/Client/Client.dsp
game_frame/源代码/Client/Client.h
game_frame/源代码/Client/Client.plg
game_frame/源代码/Client/Client.rc
game_frame/源代码/Client/Client.vsd
game_frame/源代码/Client/ClientDlg.cpp
game_frame/源代码/Client/ClientDlg.h
game_frame/源代码/Client/ClientNetMan.cpp
game_frame/源代码/Client/ClientNetMan.h
game_frame/源代码/Client/ClientWMLink.cpp
game_frame/源代码/Client/ClientWMLink.h
game_frame/源代码/Client/Define.h
game_frame/源代码/Client/HallDlg.cpp
game_frame/源代码/Client/HallDlg.h
game_frame/源代码/Client/LoginDlg.cpp
game_frame/源代码/Client/LoginDlg.h
game_frame/源代码/Client/ReadMe.txt
game_frame/源代码/Client/RegDlg.cpp
game_frame/源代码/Client/RegDlg.h
game_frame/源代码/Client/RegResultDlg.cpp
game_frame/源代码/Client/RegResultDlg.h
game_frame/源代码/Client/res/Client.ico
game_frame/源代码/Client/res/Client.rc2
game_frame/源代码/Client/res/ready.bmp
game_frame/源代码/Client/res/tableEmpty.bmp
game_frame/源代码/Client/res/tablePlaying.bmp
game_frame/源代码/Client/res/table_OFF.bmp
game_frame/源代码/Client/res/table_ON.bmp
game_frame/源代码/Client/res/userFace_OFF.bmp
game_frame/源代码/Client/res/XP.manifest
game_frame/源代码/Client/res
game_frame/源代码/Client/resource.h
game_frame/源代码/Client/RoomDlg.cpp
game_frame/源代码/Client/RoomDlg.h
game_frame/源代码/Client/ScoreTop10Dlg.cpp
game_frame/源代码/Client/ScoreTop10Dlg.h
game_frame/源代码/Client/StdAfx.cpp
game_frame/源代码/Client/StdAfx.h
game_frame/源代码/Client/TableDlg.cpp
game_frame/源代码/Client/TableDlg.h
game_frame/源代码/Client
game_frame/源代码/ClientBin/Client.ini
game_frame/源代码/ClientBin
game_frame/源代码/Common/ClientDefine.h
game_frame/源代码/Common/CLLK.cpp
game_frame/源代码/Common/CLLK.h
game_frame/源代码/Common/Game.cpp
game_frame/源代码/Common/Game.h
game_frame/源代码/Common/GameMan.cpp
game_frame/源代码/Common/GameMan.h
game_frame/源代码/Common/LLKDefine.h
game_frame/源代码/Common/LLKGameMan.cpp
game_frame/源代码/Common/LLKGameMan.h
game_frame/源代码/Common/Packet.cpp
game_frame/源代码/Common/Packet.h
game_frame/源代码/Common/Room.cpp
game_frame/源代码/Common/Room.h
game_frame/源代码/Common/RoomList.cpp
game_frame/源代码/Common/RoomList.h
game_frame/源代码/Common/RoomMan.cpp
game_frame/源代码/Common/RoomMan.h
game_frame/源代码/Common/ScoreList.cpp
game_frame/源代码/Common/ScoreList.h
game_frame/源代码/Common/ServerDefine.h
game_frame/源代码/Common/StdAfx.h
game_frame/源代码/Common/Table.cpp
game_frame/源代码/Common/Table.h
game_frame/源代码/Common/TableIDList.cpp
game_frame/源代码/Common/TableIDList.h
game_frame/源代码/Common/TableList.cpp
game_frame/源代码/Common/TableList.h
game_frame/源代码/Common/TableMan.cpp
game_frame/源代码/Common/TableMan.h
game_frame/源代码/Common/User.cpp
game_frame/源代码/Common/User.h
game_frame/源代码/Common/UserIDList.cpp
game_frame/源代码/Common/UserIDList.h
game_frame/源代码/Common/UserList.cpp
game_frame/源代码/Common/UserList.h
game_frame/源代码/Common/UserMan.cpp
game_frame/源代码/Common/UserMan.h
game_frame/源代码/Common/VirtualButton.cpp
game_frame/源代码/Common/VirtualButton.h
game_frame/源代码/Common/VirtualButtonMan.cpp
game_frame/源代码/Common/VirtualButtonMan.h
game_frame/源代码/Common/WMLink.cpp
game_frame/源代码/Common/WMLink.h
game_frame/源代码/Common
game_frame/源代码/LLK/CLLK.cpp
game_frame/源代码/LLK/CLLK.h
game_frame/源代码/LLK/EndGameDlg.cpp
game_frame/源代码/LLK/EndGameDlg.h
game_frame/源代码/LLK/GameWMLink.cpp
game_frame/源代码/LLK/GameWMLink.h
game_frame/源代码/LLK/LLK.APS
game_frame/源代码/LLK/LLK.clw
game_frame/源代码/LLK/LLK.cpp
game_frame/源代码/LLK/LLK.dsp
game_frame/源代码/LLK/LLK.h
game_frame/源代码/LLK/LLK.plg
game_frame/源代码/LLK/LLK.rc
game_frame/源代码/LLK/LLK.vsd
game_frame/源代码/LLK/LLKDlg.cpp
game_frame/源代码/LLK/LLKDlg.h
game_frame/源代码/LLK/ReadMe.txt
game_frame/源代码/LLK/res/LLK.ico
game_frame/源代码/LLK/res/LLK.rc2
game_frame/源代码/LLK/res
game_frame/源代码/LLK/resource.h
game_frame/源代码/LLK/StdAfx.cpp
game_frame/源代码/LLK/StdAfx.h
game_frame/源代码/LLK
game_frame/源代码/Server/DataLayer.cpp
game_frame/源代码/Server/DataLayer.h
game_frame/源代码/Server/MyIOCP.cpp
game_frame/源代码/Server/MyIOCP.h
game_frame/源代码/Server/ReadMe.txt
game_frame/源代码/Server/res/Server.ico
game_frame/源代码/Server/res/Server.rc2
game_frame/源代码/Server/res/XP.manifest
game_frame/源代码/Server/res
game_frame/源代码/Server/resource.h
game_frame/源代码/Server/Server.aps
game_frame/源代码/Server/Server.clw
game_frame/源代码/Server/Server.cpp
game_frame/源代码/Server/Server.dsp
game_frame/源代码/Server/Server.h
game_frame/源代码/Server/Server.plg
game_frame/源代码/Server/Server.rc
game_frame/源代码/Server/Server.vsd
game_frame/源代码/Server/ServerDlg.cpp
game_frame/源代码/Server/ServerDlg.h
game_frame/源代码/Server/StdAfx.cpp
game_frame/源代码/Server/StdAfx.h
game_frame/源代码/Server

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