文件名称:tank
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所属分类:
- 标签属性:
- 上传时间:2012-11-16
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文件大小:3.42mb
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已下载:2次
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提 供 者:
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相关连接:无下载说明:别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容来自于网络,使用问题请自行百度
坦克大战,vc++6.0环境下编译通过,功能强悍有多种地形,多种坦克类型,多种游戏特效,运用了GDI编程,画面流畅,使用了低级人工智能以及链表容器处理游戏的逻辑,简单碰撞检测-Battle City, vc++6.0 environment, compile, features a variety of tough terrain, a variety of tank types, multi-game effects, the use of GDI programming, image smooth, using the low-level artificial intelligence, as well as the list container handling game logic, Simple Collision Detection
(系统自动生成,下载前可以参看下载内容)
下载文件列表
canvas2/CANVAS2/CANVAS/bar.bmp
canvas2/CANVAS2/CANVAS/bg.bmp
canvas2/CANVAS2/CANVAS/bian.bmp
canvas2/CANVAS2/CANVAS/bianm.bmp
canvas2/CANVAS2/CANVAS/canvas.dsp
canvas2/CANVAS2/CANVAS/CANVAS.DSW
canvas2/CANVAS2/CANVAS/CANVAS.ncb
canvas2/CANVAS2/CANVAS/CANVAS.OPT
canvas2/CANVAS2/CANVAS/CANVAS.PLG
canvas2/CANVAS2/CANVAS/CANVAS.POSITIONS
canvas2/CANVAS2/CANVAS/CANVAS.sln
canvas2/CANVAS2/CANVAS/CANVAS.suo
canvas2/CANVAS2/CANVAS/canvas.vcproj
canvas2/CANVAS2/CANVAS/canvas.vcproj.20091004-1549.Administrator.user
canvas2/CANVAS2/CANVAS/CANVASAPP.CPP
canvas2/CANVAS2/CANVAS/CANVASAPP.H
canvas2/CANVAS2/CANVAS/Canvasframe.cpp
canvas2/CANVAS2/CANVAS/CANVASFRAME.H
canvas2/CANVAS2/CANVAS/CANVASR.APS
canvas2/CANVAS2/CANVAS/CANVASR.CLW
canvas2/CANVAS2/CANVAS/CANVASR.H
canvas2/CANVAS2/CANVAS/CANVASR.RC
canvas2/CANVAS2/CANVAS/Debug/BuildLog.htm
canvas2/CANVAS2/CANVAS/Debug/canvas.exe
canvas2/CANVAS2/CANVAS/Debug/CANVAS.EXE.embed.manifest
canvas2/CANVAS2/CANVAS/Debug/canvas.ilk
canvas2/CANVAS2/CANVAS/Debug/canvas.pch
canvas2/CANVAS2/CANVAS/Debug/canvas.pdb
canvas2/CANVAS2/CANVAS/Debug/canvasApp.obj
canvas2/CANVAS2/CANVAS/Debug/canvasFrame.obj
canvas2/CANVAS2/CANVAS/Debug/CANVASR.RES
canvas2/CANVAS2/CANVAS/Debug/EveryThing.obj
canvas2/CANVAS2/CANVAS/Debug/Explode.obj
canvas2/CANVAS2/CANVAS/Debug/Missile.obj
canvas2/CANVAS2/CANVAS/Debug/Price.obj
canvas2/CANVAS2/CANVAS/Debug/StaticObj.obj
canvas2/CANVAS2/CANVAS/Debug/Tank.obj
canvas2/CANVAS2/CANVAS/Debug/vc60.idb
canvas2/CANVAS2/CANVAS/Debug/vc60.pdb
canvas2/CANVAS2/CANVAS/Debug/vc80.idb
canvas2/CANVAS2/CANVAS/Debug/vc80.pdb
canvas2/CANVAS2/CANVAS/EveryThing.cpp
canvas2/CANVAS2/CANVAS/EveryThing.h
canvas2/CANVAS2/CANVAS/Explode.cpp
canvas2/CANVAS2/CANVAS/Explode.h
canvas2/CANVAS2/CANVAS/Missile.cpp
canvas2/CANVAS2/CANVAS/Missile.h
canvas2/CANVAS2/CANVAS/Price.cpp
canvas2/CANVAS2/CANVAS/Price.h
canvas2/CANVAS2/CANVAS/price0.bmp
canvas2/CANVAS2/CANVAS/price1.bmp
canvas2/CANVAS2/CANVAS/price2.bmp
canvas2/CANVAS2/CANVAS/price3.bmp
canvas2/CANVAS2/CANVAS/price4.bmp
canvas2/CANVAS2/CANVAS/price5.bmp
canvas2/CANVAS2/CANVAS/price6.bmp
canvas2/CANVAS2/CANVAS/price7.bmp
canvas2/CANVAS2/CANVAS/Release/canvas.exe
canvas2/CANVAS2/CANVAS/Release/canvas.pch
canvas2/CANVAS2/CANVAS/Release/canvasApp.obj
canvas2/CANVAS2/CANVAS/Release/canvasFrame.obj
canvas2/CANVAS2/CANVAS/Release/canvasr.res
canvas2/CANVAS2/CANVAS/Release/EveryThing.obj
canvas2/CANVAS2/CANVAS/Release/Explode.obj
canvas2/CANVAS2/CANVAS/Release/Missile.obj
canvas2/CANVAS2/CANVAS/Release/Price.obj
canvas2/CANVAS2/CANVAS/Release/StaticObj.obj
canvas2/CANVAS2/CANVAS/Release/Tank.obj
canvas2/CANVAS2/CANVAS/Release/vc60.idb
canvas2/CANVAS2/CANVAS/StaticObj.cpp
canvas2/CANVAS2/CANVAS/StaticObj.h
canvas2/CANVAS2/CANVAS/STDAFX.H
canvas2/CANVAS2/CANVAS/Tank.cpp
canvas2/CANVAS2/CANVAS/Tank.h
canvas2/CANVAS2/CANVAS/Thumbs.db
canvas2/CANVAS2/CANVAS/Tmd.bmp
canvas2/CANVAS2/CANVAS/Tml.bmp
canvas2/CANVAS2/CANVAS/Tmr.bmp
canvas2/CANVAS2/CANVAS/Tmu.bmp
canvas2/CANVAS2/CANVAS/tt1d.bmp
canvas2/CANVAS2/CANVAS/tt1l.bmp
canvas2/CANVAS2/CANVAS/tt1r.bmp
canvas2/CANVAS2/CANVAS/tt1u.bmp
canvas2/CANVAS2/CANVAS/tt2d.bmp
canvas2/CANVAS2/CANVAS/tt2l.bmp
canvas2/CANVAS2/CANVAS/tt2r.bmp
canvas2/CANVAS2/CANVAS/tt2u.bmp
canvas2/CANVAS2/CANVAS/tt3d.bmp
canvas2/CANVAS2/CANVAS/tt3l.bmp
canvas2/CANVAS2/CANVAS/tt3r.bmp
canvas2/CANVAS2/CANVAS/tt3u.bmp
canvas2/CANVAS2/CANVAS/tt4d.bmp
canvas2/CANVAS2/CANVAS/tt4l.bmp
canvas2/CANVAS2/CANVAS/tt4r.bmp
canvas2/CANVAS2/CANVAS/tt4u.bmp
canvas2/CANVAS2/CANVAS/wall1.bmp
canvas2/CANVAS2/CANVAS/wall2.bmp
canvas2/CANVAS2/CANVAS/wall3.bmp
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canvas2/CANVAS2/CANVAS/Debug
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canvas2/CANVAS2/CANVAS/bg.bmp
canvas2/CANVAS2/CANVAS/bian.bmp
canvas2/CANVAS2/CANVAS/bianm.bmp
canvas2/CANVAS2/CANVAS/canvas.dsp
canvas2/CANVAS2/CANVAS/CANVAS.DSW
canvas2/CANVAS2/CANVAS/CANVAS.ncb
canvas2/CANVAS2/CANVAS/CANVAS.OPT
canvas2/CANVAS2/CANVAS/CANVAS.PLG
canvas2/CANVAS2/CANVAS/CANVAS.POSITIONS
canvas2/CANVAS2/CANVAS/CANVAS.sln
canvas2/CANVAS2/CANVAS/CANVAS.suo
canvas2/CANVAS2/CANVAS/canvas.vcproj
canvas2/CANVAS2/CANVAS/canvas.vcproj.20091004-1549.Administrator.user
canvas2/CANVAS2/CANVAS/CANVASAPP.CPP
canvas2/CANVAS2/CANVAS/CANVASAPP.H
canvas2/CANVAS2/CANVAS/Canvasframe.cpp
canvas2/CANVAS2/CANVAS/CANVASFRAME.H
canvas2/CANVAS2/CANVAS/CANVASR.APS
canvas2/CANVAS2/CANVAS/CANVASR.CLW
canvas2/CANVAS2/CANVAS/CANVASR.H
canvas2/CANVAS2/CANVAS/CANVASR.RC
canvas2/CANVAS2/CANVAS/Debug/BuildLog.htm
canvas2/CANVAS2/CANVAS/Debug/canvas.exe
canvas2/CANVAS2/CANVAS/Debug/CANVAS.EXE.embed.manifest
canvas2/CANVAS2/CANVAS/Debug/canvas.ilk
canvas2/CANVAS2/CANVAS/Debug/canvas.pch
canvas2/CANVAS2/CANVAS/Debug/canvas.pdb
canvas2/CANVAS2/CANVAS/Debug/canvasApp.obj
canvas2/CANVAS2/CANVAS/Debug/canvasFrame.obj
canvas2/CANVAS2/CANVAS/Debug/CANVASR.RES
canvas2/CANVAS2/CANVAS/Debug/EveryThing.obj
canvas2/CANVAS2/CANVAS/Debug/Explode.obj
canvas2/CANVAS2/CANVAS/Debug/Missile.obj
canvas2/CANVAS2/CANVAS/Debug/Price.obj
canvas2/CANVAS2/CANVAS/Debug/StaticObj.obj
canvas2/CANVAS2/CANVAS/Debug/Tank.obj
canvas2/CANVAS2/CANVAS/Debug/vc60.idb
canvas2/CANVAS2/CANVAS/Debug/vc60.pdb
canvas2/CANVAS2/CANVAS/Debug/vc80.idb
canvas2/CANVAS2/CANVAS/Debug/vc80.pdb
canvas2/CANVAS2/CANVAS/EveryThing.cpp
canvas2/CANVAS2/CANVAS/EveryThing.h
canvas2/CANVAS2/CANVAS/Explode.cpp
canvas2/CANVAS2/CANVAS/Explode.h
canvas2/CANVAS2/CANVAS/Missile.cpp
canvas2/CANVAS2/CANVAS/Missile.h
canvas2/CANVAS2/CANVAS/Price.cpp
canvas2/CANVAS2/CANVAS/Price.h
canvas2/CANVAS2/CANVAS/price0.bmp
canvas2/CANVAS2/CANVAS/price1.bmp
canvas2/CANVAS2/CANVAS/price2.bmp
canvas2/CANVAS2/CANVAS/price3.bmp
canvas2/CANVAS2/CANVAS/price4.bmp
canvas2/CANVAS2/CANVAS/price5.bmp
canvas2/CANVAS2/CANVAS/price6.bmp
canvas2/CANVAS2/CANVAS/price7.bmp
canvas2/CANVAS2/CANVAS/Release/canvas.exe
canvas2/CANVAS2/CANVAS/Release/canvas.pch
canvas2/CANVAS2/CANVAS/Release/canvasApp.obj
canvas2/CANVAS2/CANVAS/Release/canvasFrame.obj
canvas2/CANVAS2/CANVAS/Release/canvasr.res
canvas2/CANVAS2/CANVAS/Release/EveryThing.obj
canvas2/CANVAS2/CANVAS/Release/Explode.obj
canvas2/CANVAS2/CANVAS/Release/Missile.obj
canvas2/CANVAS2/CANVAS/Release/Price.obj
canvas2/CANVAS2/CANVAS/Release/StaticObj.obj
canvas2/CANVAS2/CANVAS/Release/Tank.obj
canvas2/CANVAS2/CANVAS/Release/vc60.idb
canvas2/CANVAS2/CANVAS/StaticObj.cpp
canvas2/CANVAS2/CANVAS/StaticObj.h
canvas2/CANVAS2/CANVAS/STDAFX.H
canvas2/CANVAS2/CANVAS/Tank.cpp
canvas2/CANVAS2/CANVAS/Tank.h
canvas2/CANVAS2/CANVAS/Thumbs.db
canvas2/CANVAS2/CANVAS/Tmd.bmp
canvas2/CANVAS2/CANVAS/Tml.bmp
canvas2/CANVAS2/CANVAS/Tmr.bmp
canvas2/CANVAS2/CANVAS/Tmu.bmp
canvas2/CANVAS2/CANVAS/tt1d.bmp
canvas2/CANVAS2/CANVAS/tt1l.bmp
canvas2/CANVAS2/CANVAS/tt1r.bmp
canvas2/CANVAS2/CANVAS/tt1u.bmp
canvas2/CANVAS2/CANVAS/tt2d.bmp
canvas2/CANVAS2/CANVAS/tt2l.bmp
canvas2/CANVAS2/CANVAS/tt2r.bmp
canvas2/CANVAS2/CANVAS/tt2u.bmp
canvas2/CANVAS2/CANVAS/tt3d.bmp
canvas2/CANVAS2/CANVAS/tt3l.bmp
canvas2/CANVAS2/CANVAS/tt3r.bmp
canvas2/CANVAS2/CANVAS/tt3u.bmp
canvas2/CANVAS2/CANVAS/tt4d.bmp
canvas2/CANVAS2/CANVAS/tt4l.bmp
canvas2/CANVAS2/CANVAS/tt4r.bmp
canvas2/CANVAS2/CANVAS/tt4u.bmp
canvas2/CANVAS2/CANVAS/wall1.bmp
canvas2/CANVAS2/CANVAS/wall2.bmp
canvas2/CANVAS2/CANVAS/wall3.bmp
canvas2/CANVAS2/CANVAS/water.bmp
canvas2/CANVAS2/CANVAS/Debug
canvas2/CANVAS2/CANVAS/Release
canvas2/CANVAS2/CANVAS
canvas2/CANVAS2
canvas2
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