文件名称:Lesson06
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- 上传时间:2012-11-16
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文件大小:1.28mb
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OpenGL学习的经典书籍nehe的源代码中第六课,纹理映射知识。在这一章我将教会你如何将一幅位图(bitmap)映射到正方体的六个面上去-OpenGL to learn the source code of the classic books nehe the sixth class, texture mapping knowledge. In this chapter I will teach you how to a bitmap (bitmap) mapped to the cube' s six surfaces to
相关搜索: opengl 纹理映射
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下载文件列表
Lesson06/Lesson6.cpp
Lesson06/Lesson6.dsp
Lesson06/Lesson6.dsw
Lesson06/Lesson6.exe
Lesson06/Lesson6.ncb
Lesson06/Lesson6.opt
Lesson06/lesson6.plg
Lesson06/NeHe's Readme.txt
Lesson06/Debug/lesson6.exe
Lesson06/Debug/lesson6.ilk
Lesson06/Debug/lesson6.obj
Lesson06/Debug/lesson6.pch
Lesson06/Debug/lesson6.pdb
Lesson06/Debug/vc60.idb
Lesson06/Debug/vc60.pdb
Lesson06/Data/NeHe.bmp
Lesson06/Data/Thumbs.db
Lesson06/Debug
Lesson06/Data
Lesson06
Lesson06/Lesson6.dsp
Lesson06/Lesson6.dsw
Lesson06/Lesson6.exe
Lesson06/Lesson6.ncb
Lesson06/Lesson6.opt
Lesson06/lesson6.plg
Lesson06/NeHe's Readme.txt
Lesson06/Debug/lesson6.exe
Lesson06/Debug/lesson6.ilk
Lesson06/Debug/lesson6.obj
Lesson06/Debug/lesson6.pch
Lesson06/Debug/lesson6.pdb
Lesson06/Debug/vc60.idb
Lesson06/Debug/vc60.pdb
Lesson06/Data/NeHe.bmp
Lesson06/Data/Thumbs.db
Lesson06/Debug
Lesson06/Data
Lesson06
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