文件名称:TextureandUV
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- 上传时间:2012-11-16
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文件大小:8.65mb
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已下载:0次
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相关连接:无下载说明:别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容来自于网络,使用问题请自行百度
自己写的一个载入纹理和调整uv的实例代码,代码用最简洁的方式达到目的,方便学习。-Wrote it myself, a load and adjust the uv texture examples of code, the code in the most simple way to achieve our objective, to facilitate learning.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
010-Texture and UV/010-Texture and UV.cpp
010-Texture and UV/010-Texture and UV.jpg
010-Texture and UV/010-Texture and UV.manifest
010-Texture and UV/010-Texture and UV.rc
010-Texture and UV/010-Texture and UV_2005.ncb
010-Texture and UV/010-Texture and UV_2005.sln
010-Texture and UV/010-Texture and UV_2005.suo
010-Texture and UV/010-Texture and UV_2005.vcproj
010-Texture and UV/010-Texture and UV_2005.vcproj.RESTERSUN.xocoder.user
010-Texture and UV/010-Texture and UV_2008.sln
010-Texture and UV/010-Texture and UV_2008.vcproj
010-Texture and UV/Debug/010-Texture and UV.exe
010-Texture and UV/Debug/010-Texture and UV.exe.embed.manifest
010-Texture and UV/Debug/010-Texture and UV.exe.embed.manifest.res
010-Texture and UV/Debug/010-Texture and UV.exe.intermediate.manifest
010-Texture and UV/Debug/010-Texture and UV.ilk
010-Texture and UV/Debug/010-Texture and UV.obj
010-Texture and UV/Debug/010-Texture and UV.pch
010-Texture and UV/Debug/010-Texture and UV.pdb
010-Texture and UV/Debug/010-Texture and UV.res
010-Texture and UV/Debug/BuildLog.htm
010-Texture and UV/Debug/DXUT1.obj
010-Texture and UV/Debug/DXUTenum1.obj
010-Texture and UV/Debug/DXUTmisc1.obj
010-Texture and UV/Debug/mt.dep
010-Texture and UV/Debug/vc80.idb
010-Texture and UV/Debug/vc80.pdb
010-Texture and UV/DXUT/Core/dpiaware.manifest
010-Texture and UV/DXUT/Core/DXUT.cpp
010-Texture and UV/DXUT/Core/DXUT.h
010-Texture and UV/DXUT/Core/DXUTCore_2005.sln
010-Texture and UV/DXUT/Core/DXUTCore_2005.vcproj
010-Texture and UV/DXUT/Core/DXUTCore_2008.sln
010-Texture and UV/DXUT/Core/DXUTCore_2008.vcproj
010-Texture and UV/DXUT/Core/DXUTenum.cpp
010-Texture and UV/DXUT/Core/DXUTenum.h
010-Texture and UV/DXUT/Core/DXUTmisc.cpp
010-Texture and UV/DXUT/Core/DXUTmisc.h
010-Texture and UV/DXUT/Optional/directx.ico
010-Texture and UV/DXUT/Optional/DXUTcamera.cpp
010-Texture and UV/DXUT/Optional/DXUTcamera.h
010-Texture and UV/DXUT/Optional/DXUTgui.cpp
010-Texture and UV/DXUT/Optional/DXUTgui.h
010-Texture and UV/DXUT/Optional/DXUTguiIME.cpp
010-Texture and UV/DXUT/Optional/DXUTguiIME.h
010-Texture and UV/DXUT/Optional/DXUTLockFreePipe.h
010-Texture and UV/DXUT/Optional/DXUTOptional_2005.sln
010-Texture and UV/DXUT/Optional/DXUTOptional_2005.vcproj
010-Texture and UV/DXUT/Optional/DXUTOptional_2008.sln
010-Texture and UV/DXUT/Optional/DXUTOptional_2008.vcproj
010-Texture and UV/DXUT/Optional/DXUTres.cpp
010-Texture and UV/DXUT/Optional/DXUTres.h
010-Texture and UV/DXUT/Optional/DXUTsettingsdlg.cpp
010-Texture and UV/DXUT/Optional/DXUTsettingsdlg.h
010-Texture and UV/DXUT/Optional/DXUTShapes.cpp
010-Texture and UV/DXUT/Optional/DXUTShapes.h
010-Texture and UV/DXUT/Optional/ImeUi.cpp
010-Texture and UV/DXUT/Optional/ImeUi.h
010-Texture and UV/DXUT/Optional/SDKmesh.cpp
010-Texture and UV/DXUT/Optional/SDKmesh.h
010-Texture and UV/DXUT/Optional/SDKmisc.cpp
010-Texture and UV/DXUT/Optional/SDKmisc.h
010-Texture and UV/DXUT/Optional/SDKsound.cpp
010-Texture and UV/DXUT/Optional/SDKsound.h
010-Texture and UV/DXUT/Optional/SDKwavefile.cpp
010-Texture and UV/DXUT/Optional/SDKwavefile.h
010-Texture and UV/picture.jpg
010-Texture and UV/resource.h
010-Texture and UV/DXUT/Core
010-Texture and UV/DXUT/Optional
010-Texture and UV/Debug
010-Texture and UV/DXUT
010-Texture and UV
010-Texture and UV/010-Texture and UV.jpg
010-Texture and UV/010-Texture and UV.manifest
010-Texture and UV/010-Texture and UV.rc
010-Texture and UV/010-Texture and UV_2005.ncb
010-Texture and UV/010-Texture and UV_2005.sln
010-Texture and UV/010-Texture and UV_2005.suo
010-Texture and UV/010-Texture and UV_2005.vcproj
010-Texture and UV/010-Texture and UV_2005.vcproj.RESTERSUN.xocoder.user
010-Texture and UV/010-Texture and UV_2008.sln
010-Texture and UV/010-Texture and UV_2008.vcproj
010-Texture and UV/Debug/010-Texture and UV.exe
010-Texture and UV/Debug/010-Texture and UV.exe.embed.manifest
010-Texture and UV/Debug/010-Texture and UV.exe.embed.manifest.res
010-Texture and UV/Debug/010-Texture and UV.exe.intermediate.manifest
010-Texture and UV/Debug/010-Texture and UV.ilk
010-Texture and UV/Debug/010-Texture and UV.obj
010-Texture and UV/Debug/010-Texture and UV.pch
010-Texture and UV/Debug/010-Texture and UV.pdb
010-Texture and UV/Debug/010-Texture and UV.res
010-Texture and UV/Debug/BuildLog.htm
010-Texture and UV/Debug/DXUT1.obj
010-Texture and UV/Debug/DXUTenum1.obj
010-Texture and UV/Debug/DXUTmisc1.obj
010-Texture and UV/Debug/mt.dep
010-Texture and UV/Debug/vc80.idb
010-Texture and UV/Debug/vc80.pdb
010-Texture and UV/DXUT/Core/dpiaware.manifest
010-Texture and UV/DXUT/Core/DXUT.cpp
010-Texture and UV/DXUT/Core/DXUT.h
010-Texture and UV/DXUT/Core/DXUTCore_2005.sln
010-Texture and UV/DXUT/Core/DXUTCore_2005.vcproj
010-Texture and UV/DXUT/Core/DXUTCore_2008.sln
010-Texture and UV/DXUT/Core/DXUTCore_2008.vcproj
010-Texture and UV/DXUT/Core/DXUTenum.cpp
010-Texture and UV/DXUT/Core/DXUTenum.h
010-Texture and UV/DXUT/Core/DXUTmisc.cpp
010-Texture and UV/DXUT/Core/DXUTmisc.h
010-Texture and UV/DXUT/Optional/directx.ico
010-Texture and UV/DXUT/Optional/DXUTcamera.cpp
010-Texture and UV/DXUT/Optional/DXUTcamera.h
010-Texture and UV/DXUT/Optional/DXUTgui.cpp
010-Texture and UV/DXUT/Optional/DXUTgui.h
010-Texture and UV/DXUT/Optional/DXUTguiIME.cpp
010-Texture and UV/DXUT/Optional/DXUTguiIME.h
010-Texture and UV/DXUT/Optional/DXUTLockFreePipe.h
010-Texture and UV/DXUT/Optional/DXUTOptional_2005.sln
010-Texture and UV/DXUT/Optional/DXUTOptional_2005.vcproj
010-Texture and UV/DXUT/Optional/DXUTOptional_2008.sln
010-Texture and UV/DXUT/Optional/DXUTOptional_2008.vcproj
010-Texture and UV/DXUT/Optional/DXUTres.cpp
010-Texture and UV/DXUT/Optional/DXUTres.h
010-Texture and UV/DXUT/Optional/DXUTsettingsdlg.cpp
010-Texture and UV/DXUT/Optional/DXUTsettingsdlg.h
010-Texture and UV/DXUT/Optional/DXUTShapes.cpp
010-Texture and UV/DXUT/Optional/DXUTShapes.h
010-Texture and UV/DXUT/Optional/ImeUi.cpp
010-Texture and UV/DXUT/Optional/ImeUi.h
010-Texture and UV/DXUT/Optional/SDKmesh.cpp
010-Texture and UV/DXUT/Optional/SDKmesh.h
010-Texture and UV/DXUT/Optional/SDKmisc.cpp
010-Texture and UV/DXUT/Optional/SDKmisc.h
010-Texture and UV/DXUT/Optional/SDKsound.cpp
010-Texture and UV/DXUT/Optional/SDKsound.h
010-Texture and UV/DXUT/Optional/SDKwavefile.cpp
010-Texture and UV/DXUT/Optional/SDKwavefile.h
010-Texture and UV/picture.jpg
010-Texture and UV/resource.h
010-Texture and UV/DXUT/Core
010-Texture and UV/DXUT/Optional
010-Texture and UV/Debug
010-Texture and UV/DXUT
010-Texture and UV
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