文件名称:quake3_edit_05_08_25
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- 上传时间:2012-11-16
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文件大小:4.97mb
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这就是大名鼎鼎的雷神之锤3竞技场的源代码(游戏编程的典范),相信大家都听过或者玩过雷神之锤,献上其源代码,供大家欣赏,CS的内核好像也是用的这个引擎。如果实在找不到特殊的理由,就下载下来,尝试一下这么牛的游戏是咋搞出来的,呵呵。-This is the famous Quake 3 Arena source code (programming model for the game), I believe we all heard of or played Quake, presented its source code for everyone to enjoy, CS core seems that the engine used in . If you can not find a specific reason, it downloaded and try so many cows out of the game is engaged in loud noise, Hehe.
相关搜索: cs
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下载文件列表
quake3_edit_05_08_25/code/botlib/aasfile.h
quake3_edit_05_08_25/code/botlib/be_aas_bsp.h
quake3_edit_05_08_25/code/botlib/be_aas_bspq3.c
quake3_edit_05_08_25/code/botlib/be_aas_cluster.c
quake3_edit_05_08_25/code/botlib/be_aas_cluster.h
quake3_edit_05_08_25/code/botlib/be_aas_debug.c
quake3_edit_05_08_25/code/botlib/be_aas_debug.h
quake3_edit_05_08_25/code/botlib/be_aas_def.h
quake3_edit_05_08_25/code/botlib/be_aas_entity.c
quake3_edit_05_08_25/code/botlib/be_aas_entity.h
quake3_edit_05_08_25/code/botlib/be_aas_file.c
quake3_edit_05_08_25/code/botlib/be_aas_file.h
quake3_edit_05_08_25/code/botlib/be_aas_funcs.h
quake3_edit_05_08_25/code/botlib/be_aas_main.c
quake3_edit_05_08_25/code/botlib/be_aas_main.h
quake3_edit_05_08_25/code/botlib/be_aas_move.c
quake3_edit_05_08_25/code/botlib/be_aas_move.h
quake3_edit_05_08_25/code/botlib/be_aas_optimize.c
quake3_edit_05_08_25/code/botlib/be_aas_optimize.h
quake3_edit_05_08_25/code/botlib/be_aas_reach.c
quake3_edit_05_08_25/code/botlib/be_aas_reach.h
quake3_edit_05_08_25/code/botlib/be_aas_route.c
quake3_edit_05_08_25/code/botlib/be_aas_route.h
quake3_edit_05_08_25/code/botlib/be_aas_routealt.c
quake3_edit_05_08_25/code/botlib/be_aas_routealt.h
quake3_edit_05_08_25/code/botlib/be_aas_sample.c
quake3_edit_05_08_25/code/botlib/be_aas_sample.h
quake3_edit_05_08_25/code/botlib/be_ai_char.c
quake3_edit_05_08_25/code/botlib/be_ai_chat.c
quake3_edit_05_08_25/code/botlib/be_ai_gen.c
quake3_edit_05_08_25/code/botlib/be_ai_goal.c
quake3_edit_05_08_25/code/botlib/be_ai_move.c
quake3_edit_05_08_25/code/botlib/be_ai_weap.c
quake3_edit_05_08_25/code/botlib/be_ai_weight.c
quake3_edit_05_08_25/code/botlib/be_ai_weight.h
quake3_edit_05_08_25/code/botlib/be_ea.c
quake3_edit_05_08_25/code/botlib/be_interface.c
quake3_edit_05_08_25/code/botlib/be_interface.h
quake3_edit_05_08_25/code/botlib/botlib.vcproj
quake3_edit_05_08_25/code/botlib/lcc.mak
quake3_edit_05_08_25/code/botlib/linux-i386.mak
quake3_edit_05_08_25/code/botlib/l_crc.c
quake3_edit_05_08_25/code/botlib/l_crc.h
quake3_edit_05_08_25/code/botlib/l_libvar.c
quake3_edit_05_08_25/code/botlib/l_libvar.h
quake3_edit_05_08_25/code/botlib/l_log.c
quake3_edit_05_08_25/code/botlib/l_log.h
quake3_edit_05_08_25/code/botlib/l_memory.c
quake3_edit_05_08_25/code/botlib/l_memory.h
quake3_edit_05_08_25/code/botlib/l_precomp.c
quake3_edit_05_08_25/code/botlib/l_precomp.h
quake3_edit_05_08_25/code/botlib/l_script.c
quake3_edit_05_08_25/code/botlib/l_script.h
quake3_edit_05_08_25/code/botlib/l_struct.c
quake3_edit_05_08_25/code/botlib/l_struct.h
quake3_edit_05_08_25/code/botlib/l_utils.h
quake3_edit_05_08_25/code/bspc/aasfile.h
quake3_edit_05_08_25/code/bspc/aas_areamerging.c
quake3_edit_05_08_25/code/bspc/aas_areamerging.h
quake3_edit_05_08_25/code/bspc/aas_cfg.c
quake3_edit_05_08_25/code/bspc/aas_cfg.h
quake3_edit_05_08_25/code/bspc/aas_create.c
quake3_edit_05_08_25/code/bspc/aas_create.h
quake3_edit_05_08_25/code/bspc/aas_edgemelting.c
quake3_edit_05_08_25/code/bspc/aas_edgemelting.h
quake3_edit_05_08_25/code/bspc/aas_facemerging.c
quake3_edit_05_08_25/code/bspc/aas_facemerging.h
quake3_edit_05_08_25/code/bspc/aas_file.c
quake3_edit_05_08_25/code/bspc/aas_file.h
quake3_edit_05_08_25/code/bspc/aas_gsubdiv.c
quake3_edit_05_08_25/code/bspc/aas_gsubdiv.h
quake3_edit_05_08_25/code/bspc/aas_map.c
quake3_edit_05_08_25/code/bspc/aas_map.h
quake3_edit_05_08_25/code/bspc/aas_prunenodes.c
quake3_edit_05_08_25/code/bspc/aas_prunenodes.h
quake3_edit_05_08_25/code/bspc/aas_store.c
quake3_edit_05_08_25/code/bspc/aas_store.h
quake3_edit_05_08_25/code/bspc/be_aas_bspc.c
quake3_edit_05_08_25/code/bspc/be_aas_bspc.h
quake3_edit_05_08_25/code/bspc/brushbsp.c
quake3_edit_05_08_25/code/bspc/bspc.c
quake3_edit_05_08_25/code/bspc/bspc.sln
quake3_edit_05_08_25/code/bspc/bspc.vcproj
quake3_edit_05_08_25/code/bspc/cfgq3.c
quake3_edit_05_08_25/code/bspc/Conscript
quake3_edit_05_08_25/code/bspc/csg.c
quake3_edit_05_08_25/code/bspc/faces.c
quake3_edit_05_08_25/code/bspc/gldraw.c
quake3_edit_05_08_25/code/bspc/glfile.c
quake3_edit_05_08_25/code/bspc/lcc.mak
quake3_edit_05_08_25/code/bspc/leakfile.c
quake3_edit_05_08_25/code/bspc/linux-i386.mak
quake3_edit_05_08_25/code/bspc/l_bsp_ent.c
quake3_edit_05_08_25/code/bspc/l_bsp_ent.h
quake3_edit_05_08_25/code/bspc/l_bsp_hl.c
quake3_edit_05_08_25/code/bspc/l_bsp_hl.h
quake3_edit_05_08_25/code/bspc/l_bsp_q1.c
quake3_edit_05_08_25/code/bspc/l_bsp_q1.h
quake3_edit_05_08_25/code/bspc/l_bsp_q2.c
quake3_edit_05_08_25/code/bspc/l_bsp_q2.h
quake3_edit_05_08_25/code/bspc/l_bsp_q3.c
quake3_edit_05_08_25/code/bspc/l_bsp_q3.h
quake3_edit_05_08_25/code/bspc/l_bsp_sin.c
quake3_edit_05_08_25/code/bspc/l_bsp_sin.h
quake3_edit_05_08_25/code/bspc/l_cmd.c
quake3_edit_05_08_25/code/bspc/l_cmd.h
quake3_edit_05_08_25/code/bspc/l_log.c
quake3_edit_05_08_25/code/bspc/l_log.h
quake3_edit_05_08_25/code/bspc/l_math.c
quake3_edit_05_08_25/code/bspc/l_math.h
quake3_edit_05_08_25/code/bspc/l_mem.c
quake3_edit_05_08_25/code/bspc/l_mem.h
quake3_edit_05_08_25/code/bspc/l_poly.c
quake3_edit_05_08_25/code/bspc/l_poly.h
quake3_edit_05_08_25/code/bspc/l_qfiles.c
quake3_edit_05_08_25/co
quake3_edit_05_08_25/code/botlib/be_aas_bsp.h
quake3_edit_05_08_25/code/botlib/be_aas_bspq3.c
quake3_edit_05_08_25/code/botlib/be_aas_cluster.c
quake3_edit_05_08_25/code/botlib/be_aas_cluster.h
quake3_edit_05_08_25/code/botlib/be_aas_debug.c
quake3_edit_05_08_25/code/botlib/be_aas_debug.h
quake3_edit_05_08_25/code/botlib/be_aas_def.h
quake3_edit_05_08_25/code/botlib/be_aas_entity.c
quake3_edit_05_08_25/code/botlib/be_aas_entity.h
quake3_edit_05_08_25/code/botlib/be_aas_file.c
quake3_edit_05_08_25/code/botlib/be_aas_file.h
quake3_edit_05_08_25/code/botlib/be_aas_funcs.h
quake3_edit_05_08_25/code/botlib/be_aas_main.c
quake3_edit_05_08_25/code/botlib/be_aas_main.h
quake3_edit_05_08_25/code/botlib/be_aas_move.c
quake3_edit_05_08_25/code/botlib/be_aas_move.h
quake3_edit_05_08_25/code/botlib/be_aas_optimize.c
quake3_edit_05_08_25/code/botlib/be_aas_optimize.h
quake3_edit_05_08_25/code/botlib/be_aas_reach.c
quake3_edit_05_08_25/code/botlib/be_aas_reach.h
quake3_edit_05_08_25/code/botlib/be_aas_route.c
quake3_edit_05_08_25/code/botlib/be_aas_route.h
quake3_edit_05_08_25/code/botlib/be_aas_routealt.c
quake3_edit_05_08_25/code/botlib/be_aas_routealt.h
quake3_edit_05_08_25/code/botlib/be_aas_sample.c
quake3_edit_05_08_25/code/botlib/be_aas_sample.h
quake3_edit_05_08_25/code/botlib/be_ai_char.c
quake3_edit_05_08_25/code/botlib/be_ai_chat.c
quake3_edit_05_08_25/code/botlib/be_ai_gen.c
quake3_edit_05_08_25/code/botlib/be_ai_goal.c
quake3_edit_05_08_25/code/botlib/be_ai_move.c
quake3_edit_05_08_25/code/botlib/be_ai_weap.c
quake3_edit_05_08_25/code/botlib/be_ai_weight.c
quake3_edit_05_08_25/code/botlib/be_ai_weight.h
quake3_edit_05_08_25/code/botlib/be_ea.c
quake3_edit_05_08_25/code/botlib/be_interface.c
quake3_edit_05_08_25/code/botlib/be_interface.h
quake3_edit_05_08_25/code/botlib/botlib.vcproj
quake3_edit_05_08_25/code/botlib/lcc.mak
quake3_edit_05_08_25/code/botlib/linux-i386.mak
quake3_edit_05_08_25/code/botlib/l_crc.c
quake3_edit_05_08_25/code/botlib/l_crc.h
quake3_edit_05_08_25/code/botlib/l_libvar.c
quake3_edit_05_08_25/code/botlib/l_libvar.h
quake3_edit_05_08_25/code/botlib/l_log.c
quake3_edit_05_08_25/code/botlib/l_log.h
quake3_edit_05_08_25/code/botlib/l_memory.c
quake3_edit_05_08_25/code/botlib/l_memory.h
quake3_edit_05_08_25/code/botlib/l_precomp.c
quake3_edit_05_08_25/code/botlib/l_precomp.h
quake3_edit_05_08_25/code/botlib/l_script.c
quake3_edit_05_08_25/code/botlib/l_script.h
quake3_edit_05_08_25/code/botlib/l_struct.c
quake3_edit_05_08_25/code/botlib/l_struct.h
quake3_edit_05_08_25/code/botlib/l_utils.h
quake3_edit_05_08_25/code/bspc/aasfile.h
quake3_edit_05_08_25/code/bspc/aas_areamerging.c
quake3_edit_05_08_25/code/bspc/aas_areamerging.h
quake3_edit_05_08_25/code/bspc/aas_cfg.c
quake3_edit_05_08_25/code/bspc/aas_cfg.h
quake3_edit_05_08_25/code/bspc/aas_create.c
quake3_edit_05_08_25/code/bspc/aas_create.h
quake3_edit_05_08_25/code/bspc/aas_edgemelting.c
quake3_edit_05_08_25/code/bspc/aas_edgemelting.h
quake3_edit_05_08_25/code/bspc/aas_facemerging.c
quake3_edit_05_08_25/code/bspc/aas_facemerging.h
quake3_edit_05_08_25/code/bspc/aas_file.c
quake3_edit_05_08_25/code/bspc/aas_file.h
quake3_edit_05_08_25/code/bspc/aas_gsubdiv.c
quake3_edit_05_08_25/code/bspc/aas_gsubdiv.h
quake3_edit_05_08_25/code/bspc/aas_map.c
quake3_edit_05_08_25/code/bspc/aas_map.h
quake3_edit_05_08_25/code/bspc/aas_prunenodes.c
quake3_edit_05_08_25/code/bspc/aas_prunenodes.h
quake3_edit_05_08_25/code/bspc/aas_store.c
quake3_edit_05_08_25/code/bspc/aas_store.h
quake3_edit_05_08_25/code/bspc/be_aas_bspc.c
quake3_edit_05_08_25/code/bspc/be_aas_bspc.h
quake3_edit_05_08_25/code/bspc/brushbsp.c
quake3_edit_05_08_25/code/bspc/bspc.c
quake3_edit_05_08_25/code/bspc/bspc.sln
quake3_edit_05_08_25/code/bspc/bspc.vcproj
quake3_edit_05_08_25/code/bspc/cfgq3.c
quake3_edit_05_08_25/code/bspc/Conscript
quake3_edit_05_08_25/code/bspc/csg.c
quake3_edit_05_08_25/code/bspc/faces.c
quake3_edit_05_08_25/code/bspc/gldraw.c
quake3_edit_05_08_25/code/bspc/glfile.c
quake3_edit_05_08_25/code/bspc/lcc.mak
quake3_edit_05_08_25/code/bspc/leakfile.c
quake3_edit_05_08_25/code/bspc/linux-i386.mak
quake3_edit_05_08_25/code/bspc/l_bsp_ent.c
quake3_edit_05_08_25/code/bspc/l_bsp_ent.h
quake3_edit_05_08_25/code/bspc/l_bsp_hl.c
quake3_edit_05_08_25/code/bspc/l_bsp_hl.h
quake3_edit_05_08_25/code/bspc/l_bsp_q1.c
quake3_edit_05_08_25/code/bspc/l_bsp_q1.h
quake3_edit_05_08_25/code/bspc/l_bsp_q2.c
quake3_edit_05_08_25/code/bspc/l_bsp_q2.h
quake3_edit_05_08_25/code/bspc/l_bsp_q3.c
quake3_edit_05_08_25/code/bspc/l_bsp_q3.h
quake3_edit_05_08_25/code/bspc/l_bsp_sin.c
quake3_edit_05_08_25/code/bspc/l_bsp_sin.h
quake3_edit_05_08_25/code/bspc/l_cmd.c
quake3_edit_05_08_25/code/bspc/l_cmd.h
quake3_edit_05_08_25/code/bspc/l_log.c
quake3_edit_05_08_25/code/bspc/l_log.h
quake3_edit_05_08_25/code/bspc/l_math.c
quake3_edit_05_08_25/code/bspc/l_math.h
quake3_edit_05_08_25/code/bspc/l_mem.c
quake3_edit_05_08_25/code/bspc/l_mem.h
quake3_edit_05_08_25/code/bspc/l_poly.c
quake3_edit_05_08_25/code/bspc/l_poly.h
quake3_edit_05_08_25/code/bspc/l_qfiles.c
quake3_edit_05_08_25/co
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