文件名称:Maya2dts_skinned_mesh_tutorial
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- 上传时间:2012-11-16
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文件大小:583.02kb
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将模型和动画从Maya导入到Torque的教程
一共18个步骤,有详细的步骤介绍-The model and animation from Maya into Torque tutorial
Steps:
1. Set up Maya’s workspace to work with Torque
2. Create you character model
3. Triangulate your model
4. Freeze transformations on all geometry
5. Delete model history
6. UV mapping the model
7. Create LOD meshes (optional)
8. Naming the model parts for LOD identification
9. Rigging and skinning your model
10.Adding special nodes
11.Adding collision meshes and LOS meshes
12.Embedding your model in the Torque hierarchy
13.Registering any LOD meshes
14.Modifying the hierarchy
15.Creating a bounding box
16.Animating the model
17.Creating a configuration file
18.Exporting the model
一共18个步骤,有详细的步骤介绍-The model and animation from Maya into Torque tutorial
Steps:
1. Set up Maya’s workspace to work with Torque
2. Create you character model
3. Triangulate your model
4. Freeze transformations on all geometry
5. Delete model history
6. UV mapping the model
7. Create LOD meshes (optional)
8. Naming the model parts for LOD identification
9. Rigging and skinning your model
10.Adding special nodes
11.Adding collision meshes and LOS meshes
12.Embedding your model in the Torque hierarchy
13.Registering any LOD meshes
14.Modifying the hierarchy
15.Creating a bounding box
16.Animating the model
17.Creating a configuration file
18.Exporting the model
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Maya2dts_skinned_mesh_tutorial.pdf
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