文件名称:java4
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- 上传时间:2012-11-16
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在屏幕上移动一幅图象:
world.gif作为背景,car.gif作为移动物体,且被绘制了两次,造成
一个两辆车比赛的场景。
-Double-buffering technology:
Another reducing flicker between frames is to use double buffering, which in many animation applet
Was used.
The main principle is to create a background image, to a painting into the images, then call drawImage ()
The entire image to the screen a picture up. Advantage is that most of the drawing is off screen. Will move an image on the screen:
world.gif as background, car.gif as moving objects, and was drawn twice, resulting in
A two car race scene.
world.gif作为背景,car.gif作为移动物体,且被绘制了两次,造成
一个两辆车比赛的场景。
-Double-buffering technology:
Another reducing flicker between frames is to use double buffering, which in many animation applet
Was used.
The main principle is to create a background image, to a painting into the images, then call drawImage ()
The entire image to the screen a picture up. Advantage is that most of the drawing is off screen. Will move an image on the screen:
world.gif as background, car.gif as moving objects, and was drawn twice, resulting in
A two car race scene.
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java4.txt
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