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文件名称:sword2_source

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  • 上传时间:
    2012-11-16
  • 文件大小:
    823.82kb
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    1次
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    别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容来自于网络,使用问题请自行百度

由成都金点工作组开发的中文微型RPG游戏“圣剑英雄传系列”的第一辑,虽然很小,但是它拥有自己完整的程序框架和故事情节,而且其最大的特点就是其开放性,包括情节、图片、对话、程序……。如果你还在为如何编写象样的游戏而烦恼时,请参考学习本游戏源码,她将引领你走进游戏设计的殿堂。-Chengdu Golden Point by the Working Group on Development of Chinese mini-RPG game " Imperial sword Heroes Series" of the first series, although small, but it has its own complete program framework and story, and its greatest feature is its openness, including plot, images, dialogue, the program ... .... If you are still as how to write a decent game to worry about, please refer to learning the game source, she will lead you into the game design of the temple.
相关搜索: 游戏设计

(系统自动生成,下载前可以参看下载内容)

下载文件列表

sword2_source/source/Cursor.cpp
sword2_source/source/Cursor.h
sword2_source/source/Events.cpp
sword2_source/source/EVENTS.H
sword2_source/source/Findpath.cpp
sword2_source/source/Findpath.h
sword2_source/source/Main.cpp
sword2_source/source/Main.h
sword2_source/source/Map.cpp
sword2_source/source/Map.h
sword2_source/source/Message.cpp
sword2_source/source/Message.h
sword2_source/source/Node.cpp
sword2_source/source/Node.h
sword2_source/source/Npc.cpp
sword2_source/source/Npc.h
sword2_source/source/Queue.cpp
sword2_source/source/Queue.h
sword2_source/source/README.TXT
sword2_source/source/resource.h
sword2_source/source/Role.cpp
sword2_source/source/Role.h
sword2_source/source/Script.cpp
sword2_source/source/Script.h
sword2_source/source/Script1.aps
sword2_source/source/Script1.rc
sword2_source/source/Stack.cpp
sword2_source/source/Stack.h
sword2_source/source/SWORD.ICO
sword2_source/source/sword2.dsp
sword2_source/source/sword2.dsw
sword2_source/source/sword2.ncb
sword2_source/source/sword2.opt
sword2_source/source/sword2.plg
sword2_source/source/sword2.sln
sword2_source/source/sword2.suo
sword2_source/source/sword2.vcproj
sword2_source/source/Talk.cpp
sword2_source/source/Talk.h
sword2_source/source/Tree.cpp
sword2_source/source/Tree.h
sword2_source/source/MENU/Arm.cpp
sword2_source/source/MENU/Arm.h
sword2_source/source/MENU/Goods.cpp
sword2_source/source/MENU/Goods.h
sword2_source/source/MENU/Help.cpp
sword2_source/source/MENU/Help.h
sword2_source/source/MENU/Loadsave.cpp
sword2_source/source/MENU/Loadsave.h
sword2_source/source/MENU/Magic.cpp
sword2_source/source/MENU/Magic.h
sword2_source/source/MENU/Menu.cpp
sword2_source/source/MENU/Menu.h
sword2_source/source/MENU/Menutop.cpp
sword2_source/source/MENU/MENUTOP.H
sword2_source/source/MENU/Menu_inc.h
sword2_source/source/MENU/menu_inc2.h
sword2_source/source/MENU/Rolesel.cpp
sword2_source/source/MENU/Rolesel.h
sword2_source/source/MENU/State.cpp
sword2_source/source/MENU/STATE.H
sword2_source/source/MENU/System.cpp
sword2_source/source/MENU/System.h
sword2_source/source/MENU/Title.cpp
sword2_source/source/MENU/Title.h
sword2_source/source/MAPEDIT/Dialog.cpp
sword2_source/source/MAPEDIT/Dialog.h
sword2_source/source/MAPEDIT/Mapedit.cpp
sword2_source/source/MAPEDIT/mapedit.dsp
sword2_source/source/MAPEDIT/mapedit.dsw
sword2_source/source/MAPEDIT/Mapedit.h
sword2_source/source/MAPEDIT/mapedit.ncb
sword2_source/source/MAPEDIT/mapedit.opt
sword2_source/source/MAPEDIT/mapedit.plg
sword2_source/source/MAPEDIT/mapedit.vcproj
sword2_source/source/interface/Button.cpp
sword2_source/source/interface/Button.h
sword2_source/source/interface/CHECK.CPP
sword2_source/source/interface/CHECK.H
sword2_source/source/interface/interface.h
sword2_source/source/interface/interface2.h
sword2_source/source/interface/listwindow.cpp
sword2_source/source/interface/listwindow.h
sword2_source/source/interface/msgwindow.cpp
sword2_source/source/interface/msgwindow.h
sword2_source/source/interface/proess.cpp
sword2_source/source/interface/proess.h
sword2_source/source/interface/SCROLL.CPP
sword2_source/source/interface/Scroll.h
sword2_source/source/interface/Window.cpp
sword2_source/source/interface/Window.h
sword2_source/source/GAMELIB/Ddutil.cpp
sword2_source/source/GAMELIB/DDUTIL.H
sword2_source/source/GAMELIB/Goldpoint.h
sword2_source/source/GAMELIB/Goldpoint2.h
sword2_source/source/GAMELIB/Gp_alpha.cpp
sword2_source/source/GAMELIB/Gp_alpha.h
sword2_source/source/GAMELIB/Gp_ani.cpp
sword2_source/source/GAMELIB/Gp_ani.h
sword2_source/source/GAMELIB/Gp_avi.cpp
sword2_source/source/GAMELIB/Gp_avi.h
sword2_source/source/GAMELIB/Gp_draw.cpp
sword2_source/source/GAMELIB/Gp_draw.h
sword2_source/source/GAMELIB/Gp_iniset.cpp
sword2_source/source/GAMELIB/Gp_iniset.h
sword2_source/source/GAMELIB/Gp_init.cpp
sword2_source/source/GAMELIB/Gp_init.h
sword2_source/source/GAMELIB/Gp_input.cpp
sword2_source/source/GAMELIB/Gp_input.h
sword2_source/source/GAMELIB/Gp_music.cpp
sword2_source/source/GAMELIB/Gp_music.h
sword2_source/source/GAMELIB/Gp_other.cpp
sword2_source/source/GAMELIB/Gp_other.h
sword2_source/source/GAMELIB/Gp_sound.cpp
sword2_source/source/GAMELIB/Gp_sound.h
sword2_source/source/GAMELIB/Gp_text.cpp
sword2_source/source/GAMELIB/Gp_text.h
sword2_source/source/FIGHT/Fight.cpp
sword2_source/source/FIGHT/Fight.h
sword2_source/source/FIGHT/fightgoods.cpp
sword2_source/source/FIGHT/fightgoods.h
sword2_source/source/FIGHT/FightInit.cpp
sword2_source/source/FIGHT/FightMagic.cpp
sword2_source/source/FIGHT/FightMagic.h
sword2_source/source/FIGHT/GAME.CPP
sword2_source/source/FIGHT/Goods.cpp
sword2_source/source/FIGHT/GOODS.H
sword2_source/release/sword2_debug.exe
sword2_source/release/sword2_debug.ilk
sword2_source/temp/release/mapedit
sword2_source/temp/release/fight
sword2_source/temp/release
sword2_source/temp/debug
sword2_source/source/MENU
sword2_source/source/MAPEDIT
sword2_source/source/interface
sword2_source/source/GAMELIB
sword2_source/source/FIGHT
sword2_source/temp
sword2_source/source
sword2_source/release
sword2_source

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