文件名称:brian_washburn_source
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- 上传时间:2012-11-16
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文件大小:275.42kb
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openGL实现的3D效果,共有5个情景。-Scene 1: Triangles which organize themselves, projective texturing
Scene 2: Tunnel based on many sin waves
Scene 3: Texture based motion blur, picture distortion
Scene 4: Complicated particle system, including many rotation values to add to realism
Scene 5: Projective texture based shadowing, the next best thing to stencil shadows
Scene 2: Tunnel based on many sin waves
Scene 3: Texture based motion blur, picture distortion
Scene 4: Complicated particle system, including many rotation values to add to realism
Scene 5: Projective texture based shadowing, the next best thing to stencil shadows
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下载文件列表
Brian Washburn/Source/
Brian Washburn/Source/Bigbang.cpp
Brian Washburn/Source/Bigbang.h
Brian Washburn/Source/Confetti.cpp
Brian Washburn/Source/Confetti.h
Brian Washburn/Source/ConfettiScene.cpp
Brian Washburn/Source/ConfettiScene.h
Brian Washburn/Source/Data/
Brian Washburn/Source/Data/Crate.tga
Brian Washburn/Source/Data/Ground.tga
Brian Washburn/Source/Data/Intro.tga
Brian Washburn/Source/Data/Song.mid
Brian Washburn/Source/Data/Tunnel.tga
Brian Washburn/Source/Demo.dsp
Brian Washburn/Source/Demo.dsw
Brian Washburn/Source/Fmod.dll
Brian Washburn/Source/Fmod.h
Brian Washburn/Source/Main.cpp
Brian Washburn/Source/Particle.cpp
Brian Washburn/Source/Particle.h
Brian Washburn/Source/Polar.cpp
Brian Washburn/Source/ProjectiveScene.cpp
Brian Washburn/Source/ProjectiveScene.h
Brian Washburn/Source/Texture.cpp
Brian Washburn/Source/Texture.h
Brian Washburn/Source/Triangle.cpp
Brian Washburn/Source/Triangle.h
Brian Washburn/Source/Tunnel.cpp
Brian Washburn/Source/Tunnel.h
Brian Washburn/
Brian Washburn/Source/Bigbang.cpp
Brian Washburn/Source/Bigbang.h
Brian Washburn/Source/Confetti.cpp
Brian Washburn/Source/Confetti.h
Brian Washburn/Source/ConfettiScene.cpp
Brian Washburn/Source/ConfettiScene.h
Brian Washburn/Source/Data/
Brian Washburn/Source/Data/Crate.tga
Brian Washburn/Source/Data/Ground.tga
Brian Washburn/Source/Data/Intro.tga
Brian Washburn/Source/Data/Song.mid
Brian Washburn/Source/Data/Tunnel.tga
Brian Washburn/Source/Demo.dsp
Brian Washburn/Source/Demo.dsw
Brian Washburn/Source/Fmod.dll
Brian Washburn/Source/Fmod.h
Brian Washburn/Source/Main.cpp
Brian Washburn/Source/Particle.cpp
Brian Washburn/Source/Particle.h
Brian Washburn/Source/Polar.cpp
Brian Washburn/Source/ProjectiveScene.cpp
Brian Washburn/Source/ProjectiveScene.h
Brian Washburn/Source/Texture.cpp
Brian Washburn/Source/Texture.h
Brian Washburn/Source/Triangle.cpp
Brian Washburn/Source/Triangle.h
Brian Washburn/Source/Tunnel.cpp
Brian Washburn/Source/Tunnel.h
Brian Washburn/
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