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文件名称:cfMDX_Source

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  • 上传时间:
    2012-11-16
  • 文件大小:
    687.87kb
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    别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容来自于网络,使用问题请自行百度

十几个PDA上的WindowsMobile系统的DirectX开发Demo-Many CSharp Code Use DirectX in WindowsMobile System
(系统自动生成,下载前可以参看下载内容)

下载文件列表

2_InitGraphics/02_InitGraphics.csproj
2_InitGraphics/02_InitGraphics.csproj.user
2_InitGraphics/Form2.cs
2_InitGraphics/Form2Desktop.cs
2_InitGraphics/InitGraphics.sln
2_InitGraphics/InitGraphics.suo
2_InitGraphics/
3_RenderBasics/03_RenderBasics.csproj
3_RenderBasics/03_RenderBasics.csproj.user
3_RenderBasics/Form3.cs
3_RenderBasics/Form3Desktop.cs
3_RenderBasics/RenderBasics.sln
3_RenderBasics/RenderBasics.suo
3_RenderBasics/
4_CreateVertexBuffer/04_CreateVertexBuffer.csproj
4_CreateVertexBuffer/04_CreateVertexBuffer.csproj.user
4_CreateVertexBuffer/CreateVertexBuffer.sln
4_CreateVertexBuffer/CreateVertexBuffer.suo
4_CreateVertexBuffer/Form4.cs
4_CreateVertexBuffer/Form4Desktop.cs
4_CreateVertexBuffer/
5_RenderVertexBuffer/05_RenderVertexBuffer.csproj
5_RenderVertexBuffer/05_RenderVertexBuffer.csproj.user
5_RenderVertexBuffer/Form5.cs
5_RenderVertexBuffer/Form5Desktop.cs
5_RenderVertexBuffer/RenderVertexBuffer.sln
5_RenderVertexBuffer/RenderVertexBuffer.suo
5_RenderVertexBuffer/
6_CoordSystems/06_CoordSystems.csproj
6_CoordSystems/06_CoordSystems.csproj.user
6_CoordSystems/CoordSystems.sln
6_CoordSystems/CoordSystems.suo
6_CoordSystems/Form6.cs
6_CoordSystems/Form6Desktop.cs
6_CoordSystems/readme.txt
6_CoordSystems/
7_Render3D/07_Render3D.csproj
7_Render3D/07_Render3D.csproj.user
7_Render3D/Form7.cs
7_Render3D/Form7Desktop.cs
7_Render3D/Render3D.sln
7_Render3D/Render3D.suo
7_Render3D/
8_Lighting/08_Lighting.csproj
8_Lighting/08_Lighting.csproj.user
8_Lighting/Form8.cs
8_Lighting/Form8Desktop.cs
8_Lighting/Lighting.sln
8_Lighting/Lighting.suo
8_Lighting/
9_Texture/09_Texture.csproj
9_Texture/09_Texture.csproj.user
9_Texture/Form9.cs
9_Texture/Form9Desktop.cs
9_Texture/Hawaii.jpg
9_Texture/texture.bmp
9_Texture/Texture.sln
9_Texture/Texture.suo
9_Texture/
10_Materials/10_Materials.csproj
10_Materials/10_Materials.csproj.user
10_Materials/Form10.cs
10_Materials/Materials.sln
10_Materials/Materials.suo
10_Materials/
11_ZBuffers/11_ZBuffers.csproj
11_ZBuffers/11_ZBuffers.csproj.user
11_ZBuffers/Form11.cs
11_ZBuffers/ZBuffers.sln
11_ZBuffers/ZBuffers.suo
11_ZBuffers/
12_Mesh/12_Mesh.csproj
12_Mesh/12_Mesh.csproj.user
12_Mesh/air2.md3dm
12_Mesh/bihull.bmp
12_Mesh/Form12.cs
12_Mesh/heli.md3dm
12_Mesh/Mesh.sln
12_Mesh/Mesh.suo
12_Mesh/Meshloader.cs
12_Mesh/tiger.bmp
12_Mesh/Tiger.md3dm
12_Mesh/wings.bmp
12_Mesh/
13_DeviceRecovery/13_DeviceRecovery.csproj
13_DeviceRecovery/13_DeviceRecovery.csproj.user
13_DeviceRecovery/DeviceRecovery.sln
13_DeviceRecovery/DeviceRecovery.suo
13_DeviceRecovery/Form13.cs
13_DeviceRecovery/
14_IndexBuffers/14_IndexBuffers.csproj
14_IndexBuffers/14_IndexBuffers.csproj.user
14_IndexBuffers/Form14.cs
14_IndexBuffers/IndexBuffers.sln
14_IndexBuffers/IndexBuffers.suo
14_IndexBuffers/
15_CreateMesh/15_CreateMesh.csproj
15_CreateMesh/15_CreateMesh.csproj.user
15_CreateMesh/CreateMesh.sln
15_CreateMesh/CreateMesh.suo
15_CreateMesh/cube.md3dm
15_CreateMesh/cube.x.txt
15_CreateMesh/desktopCubeMeshLoader.txt
15_CreateMesh/Form15.cs
15_CreateMesh/Meshloader.cs
15_CreateMesh/meshNotes.txt
15_CreateMesh/
16_Fonts/16_Fonts.csproj
16_Fonts/16_Fonts.csproj.user
16_Fonts/Fonts.sln
16_Fonts/Fonts.suo
16_Fonts/Form16.cs
16_Fonts/
a_SaveToFile/A_SaveToFile.csproj
a_SaveToFile/A_SaveToFile.csproj.user
a_SaveToFile/FormA.cs
a_SaveToFile/FormA.resx
a_SaveToFile/SaveToFile.sln
a_SaveToFile/SaveToFile.suo
a_SaveToFile/
adapterCapsDesktop.txt
adapterCapsEmulator.txt
adapterCapsToshibaPpc.txt
default.htm
Direct3DTutorial.sln
Direct3DTutorial.suo
mailtoCaseyChesnut.PNG
NOTES.txt
_images/Billboard.JPG
_images/capsEmulator.JPG
_images/capsToshibaPpc.JPG
_images/CreateDevice.JPG
_images/Fractal.JPG
_images/fullScreen.JPG
_images/Lighting.JPG
_images/Lights.JPG
_images/Matrices.JPG
_images/Meshes.JPG
_images/StencilBufferStencilDepth.JPG
_images/StencilBufferStencilDepth_Desktop.JPG
_images/StencilBufferStencilDepth_Emulator.JPG
_images/Text3D.JPG
_images/Texture.JPG
_images/UltimageGMan.JPG
_images/Vertices.JPG
_images/
_screenCaps/10_Materials.JPG
_screenCaps/10_Materials_Desktop.JPG
_screenCaps/11_ZBuffers.JPG
_screenCaps/11_ZBuffers_Desktop.JPG
_screenCaps/12_Mesh.JPG
_screenCaps/12_Mesh_Desktop.JPG
_screenCaps/13_DeviceRecovery.JPG
_screenCaps/13_DeviceRecovery_Desktop.JPG
_screenCaps/14_IndexBuffers.JPG
_screenCaps/14_IndexBuffers_Desktop.JPG
_screenCaps/15_CreateMesh.JPG
_screenCaps/15_CreateMesh_Desktop.JPG
_screenCaps/16_Fonts_Desktop.JPG
_screenCaps/1_GameLoop.JPG
_screenCaps/2_InitGraphics.JPG
_screenCaps/3_RenderBasics.JPG
_screenCaps/3_RenderBasics_Desktop.JPG
_screenCaps/4_CreateVertexBuffer.JPG
_screenCaps/4_CreateVertexBuffer_Desktop.JPG
_screenCaps/5_RenderVertexBuffer.JPG
_screenCaps/5_RenderVertexBuffer_Desktop.JPG
_screenCaps/6_CoordSystems.JPG
_screenCaps/6_CoordSystems_Desktop.JPG
_screenCaps/7_Render3D.JPG
_screenCaps/7_Render3D_Desktop.JPG
_screenCaps/8_Lighting.JPG
_screenCaps/8_Lighting_Desktop.JPG
_screenCaps/9_Texture.JPG
_screenCaps/9_Texture_Desktop.JPG
_screenCaps/a_SaveToFile.JPG
_screenCaps/a_SaveToFile_Desktop.JPG
_screenCaps/
1_GameLoop/01_GameLoop.csproj
1_GameLoop/01_GameLoop.csproj.user
1_GameLoop

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