文件名称:LostMemory
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所属分类:
- 标签属性:
- 上传时间:2012-11-16
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文件大小:3.88mb
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已下载:0次
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提 供 者:
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相关连接:无下载说明:别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容来自于网络,使用问题请自行百度
包含了游戏程序及地图编辑器,使用DX+LUA+CEGUI,基本实现了一些单机游戏的功能,游戏大概就只做到这个模样了。-Contains a game program and the map editor, use the DX+ LUA+ CEGUI, basically a number of stand-alone game features, the game probably would only do this look up.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
LostMemory/LostMemory(P)/LostMemory/CEGUI.log
LostMemory/LostMemory(P)/LostMemory/CEGUIBase.dll
LostMemory/LostMemory(P)/LostMemory/CEGUIBase_d.dll
LostMemory/LostMemory(P)/LostMemory/CEGUIExpatParser.dll
LostMemory/LostMemory(P)/LostMemory/CEGUIExpatParser_d.dll
LostMemory/LostMemory(P)/LostMemory/CEGUIFalagardWRBase.dll
LostMemory/LostMemory(P)/LostMemory/CEGUIFalagardWRBase_d.dll
LostMemory/LostMemory(P)/LostMemory/CEGUILua.dll
LostMemory/LostMemory(P)/LostMemory/CEGUILua_d.dll
LostMemory/LostMemory(P)/LostMemory/data/GameData.cpp
LostMemory/LostMemory(P)/LostMemory/data/GameData.h
LostMemory/LostMemory(P)/LostMemory/data/itemdata.txt
LostMemory/LostMemory(P)/LostMemory/data/mission.txt
LostMemory/LostMemory(P)/LostMemory/data/monster.txt
LostMemory/LostMemory(P)/LostMemory/data/player.txt
LostMemory/LostMemory(P)/LostMemory/data/怪物掉落表.txt
LostMemory/LostMemory(P)/LostMemory/data/技能表.txt
LostMemory/LostMemory(P)/LostMemory/DirectX9GUIRenderer.dll
LostMemory/LostMemory(P)/LostMemory/DirectX9GUIRenderer_d.dll
LostMemory/LostMemory(P)/LostMemory/include/BasePart.h
LostMemory/LostMemory(P)/LostMemory/include/GameContrl.h
LostMemory/LostMemory(P)/LostMemory/include/GrdItem.h
LostMemory/LostMemory(P)/LostMemory/include/GrdItemManager.h
LostMemory/LostMemory(P)/LostMemory/include/LongWeaponManager.h
LostMemory/LostMemory(P)/LostMemory/include/ModelShader.h
LostMemory/LostMemory(P)/LostMemory/include/Monster.h
LostMemory/LostMemory(P)/LostMemory/include/MonsterManager.h
LostMemory/LostMemory(P)/LostMemory/include/Npc.h
LostMemory/LostMemory(P)/LostMemory/include/NpcManager.h
LostMemory/LostMemory(P)/LostMemory/include/Player.h
LostMemory/LostMemory(P)/LostMemory/include/Res.h
LostMemory/LostMemory(P)/LostMemory/include/ScenceManager.h
LostMemory/LostMemory(P)/LostMemory/include/TerrainShader.h
LostMemory/LostMemory(P)/LostMemory/include/WaterShader.h
LostMemory/LostMemory(P)/LostMemory/Init.log
LostMemory/LostMemory(P)/LostMemory/LostMemory.vcproj
LostMemory/LostMemory(P)/LostMemory/lua5.1.dll
LostMemory/LostMemory(P)/LostMemory/lua51.dll
LostMemory/LostMemory(P)/LostMemory/map/1.block
LostMemory/LostMemory(P)/LostMemory/map/1.height
LostMemory/LostMemory(P)/LostMemory/map/1.map
LostMemory/LostMemory(P)/LostMemory/map/1.mon
LostMemory/LostMemory(P)/LostMemory/map/1.npc
LostMemory/LostMemory(P)/LostMemory/map/123.block
LostMemory/LostMemory(P)/LostMemory/map/123.height
LostMemory/LostMemory(P)/LostMemory/map/123.map
LostMemory/LostMemory(P)/LostMemory/map/123.mon
LostMemory/LostMemory(P)/LostMemory/map/123.npc
LostMemory/LostMemory(P)/LostMemory/map/map1.block
LostMemory/LostMemory(P)/LostMemory/map/map1.height
LostMemory/LostMemory(P)/LostMemory/map/map1.map
LostMemory/LostMemory(P)/LostMemory/map/map1.mon
LostMemory/LostMemory(P)/LostMemory/map/map1.npc
LostMemory/LostMemory(P)/LostMemory/map/map2.block
LostMemory/LostMemory(P)/LostMemory/map/map2.height
LostMemory/LostMemory(P)/LostMemory/map/map2.map
LostMemory/LostMemory(P)/LostMemory/map/map2.mon
LostMemory/LostMemory(P)/LostMemory/map/map2.npc
LostMemory/LostMemory(P)/LostMemory/map/加怪.block
LostMemory/LostMemory(P)/LostMemory/map/加怪.height
LostMemory/LostMemory(P)/LostMemory/map/加怪.map
LostMemory/LostMemory(P)/LostMemory/map/加怪.mon
LostMemory/LostMemory(P)/LostMemory/map/加怪.mon.bak
LostMemory/LostMemory(P)/LostMemory/map/加怪.npc
LostMemory/LostMemory(P)/LostMemory/map/加怪1.block
LostMemory/LostMemory(P)/LostMemory/map/加怪1.height
LostMemory/LostMemory(P)/LostMemory/map/加怪1.map
LostMemory/LostMemory(P)/LostMemory/map/加怪1.mon
LostMemory/LostMemory(P)/LostMemory/map/加怪1.npc
LostMemory/LostMemory(P)/LostMemory/map/大水面.block
LostMemory/LostMemory(P)/LostMemory/map/大水面.height
LostMemory/LostMemory(P)/LostMemory/map/大水面.map
LostMemory/LostMemory(P)/LostMemory/map/大水面.mon
LostMemory/LostMemory(P)/LostMemory/map/大水面.npc
LostMemory/LostMemory(P)/LostMemory/map/新粒子.map.bak
LostMemory/LostMemory(P)/LostMemory/map/粒子.block
LostMemory/LostMemory(P)/LostMemory/map/粒子.height
LostMemory/LostMemory(P)/LostMemory/map/粒子.map
LostMemory/LostMemory(P)/LostMemory/map/粒子.mon
LostMemory/LostMemory(P)/LostMemory/map/粒子.npc
LostMemory/LostMemory(P)/LostMemory/option.ini
LostMemory/LostMemory(P)/LostMemory/particle/ParticleDeath.cpp
LostMemory/LostMemory(P)/LostMemory/particle/ParticleDeath.h
LostMemory/LostMemory(P)/LostMemory/particle/ParticleGest.cpp
LostMemory/LostMemory(P)/LostMemory/particle/ParticleGest.h
LostMemory/LostMemory(P)/LostMemory/particle/ParticleManager.cpp
LostMemory/LostMemory(P)/LostMemory/particle/ParticleManager.h
LostMemory/LostMemory(P)/LostMemory/particle/ParticleSprite.cpp
LostMemory/LostMemory(P)/LostMemory/particle/ParticleSprite.h
LostMemory/LostMemory(P)/LostMemory/script/MonsterAi.lua
LostMemory/LostMemory(P)/LostMemory/script/npc8.lua
LostMemory/LostMemory(P)/LostMemory/script/ScriptManager.cpp
LostMemory/LostMemory(P)/LostMemory/script/ScriptManager.h
LostMemory/LostMemory(P)/LostMemory/shader/1water.fx
LostMemory/LostMemory(P)/LostMemory/shader/ModelShader.fx
LostMemory/LostMemory(P)/LostMemory/shader/TerrainShader.fx
LostMemory/LostMemory(P)/LostMemory/shader/Terrain
LostMemory/LostMemory(P)/LostMemory/CEGUIBase.dll
LostMemory/LostMemory(P)/LostMemory/CEGUIBase_d.dll
LostMemory/LostMemory(P)/LostMemory/CEGUIExpatParser.dll
LostMemory/LostMemory(P)/LostMemory/CEGUIExpatParser_d.dll
LostMemory/LostMemory(P)/LostMemory/CEGUIFalagardWRBase.dll
LostMemory/LostMemory(P)/LostMemory/CEGUIFalagardWRBase_d.dll
LostMemory/LostMemory(P)/LostMemory/CEGUILua.dll
LostMemory/LostMemory(P)/LostMemory/CEGUILua_d.dll
LostMemory/LostMemory(P)/LostMemory/data/GameData.cpp
LostMemory/LostMemory(P)/LostMemory/data/GameData.h
LostMemory/LostMemory(P)/LostMemory/data/itemdata.txt
LostMemory/LostMemory(P)/LostMemory/data/mission.txt
LostMemory/LostMemory(P)/LostMemory/data/monster.txt
LostMemory/LostMemory(P)/LostMemory/data/player.txt
LostMemory/LostMemory(P)/LostMemory/data/怪物掉落表.txt
LostMemory/LostMemory(P)/LostMemory/data/技能表.txt
LostMemory/LostMemory(P)/LostMemory/DirectX9GUIRenderer.dll
LostMemory/LostMemory(P)/LostMemory/DirectX9GUIRenderer_d.dll
LostMemory/LostMemory(P)/LostMemory/include/BasePart.h
LostMemory/LostMemory(P)/LostMemory/include/GameContrl.h
LostMemory/LostMemory(P)/LostMemory/include/GrdItem.h
LostMemory/LostMemory(P)/LostMemory/include/GrdItemManager.h
LostMemory/LostMemory(P)/LostMemory/include/LongWeaponManager.h
LostMemory/LostMemory(P)/LostMemory/include/ModelShader.h
LostMemory/LostMemory(P)/LostMemory/include/Monster.h
LostMemory/LostMemory(P)/LostMemory/include/MonsterManager.h
LostMemory/LostMemory(P)/LostMemory/include/Npc.h
LostMemory/LostMemory(P)/LostMemory/include/NpcManager.h
LostMemory/LostMemory(P)/LostMemory/include/Player.h
LostMemory/LostMemory(P)/LostMemory/include/Res.h
LostMemory/LostMemory(P)/LostMemory/include/ScenceManager.h
LostMemory/LostMemory(P)/LostMemory/include/TerrainShader.h
LostMemory/LostMemory(P)/LostMemory/include/WaterShader.h
LostMemory/LostMemory(P)/LostMemory/Init.log
LostMemory/LostMemory(P)/LostMemory/LostMemory.vcproj
LostMemory/LostMemory(P)/LostMemory/lua5.1.dll
LostMemory/LostMemory(P)/LostMemory/lua51.dll
LostMemory/LostMemory(P)/LostMemory/map/1.block
LostMemory/LostMemory(P)/LostMemory/map/1.height
LostMemory/LostMemory(P)/LostMemory/map/1.map
LostMemory/LostMemory(P)/LostMemory/map/1.mon
LostMemory/LostMemory(P)/LostMemory/map/1.npc
LostMemory/LostMemory(P)/LostMemory/map/123.block
LostMemory/LostMemory(P)/LostMemory/map/123.height
LostMemory/LostMemory(P)/LostMemory/map/123.map
LostMemory/LostMemory(P)/LostMemory/map/123.mon
LostMemory/LostMemory(P)/LostMemory/map/123.npc
LostMemory/LostMemory(P)/LostMemory/map/map1.block
LostMemory/LostMemory(P)/LostMemory/map/map1.height
LostMemory/LostMemory(P)/LostMemory/map/map1.map
LostMemory/LostMemory(P)/LostMemory/map/map1.mon
LostMemory/LostMemory(P)/LostMemory/map/map1.npc
LostMemory/LostMemory(P)/LostMemory/map/map2.block
LostMemory/LostMemory(P)/LostMemory/map/map2.height
LostMemory/LostMemory(P)/LostMemory/map/map2.map
LostMemory/LostMemory(P)/LostMemory/map/map2.mon
LostMemory/LostMemory(P)/LostMemory/map/map2.npc
LostMemory/LostMemory(P)/LostMemory/map/加怪.block
LostMemory/LostMemory(P)/LostMemory/map/加怪.height
LostMemory/LostMemory(P)/LostMemory/map/加怪.map
LostMemory/LostMemory(P)/LostMemory/map/加怪.mon
LostMemory/LostMemory(P)/LostMemory/map/加怪.mon.bak
LostMemory/LostMemory(P)/LostMemory/map/加怪.npc
LostMemory/LostMemory(P)/LostMemory/map/加怪1.block
LostMemory/LostMemory(P)/LostMemory/map/加怪1.height
LostMemory/LostMemory(P)/LostMemory/map/加怪1.map
LostMemory/LostMemory(P)/LostMemory/map/加怪1.mon
LostMemory/LostMemory(P)/LostMemory/map/加怪1.npc
LostMemory/LostMemory(P)/LostMemory/map/大水面.block
LostMemory/LostMemory(P)/LostMemory/map/大水面.height
LostMemory/LostMemory(P)/LostMemory/map/大水面.map
LostMemory/LostMemory(P)/LostMemory/map/大水面.mon
LostMemory/LostMemory(P)/LostMemory/map/大水面.npc
LostMemory/LostMemory(P)/LostMemory/map/新粒子.map.bak
LostMemory/LostMemory(P)/LostMemory/map/粒子.block
LostMemory/LostMemory(P)/LostMemory/map/粒子.height
LostMemory/LostMemory(P)/LostMemory/map/粒子.map
LostMemory/LostMemory(P)/LostMemory/map/粒子.mon
LostMemory/LostMemory(P)/LostMemory/map/粒子.npc
LostMemory/LostMemory(P)/LostMemory/option.ini
LostMemory/LostMemory(P)/LostMemory/particle/ParticleDeath.cpp
LostMemory/LostMemory(P)/LostMemory/particle/ParticleDeath.h
LostMemory/LostMemory(P)/LostMemory/particle/ParticleGest.cpp
LostMemory/LostMemory(P)/LostMemory/particle/ParticleGest.h
LostMemory/LostMemory(P)/LostMemory/particle/ParticleManager.cpp
LostMemory/LostMemory(P)/LostMemory/particle/ParticleManager.h
LostMemory/LostMemory(P)/LostMemory/particle/ParticleSprite.cpp
LostMemory/LostMemory(P)/LostMemory/particle/ParticleSprite.h
LostMemory/LostMemory(P)/LostMemory/script/MonsterAi.lua
LostMemory/LostMemory(P)/LostMemory/script/npc8.lua
LostMemory/LostMemory(P)/LostMemory/script/ScriptManager.cpp
LostMemory/LostMemory(P)/LostMemory/script/ScriptManager.h
LostMemory/LostMemory(P)/LostMemory/shader/1water.fx
LostMemory/LostMemory(P)/LostMemory/shader/ModelShader.fx
LostMemory/LostMemory(P)/LostMemory/shader/TerrainShader.fx
LostMemory/LostMemory(P)/LostMemory/shader/Terrain
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