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文件名称:3DGameandDirectX9

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    2012-11-16
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    8.89mb
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3D游戏程序设计入门 DirectX9,从矩阵运算开始讲解利用D9编写游戏。-Introduction to 3D Game Programming DirectX9, explain the advantage of starting from the matrix operations D9 writing games.
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下载文件列表

Book Code/Chapter 1/D3D9 Init/D3D9 Init.sln
Book Code/Chapter 1/D3D9 Init/D3D9 Init.vcproj
Book Code/Chapter 1/D3D9 Init/d3dInit.cpp
Book Code/Chapter 1/D3D9 Init/d3dUtility.cpp
Book Code/Chapter 1/D3D9 Init/d3dUtility.h
Book Code/Chapter 10/D3DXCreateMeshFVF/brick0.jpg
Book Code/Chapter 10/D3DXCreateMeshFVF/brick1.jpg
Book Code/Chapter 10/D3DXCreateMeshFVF/checker.jpg
Book Code/Chapter 10/D3DXCreateMeshFVF/d3dUtility.cpp
Book Code/Chapter 10/D3DXCreateMeshFVF/d3dUtility.h
Book Code/Chapter 10/D3DXCreateMeshFVF/d3dxcreatemeshfvf.cpp
Book Code/Chapter 10/D3DXCreateMeshFVF/D3DXCreateMeshFVF.sln
Book Code/Chapter 10/D3DXCreateMeshFVF/D3DXCreateMeshFVF.vcproj
Book Code/Chapter 10/D3DXCreateMeshFVF/texture credit.txt
Book Code/Chapter 11/Bounding Volumes/bigship1.x
Book Code/Chapter 11/Bounding Volumes/Bounding Volumes.sln
Book Code/Chapter 11/Bounding Volumes/Bounding Volumes.vcproj
Book Code/Chapter 11/Bounding Volumes/boundingvolumes.cpp
Book Code/Chapter 11/Bounding Volumes/d3dUtility.cpp
Book Code/Chapter 11/Bounding Volumes/d3dUtility.h
Book Code/Chapter 11/Progressive Mesh/bigship1.x
Book Code/Chapter 11/Progressive Mesh/d3dUtility.cpp
Book Code/Chapter 11/Progressive Mesh/d3dUtility.h
Book Code/Chapter 11/Progressive Mesh/pmesh.cpp
Book Code/Chapter 11/Progressive Mesh/Progressive Mesh.sln
Book Code/Chapter 11/Progressive Mesh/Progressive Mesh.vcproj
Book Code/Chapter 11/XFile/bigship1.x
Book Code/Chapter 11/XFile/d3dUtility.cpp
Book Code/Chapter 11/XFile/d3dUtility.h
Book Code/Chapter 11/XFile/xfile.cpp
Book Code/Chapter 11/XFile/XFile.sln
Book Code/Chapter 11/XFile/XFile.vcproj
Book Code/Chapter 12/Camera/camera.cpp
Book Code/Chapter 12/Camera/camera.h
Book Code/Chapter 12/Camera/Camera.sln
Book Code/Chapter 12/Camera/Camera.vcproj
Book Code/Chapter 12/Camera/cameraApp.cpp
Book Code/Chapter 12/Camera/d3dUtility.cpp
Book Code/Chapter 12/Camera/d3dUtility.h
Book Code/Chapter 12/Camera/desert.bmp
Book Code/Chapter 13/Terrain/camera.cpp
Book Code/Chapter 13/Terrain/camera.h
Book Code/Chapter 13/Terrain/coastMountain64.raw
Book Code/Chapter 13/Terrain/d3dfont.cpp
Book Code/Chapter 13/Terrain/d3dfont.h
Book Code/Chapter 13/Terrain/d3dutil.cpp
Book Code/Chapter 13/Terrain/d3dutil.h
Book Code/Chapter 13/Terrain/d3dUtility.cpp
Book Code/Chapter 13/Terrain/d3dUtility.h
Book Code/Chapter 13/Terrain/desert.bmp
Book Code/Chapter 13/Terrain/dxutil.cpp
Book Code/Chapter 13/Terrain/dxutil.h
Book Code/Chapter 13/Terrain/fps.cpp
Book Code/Chapter 13/Terrain/fps.h
Book Code/Chapter 13/Terrain/grass.bmp
Book Code/Chapter 13/Terrain/terrain.cpp
Book Code/Chapter 13/Terrain/terrain.h
Book Code/Chapter 13/Terrain/Terrain.sln
Book Code/Chapter 13/Terrain/Terrain.vcproj
Book Code/Chapter 13/Terrain/terrainDriver.cpp
Book Code/Chapter 13/Terrain/Thumbs.db
Book Code/Chapter 14/Firework System/camera.cpp
Book Code/Chapter 14/Firework System/camera.h
Book Code/Chapter 14/Firework System/d3dUtility.cpp
Book Code/Chapter 14/Firework System/d3dUtility.h
Book Code/Chapter 14/Firework System/desert.bmp
Book Code/Chapter 14/Firework System/Firework System.sln
Book Code/Chapter 14/Firework System/Firework System.vcproj
Book Code/Chapter 14/Firework System/firework.cpp
Book Code/Chapter 14/Firework System/flare.bmp
Book Code/Chapter 14/Firework System/pSystem.cpp
Book Code/Chapter 14/Firework System/pSystem.h
Book Code/Chapter 14/Laser System/block.bmp
Book Code/Chapter 14/Laser System/camera.cpp
Book Code/Chapter 14/Laser System/camera.h
Book Code/Chapter 14/Laser System/d3dUtility.cpp
Book Code/Chapter 14/Laser System/d3dUtility.h
Book Code/Chapter 14/Laser System/desert.bmp
Book Code/Chapter 14/Laser System/flare.bmp
Book Code/Chapter 14/Laser System/flare_alpha notes.txt
Book Code/Chapter 14/Laser System/flare_alpha.dds
Book Code/Chapter 14/Laser System/Laser System.sln
Book Code/Chapter 14/Laser System/Laser System.vcproj
Book Code/Chapter 14/Laser System/laser.cpp
Book Code/Chapter 14/Laser System/pSystem.cpp
Book Code/Chapter 14/Laser System/pSystem.h
Book Code/Chapter 14/Snow System/block.bmp
Book Code/Chapter 14/Snow System/camera.cpp
Book Code/Chapter 14/Snow System/camera.h
Book Code/Chapter 14/Snow System/d3dUtility.cpp
Book Code/Chapter 14/Snow System/d3dUtility.h
Book Code/Chapter 14/Snow System/desert.bmp
Book Code/Chapter 14/Snow System/pSystem.cpp
Book Code/Chapter 14/Snow System/pSystem.h
Book Code/Chapter 14/Snow System/Snow System.sln
Book Code/Chapter 14/Snow System/Snow System.vcproj
Book Code/Chapter 14/Snow System/snow.cpp
Book Code/Chapter 14/Snow System/snowball.bmp
Book Code/Chapter 14/Snow System/snowflake notes.txt
Book Code/Chapter 14/Snow System/snowflake.dds
Book Code/Chapter 15/Pick/d3dUtility.cpp
Book Code/Chapter 15/Pick/d3dUtility.h
Book Code/Chapter 15/Pick/Pick.sln
Book Code/Chapter 15/Pick/Pick.vcproj
Book Code/Chapter 15/Pick/pickSample.cpp
Book Code/Chapter 16/Transform/d3dUtility.cpp
Book Code/Chapter 16/Transform/d3dUtility.h
Book Code/Chapter 16/Transform/transform.cpp
Book Code/Chapter 16/Transform/Transform.sln
Book Code/Chapter 16/Transform/transform.txt
Book Code/Chapter 16/Transform/Transform.vcproj
Book Cod

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