文件名称:HLSL_SoftShadows
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- 上传时间:2012-11-16
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还是关于阴影的文档资料。nvidia--关于使用hlsl语言的。-Shadows are an important visual cue. Unfortunately, most real-time techniques f
computing shadows generate hard and, in the case of shadow-maps, aliased
shadows. We can soften the edges of the shadows by employing percentage-clos
filtering. In fact, a sufficiently large percentage-closer filter approximates soft
shadow boundaries well. High quality soft shadows, however, require a large
number of samples.
computing shadows generate hard and, in the case of shadow-maps, aliased
shadows. We can soften the edges of the shadows by employing percentage-clos
filtering. In fact, a sufficiently large percentage-closer filter approximates soft
shadow boundaries well. High quality soft shadows, however, require a large
number of samples.
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HLSL_SoftShadows.pdf
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