文件名称:java_application
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- 上传时间:2012-11-16
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文件大小:1.6mb
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一个类似超级玛丽的java小游戏,利用系统midplay实现背景音乐,线程池技术实现音效功能。另外北京音乐为多声道文件,程序中可通过控制声道实现不同背景音乐。-Super Mario' s java a similar game to achieve using the system midplay background music, sound technology features a thread pool. In addition to Beijing' s multi-channel files, the program can be realized by controlling the channels of different background music.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
java_application/.classpath
java_application/.project
java_application/bin/com/brackeen/javagamebook/graphics/Animation$AnimFrame.class
java_application/bin/com/brackeen/javagamebook/graphics/Animation.class
java_application/bin/com/brackeen/javagamebook/graphics/NullRepaintManager.class
java_application/bin/com/brackeen/javagamebook/graphics/ScreenManager$1.class
java_application/bin/com/brackeen/javagamebook/graphics/ScreenManager.class
java_application/bin/com/brackeen/javagamebook/graphics/Sprite.class
java_application/bin/com/brackeen/javagamebook/input/GameAction.class
java_application/bin/com/brackeen/javagamebook/input/InputManager.class
java_application/bin/com/brackeen/javagamebook/sound/EchoFilter.class
java_application/bin/com/brackeen/javagamebook/sound/Filter3d.class
java_application/bin/com/brackeen/javagamebook/sound/FilteredSoundStream.class
java_application/bin/com/brackeen/javagamebook/sound/FilterSequence.class
java_application/bin/com/brackeen/javagamebook/sound/MidiPlayer.class
java_application/bin/com/brackeen/javagamebook/sound/Sound.class
java_application/bin/com/brackeen/javagamebook/sound/SoundFilter.class
java_application/bin/com/brackeen/javagamebook/sound/SoundManager$SoundPlayer.class
java_application/bin/com/brackeen/javagamebook/sound/SoundManager.class
java_application/bin/com/brackeen/javagamebook/test/GameCore$1.class
java_application/bin/com/brackeen/javagamebook/test/GameCore.class
java_application/bin/com/brackeen/javagamebook/tilegame/GameManager.class
java_application/bin/com/brackeen/javagamebook/tilegame/ResourceManager.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/Creature.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/Fly.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/Grub.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/Player.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp$Goal.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp$Music.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp$Star.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp.class
java_application/bin/com/brackeen/javagamebook/tilegame/TileMap.class
java_application/bin/com/brackeen/javagamebook/tilegame/TileMapRenderer.class
java_application/bin/com/brackeen/javagamebook/util/LoopingByteInputStream.class
java_application/bin/com/brackeen/javagamebook/util/ThreadPool$PooledThread.class
java_application/bin/com/brackeen/javagamebook/util/ThreadPool.class
java_application/brackeen.jar
java_application/build.xml
java_application/images/background.jpg
java_application/images/background.png
java_application/images/fly1.png
java_application/images/fly2.png
java_application/images/fly3.png
java_application/images/grub1.png
java_application/images/grub2.png
java_application/images/heart1.png
java_application/images/heart2.png
java_application/images/heart3.png
java_application/images/menu/config.png
java_application/images/menu/pause.png
java_application/images/menu/play.png
java_application/images/menu/quit.png
java_application/images/music1.png
java_application/images/music2.png
java_application/images/music3.png
java_application/images/player1.png
java_application/images/player2.png
java_application/images/player3.png
java_application/images/powerup1.png
java_application/images/powerup2.png
java_application/images/powerup3.png
java_application/images/powerup4.png
java_application/images/star1.png
java_application/images/star2.png
java_application/images/star3.png
java_application/images/star4.png
java_application/images/tile_A.png
java_application/images/tile_B.png
java_application/images/tile_C.png
java_application/images/tile_D.png
java_application/images/tile_E.png
java_application/images/tile_F.png
java_application/images/tile_G.png
java_application/images/tile_H.png
java_application/images/tile_I.png
java_application/maps/map1.txt
java_application/maps/map2.txt
java_application/sounds/boop2.wav
java_application/sounds/music.midi
java_application/sounds/prize.wav
java_application/src/com/brackeen/javagamebook/graphics/Animation.java
java_application/src/com/brackeen/javagamebook/graphics/NullRepaintManager.java
java_application/src/com/brackeen/javagamebook/graphics/ScreenManager.java
java_application/src/com/brackeen/javagamebook/graphics/Sprite.java
java_application/src/com/brackeen/javagamebook/input/GameAction.java
java_application/src/com/brackeen/javagamebook/input/InputManager.java
java_application/src/com/brackeen/javagamebook/sound/EchoFilter.java
java_application/src/com/brackeen/javagamebook/sound/Filter3d.java
java_application/src/com/brackeen/javagamebook/sound/FilteredSoundStream.java
java_application/src/com/brackeen/javagamebook/sound/FilterSequence.java
java_application/src/com/brackeen/javagamebook/sound/MidiPlayer.java
java_application/src/com/brackeen/javagamebook/sound/Sound.java
java_application/src/com/brackeen/javagamebook/sound/SoundFilter.java
java_application/src/com/brackeen/javagamebook/so
java_application/.project
java_application/bin/com/brackeen/javagamebook/graphics/Animation$AnimFrame.class
java_application/bin/com/brackeen/javagamebook/graphics/Animation.class
java_application/bin/com/brackeen/javagamebook/graphics/NullRepaintManager.class
java_application/bin/com/brackeen/javagamebook/graphics/ScreenManager$1.class
java_application/bin/com/brackeen/javagamebook/graphics/ScreenManager.class
java_application/bin/com/brackeen/javagamebook/graphics/Sprite.class
java_application/bin/com/brackeen/javagamebook/input/GameAction.class
java_application/bin/com/brackeen/javagamebook/input/InputManager.class
java_application/bin/com/brackeen/javagamebook/sound/EchoFilter.class
java_application/bin/com/brackeen/javagamebook/sound/Filter3d.class
java_application/bin/com/brackeen/javagamebook/sound/FilteredSoundStream.class
java_application/bin/com/brackeen/javagamebook/sound/FilterSequence.class
java_application/bin/com/brackeen/javagamebook/sound/MidiPlayer.class
java_application/bin/com/brackeen/javagamebook/sound/Sound.class
java_application/bin/com/brackeen/javagamebook/sound/SoundFilter.class
java_application/bin/com/brackeen/javagamebook/sound/SoundManager$SoundPlayer.class
java_application/bin/com/brackeen/javagamebook/sound/SoundManager.class
java_application/bin/com/brackeen/javagamebook/test/GameCore$1.class
java_application/bin/com/brackeen/javagamebook/test/GameCore.class
java_application/bin/com/brackeen/javagamebook/tilegame/GameManager.class
java_application/bin/com/brackeen/javagamebook/tilegame/ResourceManager.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/Creature.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/Fly.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/Grub.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/Player.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp$Goal.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp$Music.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp$Star.class
java_application/bin/com/brackeen/javagamebook/tilegame/sprites/PowerUp.class
java_application/bin/com/brackeen/javagamebook/tilegame/TileMap.class
java_application/bin/com/brackeen/javagamebook/tilegame/TileMapRenderer.class
java_application/bin/com/brackeen/javagamebook/util/LoopingByteInputStream.class
java_application/bin/com/brackeen/javagamebook/util/ThreadPool$PooledThread.class
java_application/bin/com/brackeen/javagamebook/util/ThreadPool.class
java_application/brackeen.jar
java_application/build.xml
java_application/images/background.jpg
java_application/images/background.png
java_application/images/fly1.png
java_application/images/fly2.png
java_application/images/fly3.png
java_application/images/grub1.png
java_application/images/grub2.png
java_application/images/heart1.png
java_application/images/heart2.png
java_application/images/heart3.png
java_application/images/menu/config.png
java_application/images/menu/pause.png
java_application/images/menu/play.png
java_application/images/menu/quit.png
java_application/images/music1.png
java_application/images/music2.png
java_application/images/music3.png
java_application/images/player1.png
java_application/images/player2.png
java_application/images/player3.png
java_application/images/powerup1.png
java_application/images/powerup2.png
java_application/images/powerup3.png
java_application/images/powerup4.png
java_application/images/star1.png
java_application/images/star2.png
java_application/images/star3.png
java_application/images/star4.png
java_application/images/tile_A.png
java_application/images/tile_B.png
java_application/images/tile_C.png
java_application/images/tile_D.png
java_application/images/tile_E.png
java_application/images/tile_F.png
java_application/images/tile_G.png
java_application/images/tile_H.png
java_application/images/tile_I.png
java_application/maps/map1.txt
java_application/maps/map2.txt
java_application/sounds/boop2.wav
java_application/sounds/music.midi
java_application/sounds/prize.wav
java_application/src/com/brackeen/javagamebook/graphics/Animation.java
java_application/src/com/brackeen/javagamebook/graphics/NullRepaintManager.java
java_application/src/com/brackeen/javagamebook/graphics/ScreenManager.java
java_application/src/com/brackeen/javagamebook/graphics/Sprite.java
java_application/src/com/brackeen/javagamebook/input/GameAction.java
java_application/src/com/brackeen/javagamebook/input/InputManager.java
java_application/src/com/brackeen/javagamebook/sound/EchoFilter.java
java_application/src/com/brackeen/javagamebook/sound/Filter3d.java
java_application/src/com/brackeen/javagamebook/sound/FilteredSoundStream.java
java_application/src/com/brackeen/javagamebook/sound/FilterSequence.java
java_application/src/com/brackeen/javagamebook/sound/MidiPlayer.java
java_application/src/com/brackeen/javagamebook/sound/Sound.java
java_application/src/com/brackeen/javagamebook/sound/SoundFilter.java
java_application/src/com/brackeen/javagamebook/so
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