文件名称:4_47
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编程序,让计算机来猜测用户"暗记"的某张扑克牌:计算机从
一副扑克牌(54张)中任意抽出27张,摆放在不同的三行上(每行9张),
用户"暗记"某张纸牌,而后告诉计算机所"暗记"的那张纸牌处于哪一行中;
之后计算机再两次将纸牌重新摆放,并让用户再回答两次相同的提问
(那张纸牌在重新摆放后又处在哪一行上);此时计算机会将用户所
"暗记"的那张纸牌给挑出来。-Program, and allow the computer to guess user " markings" in a playing cards: Computer from the deck of cards (54) in any out 27 for display in three rows on a different (one per line nine), the user " markings " of a cards are, then tell the computer the" markings " of what goes on in the line cards twice after the computer and then re-placed cards, and allows users to answer the same question twice (goes on cards placed in the re- then put in what line) time computer users will be " markings" of the card goes to pick out.
一副扑克牌(54张)中任意抽出27张,摆放在不同的三行上(每行9张),
用户"暗记"某张纸牌,而后告诉计算机所"暗记"的那张纸牌处于哪一行中;
之后计算机再两次将纸牌重新摆放,并让用户再回答两次相同的提问
(那张纸牌在重新摆放后又处在哪一行上);此时计算机会将用户所
"暗记"的那张纸牌给挑出来。-Program, and allow the computer to guess user " markings" in a playing cards: Computer from the deck of cards (54) in any out 27 for display in three rows on a different (one per line nine), the user " markings " of a cards are, then tell the computer the" markings " of what goes on in the line cards twice after the computer and then re-placed cards, and allows users to answer the same question twice (goes on cards placed in the re- then put in what line) time computer users will be " markings" of the card goes to pick out.
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4_47.cpp
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