文件名称:Box2D
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- 上传时间:2012-11-16
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文件大小:837.02kb
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已下载:0次
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介绍说明--下载内容来自于网络,使用问题请自行百度
The project files with this distribution work with Microsoft Visual C++ 2005 and above. You can download MSVC 2008 for free and it includes the necessary Platform SDK.
To run the demos, set "Testbed" as your startup project and press F5. Some test bed commands are:
- r to reset the current test
- SPACE to launch a bomb
- arrow keys to pan
- x and z to zoom in/out
- use the mouse to click and drag objects-The project files with this distribution work with Microsoft Visual C++ 2005 and above. You can download MSVC 2008 for free and it includes the necessary Platform SDK.
To run the demos, set "Testbed" as your startup project and press F5. Some test bed commands are:
- r to reset the current test
- SPACE to launch a bomb
- arrow keys to pan
- x and z to zoom in/out
- use the mouse to click and drag objects
To run the demos, set "Testbed" as your startup project and press F5. Some test bed commands are:
- r to reset the current test
- SPACE to launch a bomb
- arrow keys to pan
- x and z to zoom in/out
- use the mouse to click and drag objects-The project files with this distribution work with Microsoft Visual C++ 2005 and above. You can download MSVC 2008 for free and it includes the necessary Platform SDK.
To run the demos, set "Testbed" as your startup project and press F5. Some test bed commands are:
- r to reset the current test
- SPACE to launch a bomb
- arrow keys to pan
- x and z to zoom in/out
- use the mouse to click and drag objects
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Box2D/Build/CodeBlocks/Box2D.workspace
Box2D/Build/CodeBlocks/Engine.cbp
Box2D/Build/CodeBlocks/FreeGLUT.cbp
Box2D/Build/CodeBlocks/GLUI.cbp
Box2D/Build/CodeBlocks/HelloWorld.cbp
Box2D/Build/CodeBlocks/TestBed.cbp
Box2D/Build/VC8/Box2D.sln
Box2D/Build/VC8/Box2D.vcproj
Box2D/Build/VC8/freeglut.vcproj
Box2D/Build/VC8/glui.vcproj
Box2D/Build/VC8/HelloWorld.vcproj
Box2D/Build/VC8/TestBed.vcproj
Box2D/Build/Xcode/Box2D.xcodeproj/project.pbxproj
Box2D/Build/Xcode/Box2DProj.xcconfig
Box2D/Build/Xcode/Box2DTarget.xcconfig
Box2D/Build/Xcode/Box2D_Prefix.pch
Box2D/Build/Xcode/TestBed App-Info.plist
Box2D/Build/Xcode/TestBed.icns
Box2D/Clean.bat
Box2D/Contrib/Box2D.Net/AABB.cpp
Box2D/Contrib/Box2D.Net/AssemblyInfo.cpp
Box2D/Contrib/Box2D.Net/Body.cpp
Box2D/Contrib/Box2D.Net/BodyDef.cpp
Box2D/Contrib/Box2D.Net/Box2D.Net.vcproj
Box2D/Contrib/Box2D.Net/Contact.cpp
Box2D/Contrib/Box2D.Net/Delegates.cpp
Box2D/Contrib/Box2D.Net/Joint.cpp
Box2D/Contrib/Box2D.Net/JointDef.cpp
Box2D/Contrib/Box2D.Net/Manifold.cpp
Box2D/Contrib/Box2D.Net/ManifoldPoint.cpp
Box2D/Contrib/Box2D.Net/MassData.cpp
Box2D/Contrib/Box2D.Net/Matrix.cpp
Box2D/Contrib/Box2D.Net/RevoluteJoint.cpp
Box2D/Contrib/Box2D.Net/Shape.cpp
Box2D/Contrib/Box2D.Net/Shape.h
Box2D/Contrib/Box2D.Net/ShapeDef.cpp
Box2D/Contrib/Box2D.Net/ShapeType.cpp
Box2D/Contrib/Box2D.Net/Stdafx.h
Box2D/Contrib/Box2D.Net/VariousImplementations.cpp
Box2D/Contrib/Box2D.Net/Vector.cpp
Box2D/Contrib/Box2D.Net/World.cpp
Box2D/Contrib/Box2D.Net/XForm.cpp
Box2D/Contrib/freeglut/COPYING
Box2D/Contrib/freeglut/freeglut_callbacks.c
Box2D/Contrib/freeglut/freeglut_cursor.c
Box2D/Contrib/freeglut/freeglut_display.c
Box2D/Contrib/freeglut/freeglut_ext.c
Box2D/Contrib/freeglut/freeglut_font.c
Box2D/Contrib/freeglut/freeglut_font_data.c
Box2D/Contrib/freeglut/freeglut_gamemode.c
Box2D/Contrib/freeglut/freeglut_geometry.c
Box2D/Contrib/freeglut/freeglut_glutfont_definitions.c
Box2D/Contrib/freeglut/freeglut_init.c
Box2D/Contrib/freeglut/freeglut_internal.h
Box2D/Contrib/freeglut/freeglut_joystick.c
Box2D/Contrib/freeglut/freeglut_main.c
Box2D/Contrib/freeglut/freeglut_menu.c
Box2D/Contrib/freeglut/freeglut_misc.c
Box2D/Contrib/freeglut/freeglut_overlay.c
Box2D/Contrib/freeglut/freeglut_state.c
Box2D/Contrib/freeglut/freeglut_stroke_mono_roman.c
Box2D/Contrib/freeglut/freeglut_stroke_roman.c
Box2D/Contrib/freeglut/freeglut_structure.c
Box2D/Contrib/freeglut/freeglut_teapot.c
Box2D/Contrib/freeglut/freeglut_teapot_data.h
Box2D/Contrib/freeglut/freeglut_videoresize.c
Box2D/Contrib/freeglut/freeglut_window.c
Box2D/Contrib/freeglut/GL/freeglut.h
Box2D/Contrib/freeglut/GL/freeglut_ext.h
Box2D/Contrib/freeglut/GL/freeglut_std.h
Box2D/Contrib/freeglut/GL/glut.h
Box2D/Contrib/freeglut/Makefile
Box2D/Contrib/glui/algebra3.cpp
Box2D/Contrib/glui/algebra3.h
Box2D/Contrib/glui/arcball.cpp
Box2D/Contrib/glui/arcball.h
Box2D/Contrib/glui/GL/glui.h
Box2D/Contrib/glui/glui.cpp
Box2D/Contrib/glui/glui_add_controls.cpp
Box2D/Contrib/glui/glui_bitmaps.cpp
Box2D/Contrib/glui/glui_bitmap_img_data.cpp
Box2D/Contrib/glui/glui_button.cpp
Box2D/Contrib/glui/glui_checkbox.cpp
Box2D/Contrib/glui/glui_column.cpp
Box2D/Contrib/glui/glui_commandline.cpp
Box2D/Contrib/glui/glui_control.cpp
Box2D/Contrib/glui/glui_edittext.cpp
Box2D/Contrib/glui/glui_filebrowser.cpp
Box2D/Contrib/glui/glui_internal.h
Box2D/Contrib/glui/glui_internal_control.h
Box2D/Contrib/glui/glui_list.cpp
Box2D/Contrib/glui/glui_listbox.cpp
Box2D/Contrib/glui/glui_mouse_iaction.cpp
Box2D/Contrib/glui/glui_node.cpp
Box2D/Contrib/glui/glui_panel.cpp
Box2D/Contrib/glui/glui_radio.cpp
Box2D/Contrib/glui/glui_rollout.cpp
Box2D/Contrib/glui/glui_rotation.cpp
Box2D/Contrib/glui/glui_scrollbar.cpp
Box2D/Contrib/glui/glui_separator.cpp
Box2D/Contrib/glui/glui_spinner.cpp
Box2D/Contrib/glui/glui_statictext.cpp
Box2D/Contrib/glui/glui_string.cpp
Box2D/Contrib/glui/glui_textbox.cpp
Box2D/Contrib/glui/glui_translation.cpp
Box2D/Contrib/glui/glui_tree.cpp
Box2D/Contrib/glui/glui_treepanel.cpp
Box2D/Contrib/glui/glui_window.cpp
Box2D/Contrib/glui/Makefile
Box2D/Contrib/glui/quaternion.cpp
Box2D/Contrib/glui/quaternion.h
Box2D/Contrib/glui/readme.txt
Box2D/Contrib/TestBed.Net/MainWindow.cs
Box2D/Contrib/TestBed.Net/MainWindow.Designer.cs
Box2D/Contrib/TestBed.Net/MainWindow.resx
Box2D/Contrib/TestBed.Net/Program.cs
Box2D/Contrib/TestBed.Net/Properties/AssemblyInfo.cs
Box2D/Contrib/TestBed.Net/Renderer.cs
Box2D/Contrib/TestBed.Net/Settings.cs
Box2D/Contrib/TestBed.Net/Test.cs
Box2D/Contrib/TestBed.Net/TestBed.Net.csproj
Box2D/Contrib/TestBed.Net/Tests/Bridge.cs
Box2D/Documentation/API.chm
Box2D/Documentation/docbook.bat
Box2D/Documentation/images/bodyOrigin.gif
Box2D/Documentation/images/convex_concave.gif
Box2D/Documentation/images/debugDraw.gif
Box2D/Documentation/images/distanceJoint.gif
Box2D/Documentation/images/gearJoint.gif
Box2D/Documentation/images/prismaticJoint.gif
Box2D/Documentation/images/pulleyJoint.gif
Box2D/Documentation/images/revoluteJoint.gif
Box2D/Documentation/images/testbed.gif
Box2D/Documentation/images/Thumbs.db
Box2D/Documentation/latex/Makefile
Box2D/Documentation/manual.cs
Box2D/Build/CodeBlocks/Engine.cbp
Box2D/Build/CodeBlocks/FreeGLUT.cbp
Box2D/Build/CodeBlocks/GLUI.cbp
Box2D/Build/CodeBlocks/HelloWorld.cbp
Box2D/Build/CodeBlocks/TestBed.cbp
Box2D/Build/VC8/Box2D.sln
Box2D/Build/VC8/Box2D.vcproj
Box2D/Build/VC8/freeglut.vcproj
Box2D/Build/VC8/glui.vcproj
Box2D/Build/VC8/HelloWorld.vcproj
Box2D/Build/VC8/TestBed.vcproj
Box2D/Build/Xcode/Box2D.xcodeproj/project.pbxproj
Box2D/Build/Xcode/Box2DProj.xcconfig
Box2D/Build/Xcode/Box2DTarget.xcconfig
Box2D/Build/Xcode/Box2D_Prefix.pch
Box2D/Build/Xcode/TestBed App-Info.plist
Box2D/Build/Xcode/TestBed.icns
Box2D/Clean.bat
Box2D/Contrib/Box2D.Net/AABB.cpp
Box2D/Contrib/Box2D.Net/AssemblyInfo.cpp
Box2D/Contrib/Box2D.Net/Body.cpp
Box2D/Contrib/Box2D.Net/BodyDef.cpp
Box2D/Contrib/Box2D.Net/Box2D.Net.vcproj
Box2D/Contrib/Box2D.Net/Contact.cpp
Box2D/Contrib/Box2D.Net/Delegates.cpp
Box2D/Contrib/Box2D.Net/Joint.cpp
Box2D/Contrib/Box2D.Net/JointDef.cpp
Box2D/Contrib/Box2D.Net/Manifold.cpp
Box2D/Contrib/Box2D.Net/ManifoldPoint.cpp
Box2D/Contrib/Box2D.Net/MassData.cpp
Box2D/Contrib/Box2D.Net/Matrix.cpp
Box2D/Contrib/Box2D.Net/RevoluteJoint.cpp
Box2D/Contrib/Box2D.Net/Shape.cpp
Box2D/Contrib/Box2D.Net/Shape.h
Box2D/Contrib/Box2D.Net/ShapeDef.cpp
Box2D/Contrib/Box2D.Net/ShapeType.cpp
Box2D/Contrib/Box2D.Net/Stdafx.h
Box2D/Contrib/Box2D.Net/VariousImplementations.cpp
Box2D/Contrib/Box2D.Net/Vector.cpp
Box2D/Contrib/Box2D.Net/World.cpp
Box2D/Contrib/Box2D.Net/XForm.cpp
Box2D/Contrib/freeglut/COPYING
Box2D/Contrib/freeglut/freeglut_callbacks.c
Box2D/Contrib/freeglut/freeglut_cursor.c
Box2D/Contrib/freeglut/freeglut_display.c
Box2D/Contrib/freeglut/freeglut_ext.c
Box2D/Contrib/freeglut/freeglut_font.c
Box2D/Contrib/freeglut/freeglut_font_data.c
Box2D/Contrib/freeglut/freeglut_gamemode.c
Box2D/Contrib/freeglut/freeglut_geometry.c
Box2D/Contrib/freeglut/freeglut_glutfont_definitions.c
Box2D/Contrib/freeglut/freeglut_init.c
Box2D/Contrib/freeglut/freeglut_internal.h
Box2D/Contrib/freeglut/freeglut_joystick.c
Box2D/Contrib/freeglut/freeglut_main.c
Box2D/Contrib/freeglut/freeglut_menu.c
Box2D/Contrib/freeglut/freeglut_misc.c
Box2D/Contrib/freeglut/freeglut_overlay.c
Box2D/Contrib/freeglut/freeglut_state.c
Box2D/Contrib/freeglut/freeglut_stroke_mono_roman.c
Box2D/Contrib/freeglut/freeglut_stroke_roman.c
Box2D/Contrib/freeglut/freeglut_structure.c
Box2D/Contrib/freeglut/freeglut_teapot.c
Box2D/Contrib/freeglut/freeglut_teapot_data.h
Box2D/Contrib/freeglut/freeglut_videoresize.c
Box2D/Contrib/freeglut/freeglut_window.c
Box2D/Contrib/freeglut/GL/freeglut.h
Box2D/Contrib/freeglut/GL/freeglut_ext.h
Box2D/Contrib/freeglut/GL/freeglut_std.h
Box2D/Contrib/freeglut/GL/glut.h
Box2D/Contrib/freeglut/Makefile
Box2D/Contrib/glui/algebra3.cpp
Box2D/Contrib/glui/algebra3.h
Box2D/Contrib/glui/arcball.cpp
Box2D/Contrib/glui/arcball.h
Box2D/Contrib/glui/GL/glui.h
Box2D/Contrib/glui/glui.cpp
Box2D/Contrib/glui/glui_add_controls.cpp
Box2D/Contrib/glui/glui_bitmaps.cpp
Box2D/Contrib/glui/glui_bitmap_img_data.cpp
Box2D/Contrib/glui/glui_button.cpp
Box2D/Contrib/glui/glui_checkbox.cpp
Box2D/Contrib/glui/glui_column.cpp
Box2D/Contrib/glui/glui_commandline.cpp
Box2D/Contrib/glui/glui_control.cpp
Box2D/Contrib/glui/glui_edittext.cpp
Box2D/Contrib/glui/glui_filebrowser.cpp
Box2D/Contrib/glui/glui_internal.h
Box2D/Contrib/glui/glui_internal_control.h
Box2D/Contrib/glui/glui_list.cpp
Box2D/Contrib/glui/glui_listbox.cpp
Box2D/Contrib/glui/glui_mouse_iaction.cpp
Box2D/Contrib/glui/glui_node.cpp
Box2D/Contrib/glui/glui_panel.cpp
Box2D/Contrib/glui/glui_radio.cpp
Box2D/Contrib/glui/glui_rollout.cpp
Box2D/Contrib/glui/glui_rotation.cpp
Box2D/Contrib/glui/glui_scrollbar.cpp
Box2D/Contrib/glui/glui_separator.cpp
Box2D/Contrib/glui/glui_spinner.cpp
Box2D/Contrib/glui/glui_statictext.cpp
Box2D/Contrib/glui/glui_string.cpp
Box2D/Contrib/glui/glui_textbox.cpp
Box2D/Contrib/glui/glui_translation.cpp
Box2D/Contrib/glui/glui_tree.cpp
Box2D/Contrib/glui/glui_treepanel.cpp
Box2D/Contrib/glui/glui_window.cpp
Box2D/Contrib/glui/Makefile
Box2D/Contrib/glui/quaternion.cpp
Box2D/Contrib/glui/quaternion.h
Box2D/Contrib/glui/readme.txt
Box2D/Contrib/TestBed.Net/MainWindow.cs
Box2D/Contrib/TestBed.Net/MainWindow.Designer.cs
Box2D/Contrib/TestBed.Net/MainWindow.resx
Box2D/Contrib/TestBed.Net/Program.cs
Box2D/Contrib/TestBed.Net/Properties/AssemblyInfo.cs
Box2D/Contrib/TestBed.Net/Renderer.cs
Box2D/Contrib/TestBed.Net/Settings.cs
Box2D/Contrib/TestBed.Net/Test.cs
Box2D/Contrib/TestBed.Net/TestBed.Net.csproj
Box2D/Contrib/TestBed.Net/Tests/Bridge.cs
Box2D/Documentation/API.chm
Box2D/Documentation/docbook.bat
Box2D/Documentation/images/bodyOrigin.gif
Box2D/Documentation/images/convex_concave.gif
Box2D/Documentation/images/debugDraw.gif
Box2D/Documentation/images/distanceJoint.gif
Box2D/Documentation/images/gearJoint.gif
Box2D/Documentation/images/prismaticJoint.gif
Box2D/Documentation/images/pulleyJoint.gif
Box2D/Documentation/images/revoluteJoint.gif
Box2D/Documentation/images/testbed.gif
Box2D/Documentation/images/Thumbs.db
Box2D/Documentation/latex/Makefile
Box2D/Documentation/manual.cs
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