文件名称:opuCI_3D_RC2010.tar
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2010opucl-3d-rc机器人源码-2010opucl-3d-rc robot source
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下载文件列表
opuCI_3D_RC2010/
opuCI_3D_RC2010/.deps/
opuCI_3D_RC2010/Matrix9/
opuCI_3D_RC2010/global/
opuCI_3D_RC2010/Localizer/
opuCI_3D_RC2010/Math/
opuCI_3D_RC2010/Behavior/
opuCI_3D_RC2010/Vector4/
opuCI_3D_RC2010/Input/
opuCI_3D_RC2010/FitnessFunction/
opuCI_3D_RC2010/Preprocessor/
opuCI_3D_RC2010/BatsException/
opuCI_3D_RC2010/PortableParser/
opuCI_3D_RC2010/confinc/
opuCI_3D_RC2010/Types/
opuCI_3D_RC2010/Singleton/
opuCI_3D_RC2010/Distribution3D/
opuCI_3D_RC2010/util/
opuCI_3D_RC2010/Hashclasses/
opuCI_3D_RC2010/GamepadInput/
opuCI_3D_RC2010/Distribution1/
opuCI_3D_RC2010/Logger/
opuCI_3D_RC2010/Parser/
opuCI_3D_RC2010/SocketComm/
opuCI_3D_RC2010/RefAble/
opuCI_3D_RC2010/Net/
opuCI_3D_RC2010/Ref/
opuCI_3D_RC2010/WorldModel/
opuCI_3D_RC2010/HumanoidAgent/
opuCI_3D_RC2010/Path/
opuCI_3D_RC2010/Predicate/
opuCI_3D_RC2010/Matrix4D/
opuCI_3D_RC2010/Vector3/
opuCI_3D_RC2010/ast/
opuCI_3D_RC2010/Cerebellum/
opuCI_3D_RC2010/VD3Connector/
opuCI_3D_RC2010/Conf/
opuCI_3D_RC2010/Talent/
opuCI_3D_RC2010/autom4te.cache/
opuCI_3D_RC2010/build/
opuCI_3D_RC2010/Localizer/SimpleLocalizer/
opuCI_3D_RC2010/Math/.deps/
opuCI_3D_RC2010/Behavior/.deps/
opuCI_3D_RC2010/Behavior/Sine/
opuCI_3D_RC2010/Behavior/Block/
opuCI_3D_RC2010/Behavior/GuardGoal/
opuCI_3D_RC2010/Behavior/GamepadMiniWalkBackward/
opuCI_3D_RC2010/Behavior/CornerKick/
opuCI_3D_RC2010/Behavior/canKickLeft/
opuCI_3D_RC2010/Behavior/TurnTo/
opuCI_3D_RC2010/Behavior/KickRightR/
opuCI_3D_RC2010/Behavior/Intercept/
opuCI_3D_RC2010/Behavior/GamepadGetUp/
opuCI_3D_RC2010/Behavior/Sine2/
opuCI_3D_RC2010/Behavior/GamepadJoy/
opuCI_3D_RC2010/Behavior/Wait/
opuCI_3D_RC2010/Behavior/DribbleSide/
opuCI_3D_RC2010/Behavior/GetUp/
opuCI_3D_RC2010/Behavior/BridgeMotion/
opuCI_3D_RC2010/Behavior/Search/
opuCI_3D_RC2010/Behavior/GamepadWalk/
opuCI_3D_RC2010/Behavior/Position/
opuCI_3D_RC2010/Behavior/Defense/
opuCI_3D_RC2010/Behavior/GamepadFallBackward/
opuCI_3D_RC2010/Behavior/GetFromSide/
opuCI_3D_RC2010/Behavior/FacePass/
opuCI_3D_RC2010/Behavior/WalkStraightTo/
opuCI_3D_RC2010/Behavior/GamepadStrafeLeft/
opuCI_3D_RC2010/Behavior/CornerKickPosition/
opuCI_3D_RC2010/Behavior/Guard/
opuCI_3D_RC2010/Behavior/GoodPosition/
opuCI_3D_RC2010/Behavior/RightStep/
opuCI_3D_RC2010/Behavior/TurnAndWait/
opuCI_3D_RC2010/Behavior/KeeperKickPosition/
opuCI_3D_RC2010/Behavior/WaveBothArms/
opuCI_3D_RC2010/Behavior/GamepadBeam/
opuCI_3D_RC2010/Behavior/Empty/
opuCI_3D_RC2010/Behavior/ReadyToGuard/
opuCI_3D_RC2010/Behavior/KickPosition/
opuCI_3D_RC2010/Behavior/Stop/
opuCI_3D_RC2010/Behavior/PrimitiveBehavior/
opuCI_3D_RC2010/Behavior/GoToBall/
opuCI_3D_RC2010/Behavior/FaceKickRight/
opuCI_3D_RC2010/Behavior/SupportDefense/
opuCI_3D_RC2010/Behavior/ScriptPlayer/
opuCI_3D_RC2010/Behavior/GamepadTurnLeft/
opuCI_3D_RC2010/Behavior/GeneratingScriptAction/
opuCI_3D_RC2010/Behavior/WalkAndTurn/
opuCI_3D_RC2010/Behavior/DribbleForward/
opuCI_3D_RC2010/Behavior/Pass/
opuCI_3D_RC2010/Behavior/GamepadKickRight/
opuCI_3D_RC2010/Behavior/GamepadMiniWalkForward/
opuCI_3D_RC2010/Behavior/GamepadWalkBackward/
opuCI_3D_RC2010/Behavior/DiagKickLeft/
opuCI_3D_RC2010/Behavior/LeftStep/
opuCI_3D_RC2010/Behavior/DirectDefense/
opuCI_3D_RC2010/Behavior/GamepadKickLeft/
opuCI_3D_RC2010/Behavior/ClearBall/
opuCI_3D_RC2010/Behavior/GamepadTurnRight/
opuCI_3D_RC2010/Behavior/KickStraight/
opuCI_3D_RC2010/Behavior/GamepadPlay/
opuCI_3D_RC2010/Behavior/SideKickLeft/
opuCI_3D_RC2010/Behavior/FallBackward/
opuCI_3D_RC2010/Behavior/KeeperGoodPosition/
opuCI_3D_RC2010/Behavior/AssaultGoal/
opuCI_3D_RC2010/Behavior/MoveJointTo/
opuCI_3D_RC2010/Behavior/TurnForDribble/
opuCI_3D_RC2010/Behavior/Score/
opuCI_3D_RC2010/Behavior/GamepadFallRightside/
opuCI_3D_RC2010/Behavior/FallLeftSide/
opuCI_3D_RC2010/Behavior/AvoidOthers/
opuCI_3D_RC2010/Behavior/GeneratingSine2Action/
opuCI_3D_RC2010/Behavior/Freeze/
opuCI_3D_RC2010/Behavior/GamepadStepping/
opuCI_3D_RC2010/Behavior/WalkTo/
opuCI_3D_RC2010/Behavior/GetUpFromBelly/
opuCI_3D_RC2010/Behavior/GuardPosition/
opuCI_3D_RC2010/Behavior/FallRightSide/
opuCI_3D_RC2010/Behavior/GamepadFallLeftside/
opuCI_3D_RC2010/Behavior/GoodPositionAngle/
opuCI_3D_RC2010/Behavior/GoalKick/
opuCI_3D_RC2010/Behavior/BeamTo/
opuCI_3D_RC2010/Behavior/FallForward/
opuCI_3D_RC2010/Behavior/WaitAndSee/
opuCI_3D_RC2010/Behavior/CornerKickRight/
opuCI_3D_RC2010/Behavior/Dribble/
opuCI_3D_RC2010/Behavior/StandBy/
opuCI_3D_RC2010/Behavior/KickLeftL/
opuCI_3D_RC2010/Behavior/KeeperWalk/
opuCI_3D_RC2010/Behavior/GamepadOmnidirectionalWalk/
opuCI_3D_RC2010/Behavior/BestAngle/
opuCI_3D_RC2010/Behavior/KickToEnnemy/
opuCI_3D_RC2010/Behavior/FaceKickLeft/
opuCI_3D_RC2010/Behavior/KickTo/
opuCI_3D_RC2010/Behavior/CornerKickLeft/
opuCI_3D_RC2010/Behavior/KickPositionDefender/
opuCI_3D_RC2010/Behavior/SideKickRight/
opuCI_3D_RC2010/Behavior/BestPosition/
opuCI_3D_RC2010/Behavior/DiagKickRight/
opuCI_3D_RC2010/Behavior/SidePass/
opuCI_3D_RC2010/Behavior/GetUpFromBack/
opuCI_3D_RC2010/Behavior/DiagPass/
opuCI_3D_RC2010/Behavior/GamepadFallForward/
opuCI_3D_RC2010/Behavior/KeepingGoal/
opuCI_3D_RC2010/Behavior/GeneratingSineAction/
opuCI_3D_RC2010/B
opuCI_3D_RC2010/.deps/
opuCI_3D_RC2010/Matrix9/
opuCI_3D_RC2010/global/
opuCI_3D_RC2010/Localizer/
opuCI_3D_RC2010/Math/
opuCI_3D_RC2010/Behavior/
opuCI_3D_RC2010/Vector4/
opuCI_3D_RC2010/Input/
opuCI_3D_RC2010/FitnessFunction/
opuCI_3D_RC2010/Preprocessor/
opuCI_3D_RC2010/BatsException/
opuCI_3D_RC2010/PortableParser/
opuCI_3D_RC2010/confinc/
opuCI_3D_RC2010/Types/
opuCI_3D_RC2010/Singleton/
opuCI_3D_RC2010/Distribution3D/
opuCI_3D_RC2010/util/
opuCI_3D_RC2010/Hashclasses/
opuCI_3D_RC2010/GamepadInput/
opuCI_3D_RC2010/Distribution1/
opuCI_3D_RC2010/Logger/
opuCI_3D_RC2010/Parser/
opuCI_3D_RC2010/SocketComm/
opuCI_3D_RC2010/RefAble/
opuCI_3D_RC2010/Net/
opuCI_3D_RC2010/Ref/
opuCI_3D_RC2010/WorldModel/
opuCI_3D_RC2010/HumanoidAgent/
opuCI_3D_RC2010/Path/
opuCI_3D_RC2010/Predicate/
opuCI_3D_RC2010/Matrix4D/
opuCI_3D_RC2010/Vector3/
opuCI_3D_RC2010/ast/
opuCI_3D_RC2010/Cerebellum/
opuCI_3D_RC2010/VD3Connector/
opuCI_3D_RC2010/Conf/
opuCI_3D_RC2010/Talent/
opuCI_3D_RC2010/autom4te.cache/
opuCI_3D_RC2010/build/
opuCI_3D_RC2010/Localizer/SimpleLocalizer/
opuCI_3D_RC2010/Math/.deps/
opuCI_3D_RC2010/Behavior/.deps/
opuCI_3D_RC2010/Behavior/Sine/
opuCI_3D_RC2010/Behavior/Block/
opuCI_3D_RC2010/Behavior/GuardGoal/
opuCI_3D_RC2010/Behavior/GamepadMiniWalkBackward/
opuCI_3D_RC2010/Behavior/CornerKick/
opuCI_3D_RC2010/Behavior/canKickLeft/
opuCI_3D_RC2010/Behavior/TurnTo/
opuCI_3D_RC2010/Behavior/KickRightR/
opuCI_3D_RC2010/Behavior/Intercept/
opuCI_3D_RC2010/Behavior/GamepadGetUp/
opuCI_3D_RC2010/Behavior/Sine2/
opuCI_3D_RC2010/Behavior/GamepadJoy/
opuCI_3D_RC2010/Behavior/Wait/
opuCI_3D_RC2010/Behavior/DribbleSide/
opuCI_3D_RC2010/Behavior/GetUp/
opuCI_3D_RC2010/Behavior/BridgeMotion/
opuCI_3D_RC2010/Behavior/Search/
opuCI_3D_RC2010/Behavior/GamepadWalk/
opuCI_3D_RC2010/Behavior/Position/
opuCI_3D_RC2010/Behavior/Defense/
opuCI_3D_RC2010/Behavior/GamepadFallBackward/
opuCI_3D_RC2010/Behavior/GetFromSide/
opuCI_3D_RC2010/Behavior/FacePass/
opuCI_3D_RC2010/Behavior/WalkStraightTo/
opuCI_3D_RC2010/Behavior/GamepadStrafeLeft/
opuCI_3D_RC2010/Behavior/CornerKickPosition/
opuCI_3D_RC2010/Behavior/Guard/
opuCI_3D_RC2010/Behavior/GoodPosition/
opuCI_3D_RC2010/Behavior/RightStep/
opuCI_3D_RC2010/Behavior/TurnAndWait/
opuCI_3D_RC2010/Behavior/KeeperKickPosition/
opuCI_3D_RC2010/Behavior/WaveBothArms/
opuCI_3D_RC2010/Behavior/GamepadBeam/
opuCI_3D_RC2010/Behavior/Empty/
opuCI_3D_RC2010/Behavior/ReadyToGuard/
opuCI_3D_RC2010/Behavior/KickPosition/
opuCI_3D_RC2010/Behavior/Stop/
opuCI_3D_RC2010/Behavior/PrimitiveBehavior/
opuCI_3D_RC2010/Behavior/GoToBall/
opuCI_3D_RC2010/Behavior/FaceKickRight/
opuCI_3D_RC2010/Behavior/SupportDefense/
opuCI_3D_RC2010/Behavior/ScriptPlayer/
opuCI_3D_RC2010/Behavior/GamepadTurnLeft/
opuCI_3D_RC2010/Behavior/GeneratingScriptAction/
opuCI_3D_RC2010/Behavior/WalkAndTurn/
opuCI_3D_RC2010/Behavior/DribbleForward/
opuCI_3D_RC2010/Behavior/Pass/
opuCI_3D_RC2010/Behavior/GamepadKickRight/
opuCI_3D_RC2010/Behavior/GamepadMiniWalkForward/
opuCI_3D_RC2010/Behavior/GamepadWalkBackward/
opuCI_3D_RC2010/Behavior/DiagKickLeft/
opuCI_3D_RC2010/Behavior/LeftStep/
opuCI_3D_RC2010/Behavior/DirectDefense/
opuCI_3D_RC2010/Behavior/GamepadKickLeft/
opuCI_3D_RC2010/Behavior/ClearBall/
opuCI_3D_RC2010/Behavior/GamepadTurnRight/
opuCI_3D_RC2010/Behavior/KickStraight/
opuCI_3D_RC2010/Behavior/GamepadPlay/
opuCI_3D_RC2010/Behavior/SideKickLeft/
opuCI_3D_RC2010/Behavior/FallBackward/
opuCI_3D_RC2010/Behavior/KeeperGoodPosition/
opuCI_3D_RC2010/Behavior/AssaultGoal/
opuCI_3D_RC2010/Behavior/MoveJointTo/
opuCI_3D_RC2010/Behavior/TurnForDribble/
opuCI_3D_RC2010/Behavior/Score/
opuCI_3D_RC2010/Behavior/GamepadFallRightside/
opuCI_3D_RC2010/Behavior/FallLeftSide/
opuCI_3D_RC2010/Behavior/AvoidOthers/
opuCI_3D_RC2010/Behavior/GeneratingSine2Action/
opuCI_3D_RC2010/Behavior/Freeze/
opuCI_3D_RC2010/Behavior/GamepadStepping/
opuCI_3D_RC2010/Behavior/WalkTo/
opuCI_3D_RC2010/Behavior/GetUpFromBelly/
opuCI_3D_RC2010/Behavior/GuardPosition/
opuCI_3D_RC2010/Behavior/FallRightSide/
opuCI_3D_RC2010/Behavior/GamepadFallLeftside/
opuCI_3D_RC2010/Behavior/GoodPositionAngle/
opuCI_3D_RC2010/Behavior/GoalKick/
opuCI_3D_RC2010/Behavior/BeamTo/
opuCI_3D_RC2010/Behavior/FallForward/
opuCI_3D_RC2010/Behavior/WaitAndSee/
opuCI_3D_RC2010/Behavior/CornerKickRight/
opuCI_3D_RC2010/Behavior/Dribble/
opuCI_3D_RC2010/Behavior/StandBy/
opuCI_3D_RC2010/Behavior/KickLeftL/
opuCI_3D_RC2010/Behavior/KeeperWalk/
opuCI_3D_RC2010/Behavior/GamepadOmnidirectionalWalk/
opuCI_3D_RC2010/Behavior/BestAngle/
opuCI_3D_RC2010/Behavior/KickToEnnemy/
opuCI_3D_RC2010/Behavior/FaceKickLeft/
opuCI_3D_RC2010/Behavior/KickTo/
opuCI_3D_RC2010/Behavior/CornerKickLeft/
opuCI_3D_RC2010/Behavior/KickPositionDefender/
opuCI_3D_RC2010/Behavior/SideKickRight/
opuCI_3D_RC2010/Behavior/BestPosition/
opuCI_3D_RC2010/Behavior/DiagKickRight/
opuCI_3D_RC2010/Behavior/SidePass/
opuCI_3D_RC2010/Behavior/GetUpFromBack/
opuCI_3D_RC2010/Behavior/DiagPass/
opuCI_3D_RC2010/Behavior/GamepadFallForward/
opuCI_3D_RC2010/Behavior/KeepingGoal/
opuCI_3D_RC2010/Behavior/GeneratingSineAction/
opuCI_3D_RC2010/B
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