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文件名称:Csharptankcode

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  • 上传时间:
    2012-11-16
  • 文件大小:
    8.69mb
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    0次
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介绍说明--下载内容来自于网络,使用问题请自行百度

坦克大战的游戏源代码 以VC开发的益智类游戏,专拿来用于学习用的。- The tank war s game source code by the VC development s longan class game, brings specially uses in studying uses. 
(系统自动生成,下载前可以参看下载内容)

下载文件列表

C#tankcode/Resources/add.wav
C#tankcode/Resources/blast.wav
C#tankcode/Resources/blast1.gif
C#tankcode/Resources/blast2.gif
C#tankcode/Resources/blast3.gif
C#tankcode/Resources/blast4.gif
C#tankcode/Resources/blast5.gif
C#tankcode/Resources/blast6.gif
C#tankcode/Resources/blast7.gif
C#tankcode/Resources/blast8.gif
C#tankcode/Resources/bomb.gif
C#tankcode/Resources/born1.gif
C#tankcode/Resources/born2.gif
C#tankcode/Resources/born3.gif
C#tankcode/Resources/born4.gif
C#tankcode/Resources/destory.gif
C#tankcode/Resources/enemy1D.gif
C#tankcode/Resources/enemy1L.gif
C#tankcode/Resources/enemy1R.gif
C#tankcode/Resources/enemy1U.gif
C#tankcode/Resources/enemy2D.gif
C#tankcode/Resources/enemy2L.gif
C#tankcode/Resources/enemy2R.gif
C#tankcode/Resources/enemy2U.gif
C#tankcode/Resources/enemy3D.gif
C#tankcode/Resources/enemy3L.gif
C#tankcode/Resources/enemy3R.gif
C#tankcode/Resources/enemy3U.gif
C#tankcode/Resources/enemymissile.gif
C#tankcode/Resources/fire.wav
C#tankcode/Resources/grass.gif
C#tankcode/Resources/hit.wav
C#tankcode/Resources/mintank.gif
C#tankcode/Resources/over.gif
C#tankcode/Resources/p1tankD.gif
C#tankcode/Resources/p1tankL.gif
C#tankcode/Resources/p1tankR.gif
C#tankcode/Resources/p1tankU.gif
C#tankcode/Resources/p2tankD.gif
C#tankcode/Resources/p2tankL.gif
C#tankcode/Resources/p2tankR.gif
C#tankcode/Resources/p2tankU.gif
C#tankcode/Resources/select.gif
C#tankcode/Resources/selecttank.gif
C#tankcode/Resources/star.gif
C#tankcode/Resources/start.wav
C#tankcode/Resources/steel.gif
C#tankcode/Resources/steels.gif
C#tankcode/Resources/symbol.gif
C#tankcode/Resources/tankmissile.gif
C#tankcode/Resources/timer.gif
C#tankcode/Resources/title.gif
C#tankcode/Resources/wall.gif
C#tankcode/Resources/walls.gif
C#tankcode/Resources/water.gif
C#tankcode/Tank/Tank/bin/Debug/image/bomb1.gif
C#tankcode/Tank/Tank/bin/Debug/image/bomb2.gif
C#tankcode/Tank/Tank/bin/Debug/image/bomb3.gif
C#tankcode/Tank/Tank/bin/Debug/image/bomb4.gif
C#tankcode/Tank/Tank/bin/Debug/image/bomb5.gif
C#tankcode/Tank/Tank/bin/Debug/image/bomb6.gif
C#tankcode/Tank/Tank/bin/Debug/image/bomb7.gif
C#tankcode/Tank/Tank/bin/Debug/image/bomb8.gif
C#tankcode/Tank/Tank/bin/Debug/image/enemyD.gif
C#tankcode/Tank/Tank/bin/Debug/image/enemyL.gif
C#tankcode/Tank/Tank/bin/Debug/image/enemymissile.gif
C#tankcode/Tank/Tank/bin/Debug/image/enemyR.gif
C#tankcode/Tank/Tank/bin/Debug/image/enemyU.gif
C#tankcode/Tank/Tank/bin/Debug/image/mytankD.gif
C#tankcode/Tank/Tank/bin/Debug/image/mytankL.gif
C#tankcode/Tank/Tank/bin/Debug/image/mytankR.gif
C#tankcode/Tank/Tank/bin/Debug/image/mytankU.gif
C#tankcode/Tank/Tank/bin/Debug/image/p2tankD.gif
C#tankcode/Tank/Tank/bin/Debug/image/p2tankL.gif
C#tankcode/Tank/Tank/bin/Debug/image/p2tankR.gif
C#tankcode/Tank/Tank/bin/Debug/image/p2tankU.gif
C#tankcode/Tank/Tank/bin/Debug/image/select.gif
C#tankcode/Tank/Tank/bin/Debug/image/selecttank.gif
C#tankcode/Tank/Tank/bin/Debug/image/tank.ico
C#tankcode/Tank/Tank/bin/Debug/image/tankmissile.gif
C#tankcode/Tank/Tank/bin/Debug/image/Thumbs.db
C#tankcode/Tank/Tank/bin/Debug/image/title.gif
C#tankcode/Tank/Tank/bin/Debug/Tank.exe
C#tankcode/Tank/Tank/bin/Debug/tank.ico
C#tankcode/Tank/Tank/bin/Debug/Tank.pdb
C#tankcode/Tank/Tank/bin/Debug/Tank.suo
C#tankcode/Tank/Tank/bin/Debug/Tank.vshost.exe
C#tankcode/Tank/Tank/bin/Debug/Tank.vshost.exe.manifest
C#tankcode/Tank/Tank/bin/Release/Tank.exe
C#tankcode/Tank/Tank/bin/Release/Tank.pdb
C#tankcode/Tank/Tank/bin/Release/Tank.vshost.exe
C#tankcode/Tank/Tank/bin/Release/Tank.vshost.exe.manifest
C#tankcode/Tank/Tank/bin/使用说明.txt
C#tankcode/Tank/Tank/Blast.cs
C#tankcode/Tank/Tank/Born.cs
C#tankcode/Tank/Tank/ClassDiagram1.cd
C#tankcode/Tank/Tank/Direction.cs
C#tankcode/Tank/Tank/EditForm.cs
C#tankcode/Tank/Tank/EditForm.Designer.cs
C#tankcode/Tank/Tank/EditForm.resx
C#tankcode/Tank/Tank/Element.cs
C#tankcode/Tank/Tank/Enemy.cs
C#tankcode/Tank/Tank/EnemyMissile.cs
C#tankcode/Tank/Tank/Equipment.cs
C#tankcode/Tank/Tank/GamePanel.cs
C#tankcode/Tank/Tank/Grass.cs
C#tankcode/Tank/Tank/MailForm.cs
C#tankcode/Tank/Tank/MailForm.Designer.cs
C#tankcode/Tank/Tank/MailForm.resx
C#tankcode/Tank/Tank/MainForm.cs
C#tankcode/Tank/Tank/MainForm.Designer.cs
C#tankcode/Tank/Tank/MainForm.resx
C#tankcode/Tank/Tank/Member.cs
C#tankcode/Tank/Tank/Missile.cs
C#tankcode/Tank/Tank/Module.cs
C#tankcode/Tank/Tank/myMissile.cs
C#tankcode/Tank/Tank/obj/x86/Debug/DesignTimeResolveAssemblyReferences.cache
C#tankcode/Tank/Tank/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
C#tankcode/Tank/Tank/obj/x86/Debug/GenerateResource-ResGen.read.1.tlog
C#tankcode/Tank/Tank/obj/x86/Debug/GenerateResource-ResGen.write.1.tlog
C#tankcode/Tank/Tank/obj/x86/Debug/Tank.csproj.FileListAbsolute.txt
C#tankcode/Tank/Tank/obj/x86/Debug/Tank.EditForm.resources
C#tankcode/Tank/Tank/obj/x86/Debug/Tank.exe
C#tankcode/Tank/Tank/obj/x86/Debug/Tank.MailForm.resources
C#tankcode/Tank/Tank/obj/x86/Debug/Tank.MainForm.resources
C#tankcode/Tank/Tank/obj/x86/Debug/Tank.pdb
C#tankcode/Tank/Tank/obj/x86/Debug/Tank.Properties.Resources.resources
C#tankcode/Tank/Tank/obj/x86/Debug/Tank.StartForm.resources
C#ta

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