文件名称:VCPPOpenGLHigh-levelVisualDev
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- 上传时间:2012-11-16
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文件大小:10.59mb
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已下载:1次
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8个源代码,属于Opengl高级编程与可视化系统开发(系统开发篇)的源码,包括:导弹飞行、飞机飞行、三维场景编辑器,三维地形模拟、模拟cs游戏、粒子系统等多个软件-8 source code is Opengl advanced programming and visualization system development (system development chapter) of the source code, including: missile flight, aircraft, three-dimensional scene editor, three-dimensional terrain modeling, simulation games cs, particle system and other software
相关搜索: 三维 飞机
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下载文件列表
Chapter12/MyGame/Ast.cpp
Chapter12/MyGame/Ast.h
Chapter12/MyGame/Ast3D.cpp
Chapter12/MyGame/Ast3D.h
Chapter12/MyGame/Ast3DFract.cpp
Chapter12/MyGame/Ast3DFract.h
Chapter12/MyGame/AUDIOW32.DLL
Chapter12/MyGame/Bullet.cpp
Chapter12/MyGame/Bullet.h
Chapter12/MyGame/BulletFireBall.cpp
Chapter12/MyGame/BulletFireBall.h
Chapter12/MyGame/DATA/AST.PNG
Chapter12/MyGame/DATA/AST.RAW
Chapter12/MyGame/DATA/ASTR.PNG
Chapter12/MyGame/DATA/EXPLODE.WAV
Chapter12/MyGame/DATA/FIRE.WAV
Chapter12/MyGame/DATA/INTRO.XM
Chapter12/MyGame/DATA/NEWSHIP.RAW
Chapter12/MyGame/DATA/SHIP.PNG
Chapter12/MyGame/DATA/SHIP.RAW
Chapter12/MyGame/DATA/shipexplode.wav
Chapter12/MyGame/DATA/TEST.PNG
Chapter12/MyGame/DATA/TETRA.RAW
Chapter12/MyGame/DATA/TITLE.RAW
Chapter12/MyGame/Dll/AUDIOW32.DLL
Chapter12/MyGame/Dll/GLUT32.DLL
Chapter12/MyGame/Exp.cpp
Chapter12/MyGame/Exp.h
Chapter12/MyGame/Extern.h
Chapter12/MyGame/Fragment.cpp
Chapter12/MyGame/Fragment.h
Chapter12/MyGame/GameIntro.cpp
Chapter12/MyGame/GameIntro.h
Chapter12/MyGame/GameObj.cpp
Chapter12/MyGame/GameObj.h
Chapter12/MyGame/GameObjTimed.cpp
Chapter12/MyGame/GameObjTimed.h
Chapter12/MyGame/GameSection.cpp
Chapter12/MyGame/GameSection.h
Chapter12/MyGame/GameSession.cpp
Chapter12/MyGame/GameSession.h
Chapter12/MyGame/GLUT32.DLL
Chapter12/MyGame/Include/AUDIO.H
Chapter12/MyGame/Include/GL/GLPNG.H
Chapter12/MyGame/Include/GL/Glut.h
Chapter12/MyGame/Include/VCG/Point3.h
Chapter12/MyGame/Include/VCG/Sphere3.h
Chapter12/MyGame/Include/VCG/Utility.h
Chapter12/MyGame/Lib/AUDW32VC.LIB
Chapter12/MyGame/Lib/GLPNG.LIB
Chapter12/MyGame/Lib/GLUT32.LIB
Chapter12/MyGame/MainFrm.cpp
Chapter12/MyGame/MainFrm.h
Chapter12/MyGame/MyGame.aps
Chapter12/MyGame/MyGame.clw
Chapter12/MyGame/MyGame.cpp
Chapter12/MyGame/MyGame.dsp
Chapter12/MyGame/MyGame.dsw
Chapter12/MyGame/MyGame.exe
Chapter12/MyGame/MyGame.h
Chapter12/MyGame/MyGame.ncb
Chapter12/MyGame/MyGame.opt
Chapter12/MyGame/MyGame.plg
Chapter12/MyGame/MyGame.rc
Chapter12/MyGame/MyGameDoc.cpp
Chapter12/MyGame/MyGameDoc.h
Chapter12/MyGame/MyGameView.cpp
Chapter12/MyGame/MyGameView.h
Chapter12/MyGame/ReadMe.txt
Chapter12/MyGame/Release/MyGame.exe
Chapter12/MyGame/RES/MyGame.ico
Chapter12/MyGame/RES/MyGame.rc2
Chapter12/MyGame/RES/MyGameDoc.ico
Chapter12/MyGame/RES/Toolbar.bmp
Chapter12/MyGame/Resource.h
Chapter12/MyGame/Ship.cpp
Chapter12/MyGame/Ship.h
Chapter12/MyGame/Ship3D.cpp
Chapter12/MyGame/Ship3D.h
Chapter12/MyGame/Stars.cpp
Chapter12/MyGame/Stars.h
Chapter12/MyGame/StdAfx.cpp
Chapter12/MyGame/StdAfx.h
Chapter12/MyGame/Triangle.cpp
Chapter12/MyGame/Triangle.h
Chapter12/MyGame/UTILITY.CPP
Chapter12/MyGame/Utility.h
Chapter13/GAME/AMBIENT.WAV
Chapter13/GAME/audiosystem.cpp
Chapter13/GAME/audiosystem.h
Chapter13/GAME/CAMERA.CPP
Chapter13/GAME/CAMERA.H
Chapter13/GAME/ENEMY.H
Chapter13/GAME/ENGINE.CPP
Chapter13/GAME/ENGINE.H
Chapter13/GAME/ENTITY.CPP
Chapter13/GAME/ENTITY.H
Chapter13/GAME/EXPLODE.WAV
Chapter13/GAME/explosion.bmp
Chapter13/GAME/explosion.cpp
Chapter13/GAME/explosion.h
Chapter13/GAME/FONT.CPP
Chapter13/GAME/FONT.H
Chapter13/GAME/GAME.DSP
Chapter13/GAME/GAME.DSW
Chapter13/GAME/GAME.EXE
Chapter13/GAME/GAME.NCB
Chapter13/GAME/GAME.OPT
Chapter13/GAME/GAME.PLG
Chapter13/GAME/GROUND.TGA
Chapter13/GAME/GUI.CPP
Chapter13/GAME/GUI.H
Chapter13/GAME/HiResTimer.h
Chapter13/GAME/InputSystem.cpp
Chapter13/GAME/InputSystem.h
Chapter13/GAME/MD2.CPP
Chapter13/GAME/MD2.H
Chapter13/GAME/MODELS/Ogro/IGDOSH.PCX
Chapter13/GAME/MODELS/Ogro/Ogro.txt
Chapter13/GAME/MODELS/Ogro/Ogrobase.pcx
Chapter13/GAME/MODELS/Ogro/Tris.MD2
Chapter13/GAME/MODELS/Ogro/Weapon.md2
Chapter13/GAME/MODELS/Ogro/Weapon.pcx
Chapter13/GAME/MODELS/Rocket.PCX
Chapter13/GAME/MODELS/rocketair.MD2
Chapter13/GAME/MODELS/Sodf8/Abarlith.pcx
Chapter13/GAME/MODELS/Sodf8/SFOD8.TXT
Chapter13/GAME/MODELS/Sodf8/Tris.MD2
Chapter13/GAME/MODELS/Sodf8/Weapon.md2
Chapter13/GAME/MODELS/Sodf8/Weapon.PCX
Chapter13/GAME/OBJECT.H
Chapter13/GAME/oglwindow.cpp
Chapter13/GAME/oglwindow.h
Chapter13/GAME/OGRO.CPP
Chapter13/GAME/OGRO.H
Chapter13/GAME/Particles.cpp
Chapter13/GAME/Particles.h
Chapter13/GAME/PLAYER.CPP
Chapter13/GAME/PLAYER.H
Chapter13/GAME/Release/GAME.EXE
Chapter13/GAME/ROCKET.CPP
Chapter13/GAME/ROCKET.H
Chapter13/GAME/simpengine.cpp
Chapter13/GAME/simpengine.h
Chapter13/GAME/SOD.CPP
Chapter13/GAME/SOD.H
Chapter13/GAME/TERRAIN.CPP
Chapter13/GAME/TERRAIN.H
Chapter13/GAME/TEXTURE.CPP
Chapter13/GAME/TEXTURE.H
Chapter13/GAME/TREE.H
Chapter13/GAME/VECTOR.H
Chapter13/GAME/WINMAIN.CPP
Chapter13/GAME/WORLD.CPP
Chapter13/GAME/WORLD.H
Chapter13/SimpEngine/AMBIENT.WAV
Chapter13/SimpEngine/audiosystem.cpp
Chapter13/SimpEngine/audiosystem.h
Chapter13/SimpEngine/CAMERA.CPP
Chapter13/SimpEngine/CAMERA.H
Chapter13/SimpEngine/CANYON.MID
Chapter13/SimpEngine/ENGINE.CPP
Chapter13/SimpEngine/ENGINE.H
Chapter13/SimpEngine/ENTITY.CPP
Chapter13/SimpEngine/ENTITY.H
Chapter13/SimpEngine/FONT.CPP
Chapter13/SimpEngine/FONT.H
Chapter13/SimpEngine/GROUND.TGA
Chapter13/SimpEngine/HiResTimer.h
Chapter13/SimpEngine/InputSystem.cpp
Chapter13/SimpEngine/InputSystem.h
Chapter13/SimpEngine/MD2.CPP
Chapter13/SimpEngine/MD2.H
Chapter13/SimpEngine/Models/Ogro/IG
Chapter12/MyGame/Ast.h
Chapter12/MyGame/Ast3D.cpp
Chapter12/MyGame/Ast3D.h
Chapter12/MyGame/Ast3DFract.cpp
Chapter12/MyGame/Ast3DFract.h
Chapter12/MyGame/AUDIOW32.DLL
Chapter12/MyGame/Bullet.cpp
Chapter12/MyGame/Bullet.h
Chapter12/MyGame/BulletFireBall.cpp
Chapter12/MyGame/BulletFireBall.h
Chapter12/MyGame/DATA/AST.PNG
Chapter12/MyGame/DATA/AST.RAW
Chapter12/MyGame/DATA/ASTR.PNG
Chapter12/MyGame/DATA/EXPLODE.WAV
Chapter12/MyGame/DATA/FIRE.WAV
Chapter12/MyGame/DATA/INTRO.XM
Chapter12/MyGame/DATA/NEWSHIP.RAW
Chapter12/MyGame/DATA/SHIP.PNG
Chapter12/MyGame/DATA/SHIP.RAW
Chapter12/MyGame/DATA/shipexplode.wav
Chapter12/MyGame/DATA/TEST.PNG
Chapter12/MyGame/DATA/TETRA.RAW
Chapter12/MyGame/DATA/TITLE.RAW
Chapter12/MyGame/Dll/AUDIOW32.DLL
Chapter12/MyGame/Dll/GLUT32.DLL
Chapter12/MyGame/Exp.cpp
Chapter12/MyGame/Exp.h
Chapter12/MyGame/Extern.h
Chapter12/MyGame/Fragment.cpp
Chapter12/MyGame/Fragment.h
Chapter12/MyGame/GameIntro.cpp
Chapter12/MyGame/GameIntro.h
Chapter12/MyGame/GameObj.cpp
Chapter12/MyGame/GameObj.h
Chapter12/MyGame/GameObjTimed.cpp
Chapter12/MyGame/GameObjTimed.h
Chapter12/MyGame/GameSection.cpp
Chapter12/MyGame/GameSection.h
Chapter12/MyGame/GameSession.cpp
Chapter12/MyGame/GameSession.h
Chapter12/MyGame/GLUT32.DLL
Chapter12/MyGame/Include/AUDIO.H
Chapter12/MyGame/Include/GL/GLPNG.H
Chapter12/MyGame/Include/GL/Glut.h
Chapter12/MyGame/Include/VCG/Point3.h
Chapter12/MyGame/Include/VCG/Sphere3.h
Chapter12/MyGame/Include/VCG/Utility.h
Chapter12/MyGame/Lib/AUDW32VC.LIB
Chapter12/MyGame/Lib/GLPNG.LIB
Chapter12/MyGame/Lib/GLUT32.LIB
Chapter12/MyGame/MainFrm.cpp
Chapter12/MyGame/MainFrm.h
Chapter12/MyGame/MyGame.aps
Chapter12/MyGame/MyGame.clw
Chapter12/MyGame/MyGame.cpp
Chapter12/MyGame/MyGame.dsp
Chapter12/MyGame/MyGame.dsw
Chapter12/MyGame/MyGame.exe
Chapter12/MyGame/MyGame.h
Chapter12/MyGame/MyGame.ncb
Chapter12/MyGame/MyGame.opt
Chapter12/MyGame/MyGame.plg
Chapter12/MyGame/MyGame.rc
Chapter12/MyGame/MyGameDoc.cpp
Chapter12/MyGame/MyGameDoc.h
Chapter12/MyGame/MyGameView.cpp
Chapter12/MyGame/MyGameView.h
Chapter12/MyGame/ReadMe.txt
Chapter12/MyGame/Release/MyGame.exe
Chapter12/MyGame/RES/MyGame.ico
Chapter12/MyGame/RES/MyGame.rc2
Chapter12/MyGame/RES/MyGameDoc.ico
Chapter12/MyGame/RES/Toolbar.bmp
Chapter12/MyGame/Resource.h
Chapter12/MyGame/Ship.cpp
Chapter12/MyGame/Ship.h
Chapter12/MyGame/Ship3D.cpp
Chapter12/MyGame/Ship3D.h
Chapter12/MyGame/Stars.cpp
Chapter12/MyGame/Stars.h
Chapter12/MyGame/StdAfx.cpp
Chapter12/MyGame/StdAfx.h
Chapter12/MyGame/Triangle.cpp
Chapter12/MyGame/Triangle.h
Chapter12/MyGame/UTILITY.CPP
Chapter12/MyGame/Utility.h
Chapter13/GAME/AMBIENT.WAV
Chapter13/GAME/audiosystem.cpp
Chapter13/GAME/audiosystem.h
Chapter13/GAME/CAMERA.CPP
Chapter13/GAME/CAMERA.H
Chapter13/GAME/ENEMY.H
Chapter13/GAME/ENGINE.CPP
Chapter13/GAME/ENGINE.H
Chapter13/GAME/ENTITY.CPP
Chapter13/GAME/ENTITY.H
Chapter13/GAME/EXPLODE.WAV
Chapter13/GAME/explosion.bmp
Chapter13/GAME/explosion.cpp
Chapter13/GAME/explosion.h
Chapter13/GAME/FONT.CPP
Chapter13/GAME/FONT.H
Chapter13/GAME/GAME.DSP
Chapter13/GAME/GAME.DSW
Chapter13/GAME/GAME.EXE
Chapter13/GAME/GAME.NCB
Chapter13/GAME/GAME.OPT
Chapter13/GAME/GAME.PLG
Chapter13/GAME/GROUND.TGA
Chapter13/GAME/GUI.CPP
Chapter13/GAME/GUI.H
Chapter13/GAME/HiResTimer.h
Chapter13/GAME/InputSystem.cpp
Chapter13/GAME/InputSystem.h
Chapter13/GAME/MD2.CPP
Chapter13/GAME/MD2.H
Chapter13/GAME/MODELS/Ogro/IGDOSH.PCX
Chapter13/GAME/MODELS/Ogro/Ogro.txt
Chapter13/GAME/MODELS/Ogro/Ogrobase.pcx
Chapter13/GAME/MODELS/Ogro/Tris.MD2
Chapter13/GAME/MODELS/Ogro/Weapon.md2
Chapter13/GAME/MODELS/Ogro/Weapon.pcx
Chapter13/GAME/MODELS/Rocket.PCX
Chapter13/GAME/MODELS/rocketair.MD2
Chapter13/GAME/MODELS/Sodf8/Abarlith.pcx
Chapter13/GAME/MODELS/Sodf8/SFOD8.TXT
Chapter13/GAME/MODELS/Sodf8/Tris.MD2
Chapter13/GAME/MODELS/Sodf8/Weapon.md2
Chapter13/GAME/MODELS/Sodf8/Weapon.PCX
Chapter13/GAME/OBJECT.H
Chapter13/GAME/oglwindow.cpp
Chapter13/GAME/oglwindow.h
Chapter13/GAME/OGRO.CPP
Chapter13/GAME/OGRO.H
Chapter13/GAME/Particles.cpp
Chapter13/GAME/Particles.h
Chapter13/GAME/PLAYER.CPP
Chapter13/GAME/PLAYER.H
Chapter13/GAME/Release/GAME.EXE
Chapter13/GAME/ROCKET.CPP
Chapter13/GAME/ROCKET.H
Chapter13/GAME/simpengine.cpp
Chapter13/GAME/simpengine.h
Chapter13/GAME/SOD.CPP
Chapter13/GAME/SOD.H
Chapter13/GAME/TERRAIN.CPP
Chapter13/GAME/TERRAIN.H
Chapter13/GAME/TEXTURE.CPP
Chapter13/GAME/TEXTURE.H
Chapter13/GAME/TREE.H
Chapter13/GAME/VECTOR.H
Chapter13/GAME/WINMAIN.CPP
Chapter13/GAME/WORLD.CPP
Chapter13/GAME/WORLD.H
Chapter13/SimpEngine/AMBIENT.WAV
Chapter13/SimpEngine/audiosystem.cpp
Chapter13/SimpEngine/audiosystem.h
Chapter13/SimpEngine/CAMERA.CPP
Chapter13/SimpEngine/CAMERA.H
Chapter13/SimpEngine/CANYON.MID
Chapter13/SimpEngine/ENGINE.CPP
Chapter13/SimpEngine/ENGINE.H
Chapter13/SimpEngine/ENTITY.CPP
Chapter13/SimpEngine/ENTITY.H
Chapter13/SimpEngine/FONT.CPP
Chapter13/SimpEngine/FONT.H
Chapter13/SimpEngine/GROUND.TGA
Chapter13/SimpEngine/HiResTimer.h
Chapter13/SimpEngine/InputSystem.cpp
Chapter13/SimpEngine/InputSystem.h
Chapter13/SimpEngine/MD2.CPP
Chapter13/SimpEngine/MD2.H
Chapter13/SimpEngine/Models/Ogro/IG
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