文件名称:Code
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- 上传时间:2012-11-16
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文件大小:544.75kb
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这是一个简单的代码是由别人,我现在与你分享,我hppe得到一些建议。我也努力发展visual C + +,我刚开始它大约一个月前。非常感谢你!
-This is a simple code writen by someone else,now,i share it with you,and i hppe to get some suggestions from you.What i am working on is also about developing visual C++,i just start it about a month ago.Thank you very much!
-This is a simple code writen by someone else,now,i share it with you,and i hppe to get some suggestions from you.What i am working on is also about developing visual C++,i just start it about a month ago.Thank you very much!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Code/
Code/Sharp3D.Math/
Code/Sharp3D.Math.Directx/
Code/Sharp3D.Math.Directx/AssemblyInfo.cs
Code/Sharp3D.Math.Directx/Convert.cs
Code/Sharp3D.Math.Directx/Sharp3D.Math.DirectX.csproj
Code/Sharp3D.Math.GDI/
Code/Sharp3D.Math.GDI/AssemblyInfo.cs
Code/Sharp3D.Math.GDI/Convert.cs
Code/Sharp3D.Math.GDI/Sharp3D.Math.GDI.csproj
Code/Sharp3D.Math/AssemblyInfo.cs
Code/Sharp3D.Math/Backup/
Code/Sharp3D.Math/Backup/AssemblyInfo.cs
Code/Sharp3D.Math/Backup/ChangeLog.txt
Code/Sharp3D.Math/Backup/Core/
Code/Sharp3D.Math/Backup/Core/ComplexD.cs
Code/Sharp3D.Math/Backup/Core/ComplexDArrayList.cs
Code/Sharp3D.Math/Backup/Core/ComplexF.cs
Code/Sharp3D.Math/Backup/Core/ComplexFArrayList.cs
Code/Sharp3D.Math/Backup/Core/DoubleArrayList.cs
Code/Sharp3D.Math/Backup/Core/FloatArrayList.cs
Code/Sharp3D.Math/Backup/Core/IDifferentiator.cs
Code/Sharp3D.Math/Backup/Core/IIntegrator.cs
Code/Sharp3D.Math/Backup/Core/IntArrayList.cs
Code/Sharp3D.Math/Backup/Core/Interval.cs
Code/Sharp3D.Math/Backup/Core/MathFunctions.cs
Code/Sharp3D.Math/Backup/Core/Matrix2D.cs
Code/Sharp3D.Math/Backup/Core/Matrix2F.cs
Code/Sharp3D.Math/Backup/Core/Matrix3D.cs
Code/Sharp3D.Math/Backup/Core/Matrix3F.cs
Code/Sharp3D.Math/Backup/Core/Matrix4D.cs
Code/Sharp3D.Math/Backup/Core/Matrix4F.cs
Code/Sharp3D.Math/Backup/Core/OneVariableFunction.cs
Code/Sharp3D.Math/Backup/Core/ParseException.cs
Code/Sharp3D.Math/Backup/Core/QuaternionD.cs
Code/Sharp3D.Math/Backup/Core/QuaternionDArrayList.cs
Code/Sharp3D.Math/Backup/Core/QuaternionF.cs
Code/Sharp3D.Math/Backup/Core/QuaternionFArrayList.cs
Code/Sharp3D.Math/Backup/Core/QuaternionNotInvertibleException.cs
Code/Sharp3D.Math/Backup/Core/Sharp3DMathException.cs
Code/Sharp3D.Math/Backup/Core/SimpsonIntegral.cs
Code/Sharp3D.Math/Backup/Core/Vector2D.cs
Code/Sharp3D.Math/Backup/Core/Vector2F.cs
Code/Sharp3D.Math/Backup/Core/Vector3D.cs
Code/Sharp3D.Math/Backup/Core/Vector3F.cs
Code/Sharp3D.Math/Backup/Core/Vector4D.cs
Code/Sharp3D.Math/Backup/Core/Vector4F.cs
Code/Sharp3D.Math/Backup/Core/VectorArrayLists.cs
Code/Sharp3D.Math/Backup/Geometry2D/
Code/Sharp3D.Math/Backup/Geometry2D/AxisAlignedBox.cs
Code/Sharp3D.Math/Backup/Geometry2D/Circle.cs
Code/Sharp3D.Math/Backup/Geometry2D/DistanceMethods.cs
Code/Sharp3D.Math/Backup/Geometry2D/OrientedBox.cs
Code/Sharp3D.Math/Backup/Geometry2D/Polygon.cs
Code/Sharp3D.Math/Backup/Geometry2D/Ray.cs
Code/Sharp3D.Math/Backup/Geometry3D/
Code/Sharp3D.Math/Backup/Geometry3D/AxisAlignedBox.cs
Code/Sharp3D.Math/Backup/Geometry3D/DistanceMethods.cs
Code/Sharp3D.Math/Backup/Geometry3D/IntersectionMethods.cs
Code/Sharp3D.Math/Backup/Geometry3D/OrientedBox.cs
Code/Sharp3D.Math/Backup/Geometry3D/Plane.cs
Code/Sharp3D.Math/Backup/Geometry3D/Polygon.cs
Code/Sharp3D.Math/Backup/Geometry3D/Ray.cs
Code/Sharp3D.Math/Backup/Geometry3D/Sphere.cs
Code/Sharp3D.Math/Backup/Geometry3D/Transformation.cs
Code/Sharp3D.Math/Backup/Geometry3D/Triangle.cs
Code/Sharp3D.Math/Backup/Random/
Code/Sharp3D.Math/Backup/Random/PerlinNoise.cs
Code/Sharp3D.Math/Backup/Random/RandGenMT.cs
Code/Sharp3D.Math/Backup/Random/RandomNumberGenerator.cs
Code/Sharp3D.Math/Backup/Sharp3D.Math.csproj
Code/Sharp3D.Math/bin/
Code/Sharp3D.Math/bin/Debug/
Code/Sharp3D.Math/ChangeLog.txt
Code/Sharp3D.Math/Core/
Code/Sharp3D.Math/Core/ComplexD.cs
Code/Sharp3D.Math/Core/ComplexDArrayList.cs
Code/Sharp3D.Math/Core/ComplexF.cs
Code/Sharp3D.Math/Core/ComplexFArrayList.cs
Code/Sharp3D.Math/Core/Copy of ComplexD.cs
Code/Sharp3D.Math/Core/Copy of ComplexF.cs
Code/Sharp3D.Math/Core/Copy of Matrix2D.cs
Code/Sharp3D.Math/Core/Copy of Matrix2F.cs
Code/Sharp3D.Math/Core/Copy of Matrix3D.cs
Code/Sharp3D.Math/Core/Copy of Matrix3F.cs
Code/Sharp3D.Math/Core/Copy of Matrix4D.cs
Code/Sharp3D.Math/Core/Copy of Matrix4F.cs
Code/Sharp3D.Math/Core/Copy of QuaternionD.cs
Code/Sharp3D.Math/Core/DoubleArrayList.cs
Code/Sharp3D.Math/Core/FloatArrayList.cs
Code/Sharp3D.Math/Core/IDifferentiator.cs
Code/Sharp3D.Math/Core/IIntegrator.cs
Code/Sharp3D.Math/Core/IntArrayList.cs
Code/Sharp3D.Math/Core/Interval.cs
Code/Sharp3D.Math/Core/MathFunctions.cs
Code/Sharp3D.Math/Core/Matrix2D.cs
Code/Sharp3D.Math/Core/Matrix2F.cs
Code/Sharp3D.Math/Core/Matrix3D.cs
Code/Sharp3D.Math/Core/Matrix3F.cs
Code/Sharp3D.Math/Core/Matrix4D.cs
Code/Sharp3D.Math/Core/Matrix4F.cs
Code/Sharp3D.Math/Core/OneVariableFunction.cs
Code/Sharp3D.Math/Core/ParseException.cs
Code/Sharp3D.Math/Core/QuaternionD.cs
Code/Sharp3D.Math/Core/QuaternionDArrayList.cs
Code/Sharp3D.Math/Core/QuaternionF.cs
Code/Sharp3D.Math/Core/QuaternionFArrayList.cs
Code/Sharp3D.Math/Core/QuaternionNotInvertibleException.cs
Code/Sharp3D.Math/Core/Sharp3DMathException.cs
Code/Sharp3D.Math/Core/SimpsonIntegral.cs
Code/Sharp3D.Math/Core/Vector2D.cs
Code/Sharp3D.Math/Core/Vector2F.cs
Code/Sharp3D.Math/Core/Vector3D.cs
Code/Sharp3D.Math/Core/Vector3F.cs
Code/Sharp3D.Math/Core/Vector4D.cs
Code/Sharp3D.Math/Core/Vector4F.cs
Code/Sharp3D.Math/Core/VectorArrayLists.cs
Code/Sharp3D.Math/Exceptions/
Code/Sharp3D.Math/Exceptions/Sharp3DMathException.cs
Code/Sharp3D.Math/Geometry2D/
Code/Sharp3D.Math/Geometry2D/AxisAlignedBox.cs
Code/Sharp3D.Math/Geometry2D/C
Code/Sharp3D.Math/
Code/Sharp3D.Math.Directx/
Code/Sharp3D.Math.Directx/AssemblyInfo.cs
Code/Sharp3D.Math.Directx/Convert.cs
Code/Sharp3D.Math.Directx/Sharp3D.Math.DirectX.csproj
Code/Sharp3D.Math.GDI/
Code/Sharp3D.Math.GDI/AssemblyInfo.cs
Code/Sharp3D.Math.GDI/Convert.cs
Code/Sharp3D.Math.GDI/Sharp3D.Math.GDI.csproj
Code/Sharp3D.Math/AssemblyInfo.cs
Code/Sharp3D.Math/Backup/
Code/Sharp3D.Math/Backup/AssemblyInfo.cs
Code/Sharp3D.Math/Backup/ChangeLog.txt
Code/Sharp3D.Math/Backup/Core/
Code/Sharp3D.Math/Backup/Core/ComplexD.cs
Code/Sharp3D.Math/Backup/Core/ComplexDArrayList.cs
Code/Sharp3D.Math/Backup/Core/ComplexF.cs
Code/Sharp3D.Math/Backup/Core/ComplexFArrayList.cs
Code/Sharp3D.Math/Backup/Core/DoubleArrayList.cs
Code/Sharp3D.Math/Backup/Core/FloatArrayList.cs
Code/Sharp3D.Math/Backup/Core/IDifferentiator.cs
Code/Sharp3D.Math/Backup/Core/IIntegrator.cs
Code/Sharp3D.Math/Backup/Core/IntArrayList.cs
Code/Sharp3D.Math/Backup/Core/Interval.cs
Code/Sharp3D.Math/Backup/Core/MathFunctions.cs
Code/Sharp3D.Math/Backup/Core/Matrix2D.cs
Code/Sharp3D.Math/Backup/Core/Matrix2F.cs
Code/Sharp3D.Math/Backup/Core/Matrix3D.cs
Code/Sharp3D.Math/Backup/Core/Matrix3F.cs
Code/Sharp3D.Math/Backup/Core/Matrix4D.cs
Code/Sharp3D.Math/Backup/Core/Matrix4F.cs
Code/Sharp3D.Math/Backup/Core/OneVariableFunction.cs
Code/Sharp3D.Math/Backup/Core/ParseException.cs
Code/Sharp3D.Math/Backup/Core/QuaternionD.cs
Code/Sharp3D.Math/Backup/Core/QuaternionDArrayList.cs
Code/Sharp3D.Math/Backup/Core/QuaternionF.cs
Code/Sharp3D.Math/Backup/Core/QuaternionFArrayList.cs
Code/Sharp3D.Math/Backup/Core/QuaternionNotInvertibleException.cs
Code/Sharp3D.Math/Backup/Core/Sharp3DMathException.cs
Code/Sharp3D.Math/Backup/Core/SimpsonIntegral.cs
Code/Sharp3D.Math/Backup/Core/Vector2D.cs
Code/Sharp3D.Math/Backup/Core/Vector2F.cs
Code/Sharp3D.Math/Backup/Core/Vector3D.cs
Code/Sharp3D.Math/Backup/Core/Vector3F.cs
Code/Sharp3D.Math/Backup/Core/Vector4D.cs
Code/Sharp3D.Math/Backup/Core/Vector4F.cs
Code/Sharp3D.Math/Backup/Core/VectorArrayLists.cs
Code/Sharp3D.Math/Backup/Geometry2D/
Code/Sharp3D.Math/Backup/Geometry2D/AxisAlignedBox.cs
Code/Sharp3D.Math/Backup/Geometry2D/Circle.cs
Code/Sharp3D.Math/Backup/Geometry2D/DistanceMethods.cs
Code/Sharp3D.Math/Backup/Geometry2D/OrientedBox.cs
Code/Sharp3D.Math/Backup/Geometry2D/Polygon.cs
Code/Sharp3D.Math/Backup/Geometry2D/Ray.cs
Code/Sharp3D.Math/Backup/Geometry3D/
Code/Sharp3D.Math/Backup/Geometry3D/AxisAlignedBox.cs
Code/Sharp3D.Math/Backup/Geometry3D/DistanceMethods.cs
Code/Sharp3D.Math/Backup/Geometry3D/IntersectionMethods.cs
Code/Sharp3D.Math/Backup/Geometry3D/OrientedBox.cs
Code/Sharp3D.Math/Backup/Geometry3D/Plane.cs
Code/Sharp3D.Math/Backup/Geometry3D/Polygon.cs
Code/Sharp3D.Math/Backup/Geometry3D/Ray.cs
Code/Sharp3D.Math/Backup/Geometry3D/Sphere.cs
Code/Sharp3D.Math/Backup/Geometry3D/Transformation.cs
Code/Sharp3D.Math/Backup/Geometry3D/Triangle.cs
Code/Sharp3D.Math/Backup/Random/
Code/Sharp3D.Math/Backup/Random/PerlinNoise.cs
Code/Sharp3D.Math/Backup/Random/RandGenMT.cs
Code/Sharp3D.Math/Backup/Random/RandomNumberGenerator.cs
Code/Sharp3D.Math/Backup/Sharp3D.Math.csproj
Code/Sharp3D.Math/bin/
Code/Sharp3D.Math/bin/Debug/
Code/Sharp3D.Math/ChangeLog.txt
Code/Sharp3D.Math/Core/
Code/Sharp3D.Math/Core/ComplexD.cs
Code/Sharp3D.Math/Core/ComplexDArrayList.cs
Code/Sharp3D.Math/Core/ComplexF.cs
Code/Sharp3D.Math/Core/ComplexFArrayList.cs
Code/Sharp3D.Math/Core/Copy of ComplexD.cs
Code/Sharp3D.Math/Core/Copy of ComplexF.cs
Code/Sharp3D.Math/Core/Copy of Matrix2D.cs
Code/Sharp3D.Math/Core/Copy of Matrix2F.cs
Code/Sharp3D.Math/Core/Copy of Matrix3D.cs
Code/Sharp3D.Math/Core/Copy of Matrix3F.cs
Code/Sharp3D.Math/Core/Copy of Matrix4D.cs
Code/Sharp3D.Math/Core/Copy of Matrix4F.cs
Code/Sharp3D.Math/Core/Copy of QuaternionD.cs
Code/Sharp3D.Math/Core/DoubleArrayList.cs
Code/Sharp3D.Math/Core/FloatArrayList.cs
Code/Sharp3D.Math/Core/IDifferentiator.cs
Code/Sharp3D.Math/Core/IIntegrator.cs
Code/Sharp3D.Math/Core/IntArrayList.cs
Code/Sharp3D.Math/Core/Interval.cs
Code/Sharp3D.Math/Core/MathFunctions.cs
Code/Sharp3D.Math/Core/Matrix2D.cs
Code/Sharp3D.Math/Core/Matrix2F.cs
Code/Sharp3D.Math/Core/Matrix3D.cs
Code/Sharp3D.Math/Core/Matrix3F.cs
Code/Sharp3D.Math/Core/Matrix4D.cs
Code/Sharp3D.Math/Core/Matrix4F.cs
Code/Sharp3D.Math/Core/OneVariableFunction.cs
Code/Sharp3D.Math/Core/ParseException.cs
Code/Sharp3D.Math/Core/QuaternionD.cs
Code/Sharp3D.Math/Core/QuaternionDArrayList.cs
Code/Sharp3D.Math/Core/QuaternionF.cs
Code/Sharp3D.Math/Core/QuaternionFArrayList.cs
Code/Sharp3D.Math/Core/QuaternionNotInvertibleException.cs
Code/Sharp3D.Math/Core/Sharp3DMathException.cs
Code/Sharp3D.Math/Core/SimpsonIntegral.cs
Code/Sharp3D.Math/Core/Vector2D.cs
Code/Sharp3D.Math/Core/Vector2F.cs
Code/Sharp3D.Math/Core/Vector3D.cs
Code/Sharp3D.Math/Core/Vector3F.cs
Code/Sharp3D.Math/Core/Vector4D.cs
Code/Sharp3D.Math/Core/Vector4F.cs
Code/Sharp3D.Math/Core/VectorArrayLists.cs
Code/Sharp3D.Math/Exceptions/
Code/Sharp3D.Math/Exceptions/Sharp3DMathException.cs
Code/Sharp3D.Math/Geometry2D/
Code/Sharp3D.Math/Geometry2D/AxisAlignedBox.cs
Code/Sharp3D.Math/Geometry2D/C
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