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文件名称:celshading

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  • 上传时间:
    2012-11-16
  • 文件大小:
    263.12kb
  • 已下载:
    0次
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  • 下载说明:
    别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容来自于网络,使用问题请自行百度

This program displays a torus rendered with "cartoon lighting". The dot product between the normal and light vector is performed in object space, and used as a lookup into a 1D texture with "sharp lighting" values. The dot product is computed manually, or using a vertex program. The back faces are then drawn in wireframe mode to create an outline.



The download for this project contains two separate versions, one using NV_vertex_program to perform the lighting calculations and one using ARB_vertex_program.





Requirements:



EXT_compiled_vertex_array

EXT_texture_edge_clamp



Required for vertex program calculations:

NV_vertex_program/ARB_vertex_program





References:



Cel-Shading by Sami "MENTAL" Hamlaoui. From www.gamedev.net





Keys:



F1  -  Take a screenshot

Escape  -  Quit



1  -  Use manual cartoon lighting calculations

2  -  Use vertex program



Up Arrow-  Increase outline width

Down Arrow-  Decrease outline width



Use the mouse to spin the object.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

Cel Shading/
Cel Shading/Cel Shading with ARB vp/
Cel Shading/Cel Shading with ARB vp/ARB_program.cpp
Cel Shading/Cel Shading with ARB vp/ARB_program.h
Cel Shading/Cel Shading with ARB vp/Cel Shading.exe
Cel Shading/Cel Shading with ARB vp/extensions/
Cel Shading/Cel Shading with ARB vp/extensions/ARB_vertex_program_extension.cpp
Cel Shading/Cel Shading with ARB vp/extensions/ARB_vertex_program_extension.h
Cel Shading/Cel Shading with ARB vp/extensions/EXT_compiled_vertex_array_extension.cpp
Cel Shading/Cel Shading with ARB vp/extensions/EXT_compiled_vertex_array_extension.h
Cel Shading/Cel Shading with ARB vp/extensions/EXT_texture_edge_clamp_extension.cpp
Cel Shading/Cel Shading with ARB vp/extensions/EXT_texture_edge_clamp_extension.h
Cel Shading/Cel Shading with ARB vp/FPS_COUNTER.cpp
Cel Shading/Cel Shading with ARB vp/FPS_COUNTER.h
Cel Shading/Cel Shading with ARB vp/LOG.cpp
Cel Shading/Cel Shading with ARB vp/LOG.h
Cel Shading/Cel Shading with ARB vp/Main.cpp
Cel Shading/Cel Shading with ARB vp/Main.h
Cel Shading/Cel Shading with ARB vp/Maths/
Cel Shading/Cel Shading with ARB vp/Maths/COLOR.cpp
Cel Shading/Cel Shading with ARB vp/Maths/COLOR.h
Cel Shading/Cel Shading with ARB vp/Maths/Maths.h
Cel Shading/Cel Shading with ARB vp/Maths/MATRIX4X4.cpp
Cel Shading/Cel Shading with ARB vp/Maths/MATRIX4X4.h
Cel Shading/Cel Shading with ARB vp/Maths/PLANE.cpp
Cel Shading/Cel Shading with ARB vp/Maths/PLANE.h
Cel Shading/Cel Shading with ARB vp/Maths/Release/
Cel Shading/Cel Shading with ARB vp/Maths/VECTOR2D.cpp
Cel Shading/Cel Shading with ARB vp/Maths/VECTOR2D.h
Cel Shading/Cel Shading with ARB vp/Maths/VECTOR3D.cpp
Cel Shading/Cel Shading with ARB vp/Maths/VECTOR3D.h
Cel Shading/Cel Shading with ARB vp/Maths/VECTOR4D.cpp
Cel Shading/Cel Shading with ARB vp/Maths/VECTOR4D.h
Cel Shading/Cel Shading with ARB vp/Project.sln
Cel Shading/Cel Shading with ARB vp/Project.vcproj
Cel Shading/Cel Shading with ARB vp/TIMER.cpp
Cel Shading/Cel Shading with ARB vp/TIMER.h
Cel Shading/Cel Shading with ARB vp/TORUS.cpp
Cel Shading/Cel Shading with ARB vp/TORUS.h
Cel Shading/Cel Shading with ARB vp/vertex program.txt
Cel Shading/Cel Shading with ARB vp/WINDOW.cpp
Cel Shading/Cel Shading with ARB vp/WINDOW.h
Cel Shading/Cel Shading with NV vp/
Cel Shading/Cel Shading with NV vp/Cel Shading.exe
Cel Shading/Cel Shading with NV vp/extensions/
Cel Shading/Cel Shading with NV vp/extensions/EXT_compiled_vertex_array_extension.cpp
Cel Shading/Cel Shading with NV vp/extensions/EXT_compiled_vertex_array_extension.h
Cel Shading/Cel Shading with NV vp/extensions/EXT_texture_edge_clamp_extension.cpp
Cel Shading/Cel Shading with NV vp/extensions/EXT_texture_edge_clamp_extension.h
Cel Shading/Cel Shading with NV vp/extensions/NV_vertex_program_extension.cpp
Cel Shading/Cel Shading with NV vp/extensions/NV_vertex_program_extension.h
Cel Shading/Cel Shading with NV vp/FPS_COUNTER.cpp
Cel Shading/Cel Shading with NV vp/FPS_COUNTER.h
Cel Shading/Cel Shading with NV vp/LOG.cpp
Cel Shading/Cel Shading with NV vp/LOG.h
Cel Shading/Cel Shading with NV vp/Main.cpp
Cel Shading/Cel Shading with NV vp/Main.h
Cel Shading/Cel Shading with NV vp/Maths/
Cel Shading/Cel Shading with NV vp/Maths/COLOR.cpp
Cel Shading/Cel Shading with NV vp/Maths/COLOR.h
Cel Shading/Cel Shading with NV vp/Maths/Maths.h
Cel Shading/Cel Shading with NV vp/Maths/MATRIX4X4.cpp
Cel Shading/Cel Shading with NV vp/Maths/MATRIX4X4.h
Cel Shading/Cel Shading with NV vp/Maths/PLANE.cpp
Cel Shading/Cel Shading with NV vp/Maths/PLANE.h
Cel Shading/Cel Shading with NV vp/Maths/Release/
Cel Shading/Cel Shading with NV vp/Maths/VECTOR2D.cpp
Cel Shading/Cel Shading with NV vp/Maths/VECTOR2D.h
Cel Shading/Cel Shading with NV vp/Maths/VECTOR3D.cpp
Cel Shading/Cel Shading with NV vp/Maths/VECTOR3D.h
Cel Shading/Cel Shading with NV vp/Maths/VECTOR4D.cpp
Cel Shading/Cel Shading with NV vp/Maths/VECTOR4D.h
Cel Shading/Cel Shading with NV vp/NV_vertex_program.cpp
Cel Shading/Cel Shading with NV vp/NV_vertex_program.h
Cel Shading/Cel Shading with NV vp/Project.sln
Cel Shading/Cel Shading with NV vp/Project.vcproj
Cel Shading/Cel Shading with NV vp/TIMER.cpp
Cel Shading/Cel Shading with NV vp/TIMER.h
Cel Shading/Cel Shading with NV vp/TORUS.cpp
Cel Shading/Cel Shading with NV vp/TORUS.h
Cel Shading/Cel Shading with NV vp/vertex program.txt
Cel Shading/Cel Shading with NV vp/WINDOW.cpp
Cel Shading/Cel Shading with NV vp/WINDOW.h
Cel Shading/License.txt
Cel Shading/Readme.txt

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