文件名称:octagon
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- 上传时间:2012-11-16
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文件大小:3.1mb
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已下载:0次
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老外弄的一个游戏引擎,有quake场景,骨骼动画,粒子特效等,效果不错。-a game engine made by Foreigner. include quake scene, skeletal animation, particle effects, the effect is good.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
octagon/The Octagon Engine/Bitmap Font/BITMAP_FONT.cpp
octagon/The Octagon Engine/Bitmap Font/BITMAP_FONT.h
octagon/The Octagon Engine/Bitset/BITSET.cpp
octagon/The Octagon Engine/Bitset/BITSET.h
octagon/The Octagon Engine/Bounding Volumes/AA_BOUNDING_BOX.cpp
octagon/The Octagon Engine/Bounding Volumes/AA_BOUNDING_BOX.h
octagon/The Octagon Engine/Bounding Volumes/Bounding Volumes.h
octagon/The Octagon Engine/Bounding Volumes/BOUNDING_SPHERE.cpp
octagon/The Octagon Engine/Bounding Volumes/BOUNDING_SPHERE.h
octagon/The Octagon Engine/Bounding Volumes/BOUNDING_VOLUME.h
octagon/The Octagon Engine/Bounding Volumes/FRUSTUM.cpp
octagon/The Octagon Engine/Bounding Volumes/FRUSTUM.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_HEADER.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_LEAF.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_LOAD_FACE.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_LOAD_TEXTURE.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_LOAD_VERTEX.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_NODE.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_PATCH.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_POLYGON_FACE.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_VISIBILITY_DATA.h
octagon/The Octagon Engine/BSP/BSP.h
octagon/The Octagon Engine/BSP/BSP_CalculateCollision.cpp
octagon/The Octagon Engine/BSP/BSP_CalculateLeaf.cpp
octagon/The Octagon Engine/BSP/BSP_CalculateVisibleFaces.cpp
octagon/The Octagon Engine/BSP/BSP_IsClusterVisible.cpp
octagon/The Octagon Engine/BSP/BSP_Load.cpp
octagon/The Octagon Engine/BSP/BSP_LoadLeafFaces.cpp
octagon/The Octagon Engine/BSP/BSP_LoadLeaves.cpp
octagon/The Octagon Engine/BSP/BSP_LoadNodes.cpp
octagon/The Octagon Engine/BSP/BSP_LoadPatches.cpp
octagon/The Octagon Engine/BSP/BSP_LoadPolygonFaces.cpp
octagon/The Octagon Engine/BSP/BSP_LoadTextures.cpp
octagon/The Octagon Engine/BSP/BSP_LoadVertices.cpp
octagon/The Octagon Engine/BSP/BSP_LoadVisibilityData.cpp
octagon/The Octagon Engine/BSP/BSP_SendPatchIndices.cpp
octagon/The Octagon Engine/BSP/BSP_SendPolygonFaceIndices.cpp
octagon/The Octagon Engine/BSP/BSP_SendShadowVolumeIndices.cpp
octagon/The Octagon Engine/BSP/BSP_TesselateBiquadraticPatch.cpp
octagon/The Octagon Engine/Camera/WALKING_CAMERA.cpp
octagon/The Octagon Engine/Camera/WALKING_CAMERA.h
octagon/The Octagon Engine/Codepaths/CODEPATH.h
octagon/The Octagon Engine/Codepaths/CODEPATH_MANAGER.h
octagon/The Octagon Engine/Codepaths/CODEPATH_MANAGER_ChangeCodepath.cpp
octagon/The Octagon Engine/Codepaths/CODEPATH_MANAGER_Init.cpp
octagon/The Octagon Engine/Codepaths/DRAWING_STATES.h
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH.h
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_Init.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_LightingPass0.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_LightingPass0NoCubeMap.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_LightingPass0WithCubeMap.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_LightingPass1.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_LightingPass1WithCubeMap.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_LightingPass2.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/pass0NoCubeMapVP.txt
octagon/The Octagon Engine/Codepaths/NV20 Codepath/pass1WithCubeMapVP.txt
octagon/The Octagon Engine/Codepaths/NV20 Codepath/pass2VP.txt
octagon/The Octagon Engine/Codepaths/R200 Codepath/pass0NoCubeMapVP.txt
octagon/The Octagon Engine/Codepaths/R200 Codepath/pass0WithCubeMapVP.txt
octagon/The Octagon Engine/Codepaths/R200 Codepath/R200_CODEPATH.h
octagon/The Octagon Engine/Codepaths/R200 Codepath/R200_CODEPATH_Init.cpp
octagon/The Octagon Engine/Codepaths/R200 Codepath/R200_CODEPATH_LightingPass0.cpp
octagon/The Octagon Engine/Codepaths/Standard Codepath/STANDARD_CODEPATH.h
octagon/The Octagon Engine/Codepaths/Standard Codepath/STANDARD_CODEPATH_Init.cpp
octagon/The Octagon Engine/Codepaths/Standard Codepath/STANDARD_CODEPATH_LightingPass0.cpp
octagon/The Octagon Engine/Codepaths/Standard Codepath/STANDARD_CODEPATH_LightingPass1.cpp
octagon/The Octagon Engine/Codepaths/Standard Codepath/STANDARD_CODEPATH_LightingPass2.cpp
octagon/The Octagon Engine/Console/CONSOLE.h
octagon/The Octagon Engine/Console/CONSOLE_Draw.cpp
octagon/The Octagon Engine/Console/CONSOLE_ExecCfg.cpp
octagon/The Octagon Engine/Console/CONSOLE_ExecuteCommand.cpp
octagon/The Octagon Engine/Console/CONSOLE_Init.cpp
octagon/The Octagon Engine/Console/CONSOLE_LINE.h
octagon/The Octagon Engine/Console/CONSOLE_LINE_AddCharacter.cpp
octagon/The Octagon Engine/Console/CONSOLE_LINE_DeleteCharacter.cpp
octagon/The Octagon Engine/Console/CONSOLE_LINE_Init.cpp
octagon/The Octagon Engine/Console/CONSOLE_LINE_Reset.cpp
octagon/The Octagon Engine/Console/CONSOLE_OutputLine.cpp
octagon/The Octagon Engine/Console/CONSOLE_SaveCfg.cpp
octagon/The Octagon Engine/Console/CONSOLE_ScrollUp.cpp
octagon/The Octagon Engine/Console/CONSOLE_Toggle.cpp
octagon/The Octagon Engine/Console/CONSOLE_Update.cpp
octagon/The Octagon Engine/Consol
octagon/The Octagon Engine/Bitmap Font/BITMAP_FONT.h
octagon/The Octagon Engine/Bitset/BITSET.cpp
octagon/The Octagon Engine/Bitset/BITSET.h
octagon/The Octagon Engine/Bounding Volumes/AA_BOUNDING_BOX.cpp
octagon/The Octagon Engine/Bounding Volumes/AA_BOUNDING_BOX.h
octagon/The Octagon Engine/Bounding Volumes/Bounding Volumes.h
octagon/The Octagon Engine/Bounding Volumes/BOUNDING_SPHERE.cpp
octagon/The Octagon Engine/Bounding Volumes/BOUNDING_SPHERE.h
octagon/The Octagon Engine/Bounding Volumes/BOUNDING_VOLUME.h
octagon/The Octagon Engine/Bounding Volumes/FRUSTUM.cpp
octagon/The Octagon Engine/Bounding Volumes/FRUSTUM.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_HEADER.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_LEAF.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_LOAD_FACE.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_LOAD_TEXTURE.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_LOAD_VERTEX.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_NODE.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_PATCH.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_POLYGON_FACE.h
octagon/The Octagon Engine/BSP/BSP Types/BSP_VISIBILITY_DATA.h
octagon/The Octagon Engine/BSP/BSP.h
octagon/The Octagon Engine/BSP/BSP_CalculateCollision.cpp
octagon/The Octagon Engine/BSP/BSP_CalculateLeaf.cpp
octagon/The Octagon Engine/BSP/BSP_CalculateVisibleFaces.cpp
octagon/The Octagon Engine/BSP/BSP_IsClusterVisible.cpp
octagon/The Octagon Engine/BSP/BSP_Load.cpp
octagon/The Octagon Engine/BSP/BSP_LoadLeafFaces.cpp
octagon/The Octagon Engine/BSP/BSP_LoadLeaves.cpp
octagon/The Octagon Engine/BSP/BSP_LoadNodes.cpp
octagon/The Octagon Engine/BSP/BSP_LoadPatches.cpp
octagon/The Octagon Engine/BSP/BSP_LoadPolygonFaces.cpp
octagon/The Octagon Engine/BSP/BSP_LoadTextures.cpp
octagon/The Octagon Engine/BSP/BSP_LoadVertices.cpp
octagon/The Octagon Engine/BSP/BSP_LoadVisibilityData.cpp
octagon/The Octagon Engine/BSP/BSP_SendPatchIndices.cpp
octagon/The Octagon Engine/BSP/BSP_SendPolygonFaceIndices.cpp
octagon/The Octagon Engine/BSP/BSP_SendShadowVolumeIndices.cpp
octagon/The Octagon Engine/BSP/BSP_TesselateBiquadraticPatch.cpp
octagon/The Octagon Engine/Camera/WALKING_CAMERA.cpp
octagon/The Octagon Engine/Camera/WALKING_CAMERA.h
octagon/The Octagon Engine/Codepaths/CODEPATH.h
octagon/The Octagon Engine/Codepaths/CODEPATH_MANAGER.h
octagon/The Octagon Engine/Codepaths/CODEPATH_MANAGER_ChangeCodepath.cpp
octagon/The Octagon Engine/Codepaths/CODEPATH_MANAGER_Init.cpp
octagon/The Octagon Engine/Codepaths/DRAWING_STATES.h
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH.h
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_Init.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_LightingPass0.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_LightingPass0NoCubeMap.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_LightingPass0WithCubeMap.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_LightingPass1.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_LightingPass1WithCubeMap.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/NV20_CODEPATH_LightingPass2.cpp
octagon/The Octagon Engine/Codepaths/NV20 Codepath/pass0NoCubeMapVP.txt
octagon/The Octagon Engine/Codepaths/NV20 Codepath/pass1WithCubeMapVP.txt
octagon/The Octagon Engine/Codepaths/NV20 Codepath/pass2VP.txt
octagon/The Octagon Engine/Codepaths/R200 Codepath/pass0NoCubeMapVP.txt
octagon/The Octagon Engine/Codepaths/R200 Codepath/pass0WithCubeMapVP.txt
octagon/The Octagon Engine/Codepaths/R200 Codepath/R200_CODEPATH.h
octagon/The Octagon Engine/Codepaths/R200 Codepath/R200_CODEPATH_Init.cpp
octagon/The Octagon Engine/Codepaths/R200 Codepath/R200_CODEPATH_LightingPass0.cpp
octagon/The Octagon Engine/Codepaths/Standard Codepath/STANDARD_CODEPATH.h
octagon/The Octagon Engine/Codepaths/Standard Codepath/STANDARD_CODEPATH_Init.cpp
octagon/The Octagon Engine/Codepaths/Standard Codepath/STANDARD_CODEPATH_LightingPass0.cpp
octagon/The Octagon Engine/Codepaths/Standard Codepath/STANDARD_CODEPATH_LightingPass1.cpp
octagon/The Octagon Engine/Codepaths/Standard Codepath/STANDARD_CODEPATH_LightingPass2.cpp
octagon/The Octagon Engine/Console/CONSOLE.h
octagon/The Octagon Engine/Console/CONSOLE_Draw.cpp
octagon/The Octagon Engine/Console/CONSOLE_ExecCfg.cpp
octagon/The Octagon Engine/Console/CONSOLE_ExecuteCommand.cpp
octagon/The Octagon Engine/Console/CONSOLE_Init.cpp
octagon/The Octagon Engine/Console/CONSOLE_LINE.h
octagon/The Octagon Engine/Console/CONSOLE_LINE_AddCharacter.cpp
octagon/The Octagon Engine/Console/CONSOLE_LINE_DeleteCharacter.cpp
octagon/The Octagon Engine/Console/CONSOLE_LINE_Init.cpp
octagon/The Octagon Engine/Console/CONSOLE_LINE_Reset.cpp
octagon/The Octagon Engine/Console/CONSOLE_OutputLine.cpp
octagon/The Octagon Engine/Console/CONSOLE_SaveCfg.cpp
octagon/The Octagon Engine/Console/CONSOLE_ScrollUp.cpp
octagon/The Octagon Engine/Console/CONSOLE_Toggle.cpp
octagon/The Octagon Engine/Console/CONSOLE_Update.cpp
octagon/The Octagon Engine/Consol
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