文件名称:DSalphaDX9
介绍说明--下载内容来自于网络,使用问题请自行百度
Deferred rendering -- draw all lights using depth, normal, and shininess textures (in specular Alpha)
DirectX9
DirectX9
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Shaders/FillMRT_PS.bin
Shaders/FillMRT_PS.txt
Shaders/FillMRT_VS.bin
Shaders/FillMRT_VS.txt
Shaders/GridPS.bin
Shaders/GridPS.txt
Shaders/LightPS.bin
Shaders/LightPS.txt
Shaders/LightPSnoaa.bin
Shaders/LightPSnoaa.txt
Shaders/LightVS.bin
Shaders/LightVS.txt
Shaders/MaskPS.bin
Shaders/MaskPS.txt
Source/DSalphaDX9.vcproj
Source/GeometryLoader.cpp
Source/GeometryLoader.h
Source/Includes.h
Source/main.cpp
Source/mathbase.h
Source/matrix.h
Source/vector.h
Textures/StainedGlass.dds
Textures/StainedGlassBump.dds
Textures/Wall.dds
Textures/WallBump.dds
DSalphaDX9.exe
room.egm
Shaders
Source
Textures
Shaders/FillMRT_PS.txt
Shaders/FillMRT_VS.bin
Shaders/FillMRT_VS.txt
Shaders/GridPS.bin
Shaders/GridPS.txt
Shaders/LightPS.bin
Shaders/LightPS.txt
Shaders/LightPSnoaa.bin
Shaders/LightPSnoaa.txt
Shaders/LightVS.bin
Shaders/LightVS.txt
Shaders/MaskPS.bin
Shaders/MaskPS.txt
Source/DSalphaDX9.vcproj
Source/GeometryLoader.cpp
Source/GeometryLoader.h
Source/Includes.h
Source/main.cpp
Source/mathbase.h
Source/matrix.h
Source/vector.h
Textures/StainedGlass.dds
Textures/StainedGlassBump.dds
Textures/Wall.dds
Textures/WallBump.dds
DSalphaDX9.exe
room.egm
Shaders
Source
Textures
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