文件名称:race3d_stu
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- 上传时间:2012-11-16
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文件大小:5.57mb
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赛车游戏基本源码2D游戏框架 游戏管理,地图读取碰撞,精灵切图画图等-race 3dC++-based 2D games using the framework of the winApi game management, map reading
(系统自动生成,下载前可以参看下载内容)
下载文件列表
race3d_stu/devil/include/IL/config.h
race3d_stu/devil/include/IL/config.h.win
race3d_stu/devil/include/IL/devil_internal_exports.h
race3d_stu/devil/include/IL/il.h
race3d_stu/devil/include/IL/ilu.h
race3d_stu/devil/include/IL/ilut.h
race3d_stu/devil/include/IL/ilut_config.h
race3d_stu/devil/include/IL/ilu_region.h
race3d_stu/devil/include/IL/il_wrap.h
race3d_stu/devil/lib/DevIL.lib
race3d_stu/devil/lib/ILU.lib
race3d_stu/devil/lib/ILUT.lib
race3d_stu/devil/lib/unicode/DevIL.dll
race3d_stu/devil/lib/unicode/DevIL.lib
race3d_stu/devil/lib/unicode/ILU.dll
race3d_stu/devil/lib/unicode/ILU.lib
race3d_stu/devil/lib/unicode/ILUT.dll
race3d_stu/devil/lib/unicode/ILUT.lib
race3d_stu/devil.dll
race3d_stu/game/gcar.cpp
race3d_stu/game/gcar.h
race3d_stu/game/gdashboard.cpp
race3d_stu/game/gdashboard.h
race3d_stu/game/ggamemap.h
race3d_stu/game/gland.cpp
race3d_stu/game/gland.h
race3d_stu/game/gminimap.cpp
race3d_stu/game/gminimap.h
race3d_stu/game/gpool.cpp
race3d_stu/game/gpool.h
race3d_stu/game/gracegame.cpp
race3d_stu/game/gracegame.h
race3d_stu/game/groad.cpp
race3d_stu/game/groad.h
race3d_stu/game/gshape.h
race3d_stu/game/gskydome.cpp
race3d_stu/game/gskydome.h
race3d_stu/game/gsound.cpp
race3d_stu/game/gsound.h
race3d_stu/game/gtree.cpp
race3d_stu/game/gtree.h
race3d_stu/game/ggamemap.cpp
race3d_stu/ikpFlac.dll
race3d_stu/ikpMP3.dll
race3d_stu/ilu.dll
race3d_stu/ilut.dll
race3d_stu/irrKlang/include/ik_ESoundEngineOptions.h
race3d_stu/irrKlang/include/ik_ESoundOutputDrivers.h
race3d_stu/irrKlang/include/ik_EStreamModes.h
race3d_stu/irrKlang/include/ik_IAudioRecorder.h
race3d_stu/irrKlang/include/ik_IAudioStream.h
race3d_stu/irrKlang/include/ik_IAudioStreamLoader.h
race3d_stu/irrKlang/include/ik_IFileFactory.h
race3d_stu/irrKlang/include/ik_IFileReader.h
race3d_stu/irrKlang/include/ik_IRefCounted.h
race3d_stu/irrKlang/include/ik_irrKlangTypes.h
race3d_stu/irrKlang/include/ik_ISound.h
race3d_stu/irrKlang/include/ik_ISoundDeviceList.h
race3d_stu/irrKlang/include/ik_ISoundEffectControl.h
race3d_stu/irrKlang/include/ik_ISoundEngine.h
race3d_stu/irrKlang/include/ik_ISoundMixedOutputReceiver.h
race3d_stu/irrKlang/include/ik_ISoundSource.h
race3d_stu/irrKlang/include/ik_ISoundStopEventReceiver.h
race3d_stu/irrKlang/include/ik_IVirtualRefCounted.h
race3d_stu/irrKlang/include/ik_SAudioStreamFormat.h
race3d_stu/irrKlang/include/ik_vec3d.h
race3d_stu/irrKlang/include/irrKlang.h
race3d_stu/irrKlang/lib/irrKlang.lib
race3d_stu/irrKlang.dll
race3d_stu/main.cpp
race3d_stu/race3d.dsp
race3d_stu/race3d.dsw
race3d_stu/race3d.ncb
race3d_stu/race3d.plg
race3d_stu/Release/gcamera.obj
race3d_stu/Release/gcar.obj
race3d_stu/Release/gdashboard.obj
race3d_stu/Release/ggamemap.obj
race3d_stu/Release/ggltools.obj
race3d_stu/Release/gland.obj
race3d_stu/Release/glight.obj
race3d_stu/Release/gmaterial.obj
race3d_stu/Release/gmath.obj
race3d_stu/Release/gmatrix3d.obj
race3d_stu/Release/gminimap.obj
race3d_stu/Release/gpoint3d.obj
race3d_stu/Release/gpool.obj
race3d_stu/Release/gracegame.obj
race3d_stu/Release/groad.obj
race3d_stu/Release/gskydome.obj
race3d_stu/Release/gsound.obj
race3d_stu/Release/gtexture2d.obj
race3d_stu/Release/gtree.obj
race3d_stu/Release/gtrimesh.obj
race3d_stu/Release/gutil.obj
race3d_stu/Release/gvector3d.obj
race3d_stu/Release/main.obj
race3d_stu/Release/race3d.exe
race3d_stu/Release/vc60.idb
race3d_stu/Release/race3d.pch
race3d_stu/res/image/about.jpg
race3d_stu/res/image/baifenhao.png
race3d_stu/res/image/baina.jpg
race3d_stu/res/image/begin.jpg
race3d_stu/res/image/birdge.png
race3d_stu/res/image/bnkjs.jpg
race3d_stu/res/image/breaking.jpg
race3d_stu/res/image/buildings.png
race3d_stu/res/image/choose.jpg
race3d_stu/res/image/close.jpg
race3d_stu/res/image/colon.png
race3d_stu/res/image/cptwo.jpg
race3d_stu/res/image/daojishi.png
race3d_stu/res/image/dashboard.png
race3d_stu/res/image/down.png
race3d_stu/res/image/drum.png
race3d_stu/res/image/eight.png
race3d_stu/res/image/feiting.jpg
race3d_stu/res/image/five.png
race3d_stu/res/image/fortunnelred.png
race3d_stu/res/image/four.png
race3d_stu/res/image/grass.jpg
race3d_stu/res/image/guanggao.jpg
race3d_stu/res/image/helpfive.jpg
race3d_stu/res/image/helpfour.jpg
race3d_stu/res/image/helpone.jpg
race3d_stu/res/image/helpseven.jpg
race3d_stu/res/image/helpsix.jpg
race3d_stu/res/image/helpthree.jpg
race3d_stu/res/image/helptwo.jpg
race3d_stu/res/image/hill_map.bmp
race3d_stu/res/image/hill_map.png
race3d_stu/res/image/history.jpg
race3d_stu/res/image/house.jpg
race3d_stu/res/image/icon.png
race3d_stu/res/image/jiaotong.jpg
race3d_stu/res/image/keyboard.jpg
race3d_stu/res/image/license_plate.jpg
race3d_stu/res/image/license_plate.png
race3d_stu/res/image/line.png
race3d_stu/res/image/load1.jpg
race3d_stu/res/image/load2.jpg
race3d_stu/res/image/load3.png
race3d_stu/res/image/load4.png
race3d_stu/res/image/m.png
race3d_stu/res/image/mainmenu.jpg
race3d_stu/res/image/minimaproad.png
race3d_stu/res/image/moutain.jpg
race3d_stu/res/image/nine.png
race3d_stu/res/image/one.png
race3d_stu/res/image/open.jpg
race3d_stu/res/image/over.jpg
race3d_stu/res/image/plain_map.bmp
race3d_stu/res/image/pl
race3d_stu/devil/include/IL/config.h.win
race3d_stu/devil/include/IL/devil_internal_exports.h
race3d_stu/devil/include/IL/il.h
race3d_stu/devil/include/IL/ilu.h
race3d_stu/devil/include/IL/ilut.h
race3d_stu/devil/include/IL/ilut_config.h
race3d_stu/devil/include/IL/ilu_region.h
race3d_stu/devil/include/IL/il_wrap.h
race3d_stu/devil/lib/DevIL.lib
race3d_stu/devil/lib/ILU.lib
race3d_stu/devil/lib/ILUT.lib
race3d_stu/devil/lib/unicode/DevIL.dll
race3d_stu/devil/lib/unicode/DevIL.lib
race3d_stu/devil/lib/unicode/ILU.dll
race3d_stu/devil/lib/unicode/ILU.lib
race3d_stu/devil/lib/unicode/ILUT.dll
race3d_stu/devil/lib/unicode/ILUT.lib
race3d_stu/devil.dll
race3d_stu/game/gcar.cpp
race3d_stu/game/gcar.h
race3d_stu/game/gdashboard.cpp
race3d_stu/game/gdashboard.h
race3d_stu/game/ggamemap.h
race3d_stu/game/gland.cpp
race3d_stu/game/gland.h
race3d_stu/game/gminimap.cpp
race3d_stu/game/gminimap.h
race3d_stu/game/gpool.cpp
race3d_stu/game/gpool.h
race3d_stu/game/gracegame.cpp
race3d_stu/game/gracegame.h
race3d_stu/game/groad.cpp
race3d_stu/game/groad.h
race3d_stu/game/gshape.h
race3d_stu/game/gskydome.cpp
race3d_stu/game/gskydome.h
race3d_stu/game/gsound.cpp
race3d_stu/game/gsound.h
race3d_stu/game/gtree.cpp
race3d_stu/game/gtree.h
race3d_stu/game/ggamemap.cpp
race3d_stu/ikpFlac.dll
race3d_stu/ikpMP3.dll
race3d_stu/ilu.dll
race3d_stu/ilut.dll
race3d_stu/irrKlang/include/ik_ESoundEngineOptions.h
race3d_stu/irrKlang/include/ik_ESoundOutputDrivers.h
race3d_stu/irrKlang/include/ik_EStreamModes.h
race3d_stu/irrKlang/include/ik_IAudioRecorder.h
race3d_stu/irrKlang/include/ik_IAudioStream.h
race3d_stu/irrKlang/include/ik_IAudioStreamLoader.h
race3d_stu/irrKlang/include/ik_IFileFactory.h
race3d_stu/irrKlang/include/ik_IFileReader.h
race3d_stu/irrKlang/include/ik_IRefCounted.h
race3d_stu/irrKlang/include/ik_irrKlangTypes.h
race3d_stu/irrKlang/include/ik_ISound.h
race3d_stu/irrKlang/include/ik_ISoundDeviceList.h
race3d_stu/irrKlang/include/ik_ISoundEffectControl.h
race3d_stu/irrKlang/include/ik_ISoundEngine.h
race3d_stu/irrKlang/include/ik_ISoundMixedOutputReceiver.h
race3d_stu/irrKlang/include/ik_ISoundSource.h
race3d_stu/irrKlang/include/ik_ISoundStopEventReceiver.h
race3d_stu/irrKlang/include/ik_IVirtualRefCounted.h
race3d_stu/irrKlang/include/ik_SAudioStreamFormat.h
race3d_stu/irrKlang/include/ik_vec3d.h
race3d_stu/irrKlang/include/irrKlang.h
race3d_stu/irrKlang/lib/irrKlang.lib
race3d_stu/irrKlang.dll
race3d_stu/main.cpp
race3d_stu/race3d.dsp
race3d_stu/race3d.dsw
race3d_stu/race3d.ncb
race3d_stu/race3d.plg
race3d_stu/Release/gcamera.obj
race3d_stu/Release/gcar.obj
race3d_stu/Release/gdashboard.obj
race3d_stu/Release/ggamemap.obj
race3d_stu/Release/ggltools.obj
race3d_stu/Release/gland.obj
race3d_stu/Release/glight.obj
race3d_stu/Release/gmaterial.obj
race3d_stu/Release/gmath.obj
race3d_stu/Release/gmatrix3d.obj
race3d_stu/Release/gminimap.obj
race3d_stu/Release/gpoint3d.obj
race3d_stu/Release/gpool.obj
race3d_stu/Release/gracegame.obj
race3d_stu/Release/groad.obj
race3d_stu/Release/gskydome.obj
race3d_stu/Release/gsound.obj
race3d_stu/Release/gtexture2d.obj
race3d_stu/Release/gtree.obj
race3d_stu/Release/gtrimesh.obj
race3d_stu/Release/gutil.obj
race3d_stu/Release/gvector3d.obj
race3d_stu/Release/main.obj
race3d_stu/Release/race3d.exe
race3d_stu/Release/vc60.idb
race3d_stu/Release/race3d.pch
race3d_stu/res/image/about.jpg
race3d_stu/res/image/baifenhao.png
race3d_stu/res/image/baina.jpg
race3d_stu/res/image/begin.jpg
race3d_stu/res/image/birdge.png
race3d_stu/res/image/bnkjs.jpg
race3d_stu/res/image/breaking.jpg
race3d_stu/res/image/buildings.png
race3d_stu/res/image/choose.jpg
race3d_stu/res/image/close.jpg
race3d_stu/res/image/colon.png
race3d_stu/res/image/cptwo.jpg
race3d_stu/res/image/daojishi.png
race3d_stu/res/image/dashboard.png
race3d_stu/res/image/down.png
race3d_stu/res/image/drum.png
race3d_stu/res/image/eight.png
race3d_stu/res/image/feiting.jpg
race3d_stu/res/image/five.png
race3d_stu/res/image/fortunnelred.png
race3d_stu/res/image/four.png
race3d_stu/res/image/grass.jpg
race3d_stu/res/image/guanggao.jpg
race3d_stu/res/image/helpfive.jpg
race3d_stu/res/image/helpfour.jpg
race3d_stu/res/image/helpone.jpg
race3d_stu/res/image/helpseven.jpg
race3d_stu/res/image/helpsix.jpg
race3d_stu/res/image/helpthree.jpg
race3d_stu/res/image/helptwo.jpg
race3d_stu/res/image/hill_map.bmp
race3d_stu/res/image/hill_map.png
race3d_stu/res/image/history.jpg
race3d_stu/res/image/house.jpg
race3d_stu/res/image/icon.png
race3d_stu/res/image/jiaotong.jpg
race3d_stu/res/image/keyboard.jpg
race3d_stu/res/image/license_plate.jpg
race3d_stu/res/image/license_plate.png
race3d_stu/res/image/line.png
race3d_stu/res/image/load1.jpg
race3d_stu/res/image/load2.jpg
race3d_stu/res/image/load3.png
race3d_stu/res/image/load4.png
race3d_stu/res/image/m.png
race3d_stu/res/image/mainmenu.jpg
race3d_stu/res/image/minimaproad.png
race3d_stu/res/image/moutain.jpg
race3d_stu/res/image/nine.png
race3d_stu/res/image/one.png
race3d_stu/res/image/open.jpg
race3d_stu/res/image/over.jpg
race3d_stu/res/image/plain_map.bmp
race3d_stu/res/image/pl
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