文件名称:Smoke
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- 上传时间:2012-11-16
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文件大小:5.83mb
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已下载:0次
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相关连接:无下载说明:别用迅雷下载,失败请重下,重下不扣分!
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基于GPU的烟雾流体模拟,模拟了复杂的刚体碰撞现象。-Smoke simulation based on GPU, simulating the collision with complex rigid body.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Smoke/Include/DXUT/Core/DXUT.h
Smoke/Include/DXUT/Core/DXUTenum.h
Smoke/Include/DXUT/Core/DXUTmisc.h
Smoke/Include/DXUT/Optional/DXUTcamera.h
Smoke/Include/DXUT/Optional/DXUTgui.h
Smoke/Include/DXUT/Optional/DXUTres.h
Smoke/Include/DXUT/Optional/DXUTsettingsDlg.h
Smoke/Include/DXUT/Optional/DXUTShapes.h
Smoke/Include/DXUT/Optional/SDKMesh.h
Smoke/Include/DXUT/Optional/SDKmesh_old.h
Smoke/Include/DXUT/Optional/SDKMisc.h
Smoke/Include/DXUT/Optional/SDKsound.h
Smoke/Include/FCollada/Copyright.txt
Smoke/Include/FCollada/FCDocument/FCDAnimated.h
Smoke/Include/FCollada/FCDocument/FCDAnimation.h
Smoke/Include/FCollada/FCDocument/FCDAnimationChannel.h
Smoke/Include/FCollada/FCDocument/FCDAnimationClip.h
Smoke/Include/FCollada/FCDocument/FCDAnimationClipTools.h
Smoke/Include/FCollada/FCDocument/FCDAnimationCurve.h
Smoke/Include/FCollada/FCDocument/FCDAnimationMultiCurve.h
Smoke/Include/FCollada/FCDocument/FCDAsset.h
Smoke/Include/FCollada/FCDocument/FCDCamera.h
Smoke/Include/FCollada/FCDocument/FCDController.h
Smoke/Include/FCollada/FCDocument/FCDControllerInstance.h
Smoke/Include/FCollada/FCDocument/FCDEffect.h
Smoke/Include/FCollada/FCDocument/FCDEffectCode.h
Smoke/Include/FCollada/FCDocument/FCDEffectParameter.h
Smoke/Include/FCollada/FCDocument/FCDEffectParameterFactory.h
Smoke/Include/FCollada/FCDocument/FCDEffectParameterList.h
Smoke/Include/FCollada/FCDocument/FCDEffectParameterSampler.h
Smoke/Include/FCollada/FCDocument/FCDEffectParameterSurface.h
Smoke/Include/FCollada/FCDocument/FCDEffectPass.h
Smoke/Include/FCollada/FCDocument/FCDEffectPassShader.h
Smoke/Include/FCollada/FCDocument/FCDEffectPassState.h
Smoke/Include/FCollada/FCDocument/FCDEffectProfile.h
Smoke/Include/FCollada/FCDocument/FCDEffectProfileFX.h
Smoke/Include/FCollada/FCDocument/FCDEffectStandard.h
Smoke/Include/FCollada/FCDocument/FCDEffectTechnique.h
Smoke/Include/FCollada/FCDocument/FCDEmitter.h
Smoke/Include/FCollada/FCDocument/FCDEmitterInstance.h
Smoke/Include/FCollada/FCDocument/FCDEmitterParticle.h
Smoke/Include/FCollada/FCDocument/FCDEntity.h
Smoke/Include/FCollada/FCDocument/FCDEntityInstance.h
Smoke/Include/FCollada/FCDocument/FCDExternalReference.h
Smoke/Include/FCollada/FCDocument/FCDExternalReferenceManager.h
Smoke/Include/FCollada/FCDocument/FCDExtra.h
Smoke/Include/FCollada/FCDocument/FCDForceDeflector.h
Smoke/Include/FCollada/FCDocument/FCDForceDrag.h
Smoke/Include/FCollada/FCDocument/FCDForceField.h
Smoke/Include/FCollada/FCDocument/FCDForceGravity.h
Smoke/Include/FCollada/FCDocument/FCDForcePBomb.h
Smoke/Include/FCollada/FCDocument/FCDForceTyped.h
Smoke/Include/FCollada/FCDocument/FCDForceWind.h
Smoke/Include/FCollada/FCDocument/FCDGeometry.h
Smoke/Include/FCollada/FCDocument/FCDGeometryInstance.h
Smoke/Include/FCollada/FCDocument/FCDGeometryMesh.h
Smoke/Include/FCollada/FCDocument/FCDGeometryNURBSSurface.h
Smoke/Include/FCollada/FCDocument/FCDGeometryPolygons.h
Smoke/Include/FCollada/FCDocument/FCDGeometryPolygonsSpecial.h
Smoke/Include/FCollada/FCDocument/FCDGeometryPolygonsTools.h
Smoke/Include/FCollada/FCDocument/FCDGeometrySource.h
Smoke/Include/FCollada/FCDocument/FCDGeometrySpline.h
Smoke/Include/FCollada/FCDocument/FCDImage.h
Smoke/Include/FCollada/FCDocument/FCDLibrary.h
Smoke/Include/FCollada/FCDocument/FCDLibrary.hpp
Smoke/Include/FCollada/FCDocument/FCDLight.h
Smoke/Include/FCollada/FCDocument/FCDMaterial.h
Smoke/Include/FCollada/FCDocument/FCDMaterialInstance.h
Smoke/Include/FCollada/FCDocument/FCDMorphController.h
Smoke/Include/FCollada/FCDocument/FCDObject.h
Smoke/Include/FCollada/FCDocument/FCDocument.h
Smoke/Include/FCollada/FCDocument/FCDocumentTools.h
Smoke/Include/FCollada/FCDocument/FCDParticleBlizzard.h
Smoke/Include/FCollada/FCDocument/FCDParticleComplex.h
Smoke/Include/FCollada/FCDocument/FCDParticlePArray.h
Smoke/Include/FCollada/FCDocument/FCDParticlePCloud.h
Smoke/Include/FCollada/FCDocument/FCDParticleSimple.h
Smoke/Include/FCollada/FCDocument/FCDParticleSnow.h
Smoke/Include/FCollada/FCDocument/FCDParticleSpray.h
Smoke/Include/FCollada/FCDocument/FCDParticleSuperSpray.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsAnalyticalGeometry.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsMaterial.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsModel.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsModelInstance.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsParameter.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsParameter.hpp
Smoke/Include/FCollada/FCDocument/FCDPhysicsParameterGeneric.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsRigidBody.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsRigidBodyInstance.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsRigidConstraint.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsRigidConstraintInstance.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsScene.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsShape.h
Smoke/Include/FCollada/FCDocument/FCDPlaceHolder.h
Smoke/Include/FCollada/FCDocument/FCDSceneNode.h
Smoke/Include/FCollada/FCDocument/FCDSceneNodeIterator.h
Smoke/Include/FCollada/FCDocument/FCDSkinController.h
Smoke/Include/FCollada/FCDocument/FCDTargetedEntity.h
Smoke/Include/FCollada/FCDocument/
Smoke/Include/DXUT/Core/DXUTenum.h
Smoke/Include/DXUT/Core/DXUTmisc.h
Smoke/Include/DXUT/Optional/DXUTcamera.h
Smoke/Include/DXUT/Optional/DXUTgui.h
Smoke/Include/DXUT/Optional/DXUTres.h
Smoke/Include/DXUT/Optional/DXUTsettingsDlg.h
Smoke/Include/DXUT/Optional/DXUTShapes.h
Smoke/Include/DXUT/Optional/SDKMesh.h
Smoke/Include/DXUT/Optional/SDKmesh_old.h
Smoke/Include/DXUT/Optional/SDKMisc.h
Smoke/Include/DXUT/Optional/SDKsound.h
Smoke/Include/FCollada/Copyright.txt
Smoke/Include/FCollada/FCDocument/FCDAnimated.h
Smoke/Include/FCollada/FCDocument/FCDAnimation.h
Smoke/Include/FCollada/FCDocument/FCDAnimationChannel.h
Smoke/Include/FCollada/FCDocument/FCDAnimationClip.h
Smoke/Include/FCollada/FCDocument/FCDAnimationClipTools.h
Smoke/Include/FCollada/FCDocument/FCDAnimationCurve.h
Smoke/Include/FCollada/FCDocument/FCDAnimationMultiCurve.h
Smoke/Include/FCollada/FCDocument/FCDAsset.h
Smoke/Include/FCollada/FCDocument/FCDCamera.h
Smoke/Include/FCollada/FCDocument/FCDController.h
Smoke/Include/FCollada/FCDocument/FCDControllerInstance.h
Smoke/Include/FCollada/FCDocument/FCDEffect.h
Smoke/Include/FCollada/FCDocument/FCDEffectCode.h
Smoke/Include/FCollada/FCDocument/FCDEffectParameter.h
Smoke/Include/FCollada/FCDocument/FCDEffectParameterFactory.h
Smoke/Include/FCollada/FCDocument/FCDEffectParameterList.h
Smoke/Include/FCollada/FCDocument/FCDEffectParameterSampler.h
Smoke/Include/FCollada/FCDocument/FCDEffectParameterSurface.h
Smoke/Include/FCollada/FCDocument/FCDEffectPass.h
Smoke/Include/FCollada/FCDocument/FCDEffectPassShader.h
Smoke/Include/FCollada/FCDocument/FCDEffectPassState.h
Smoke/Include/FCollada/FCDocument/FCDEffectProfile.h
Smoke/Include/FCollada/FCDocument/FCDEffectProfileFX.h
Smoke/Include/FCollada/FCDocument/FCDEffectStandard.h
Smoke/Include/FCollada/FCDocument/FCDEffectTechnique.h
Smoke/Include/FCollada/FCDocument/FCDEmitter.h
Smoke/Include/FCollada/FCDocument/FCDEmitterInstance.h
Smoke/Include/FCollada/FCDocument/FCDEmitterParticle.h
Smoke/Include/FCollada/FCDocument/FCDEntity.h
Smoke/Include/FCollada/FCDocument/FCDEntityInstance.h
Smoke/Include/FCollada/FCDocument/FCDExternalReference.h
Smoke/Include/FCollada/FCDocument/FCDExternalReferenceManager.h
Smoke/Include/FCollada/FCDocument/FCDExtra.h
Smoke/Include/FCollada/FCDocument/FCDForceDeflector.h
Smoke/Include/FCollada/FCDocument/FCDForceDrag.h
Smoke/Include/FCollada/FCDocument/FCDForceField.h
Smoke/Include/FCollada/FCDocument/FCDForceGravity.h
Smoke/Include/FCollada/FCDocument/FCDForcePBomb.h
Smoke/Include/FCollada/FCDocument/FCDForceTyped.h
Smoke/Include/FCollada/FCDocument/FCDForceWind.h
Smoke/Include/FCollada/FCDocument/FCDGeometry.h
Smoke/Include/FCollada/FCDocument/FCDGeometryInstance.h
Smoke/Include/FCollada/FCDocument/FCDGeometryMesh.h
Smoke/Include/FCollada/FCDocument/FCDGeometryNURBSSurface.h
Smoke/Include/FCollada/FCDocument/FCDGeometryPolygons.h
Smoke/Include/FCollada/FCDocument/FCDGeometryPolygonsSpecial.h
Smoke/Include/FCollada/FCDocument/FCDGeometryPolygonsTools.h
Smoke/Include/FCollada/FCDocument/FCDGeometrySource.h
Smoke/Include/FCollada/FCDocument/FCDGeometrySpline.h
Smoke/Include/FCollada/FCDocument/FCDImage.h
Smoke/Include/FCollada/FCDocument/FCDLibrary.h
Smoke/Include/FCollada/FCDocument/FCDLibrary.hpp
Smoke/Include/FCollada/FCDocument/FCDLight.h
Smoke/Include/FCollada/FCDocument/FCDMaterial.h
Smoke/Include/FCollada/FCDocument/FCDMaterialInstance.h
Smoke/Include/FCollada/FCDocument/FCDMorphController.h
Smoke/Include/FCollada/FCDocument/FCDObject.h
Smoke/Include/FCollada/FCDocument/FCDocument.h
Smoke/Include/FCollada/FCDocument/FCDocumentTools.h
Smoke/Include/FCollada/FCDocument/FCDParticleBlizzard.h
Smoke/Include/FCollada/FCDocument/FCDParticleComplex.h
Smoke/Include/FCollada/FCDocument/FCDParticlePArray.h
Smoke/Include/FCollada/FCDocument/FCDParticlePCloud.h
Smoke/Include/FCollada/FCDocument/FCDParticleSimple.h
Smoke/Include/FCollada/FCDocument/FCDParticleSnow.h
Smoke/Include/FCollada/FCDocument/FCDParticleSpray.h
Smoke/Include/FCollada/FCDocument/FCDParticleSuperSpray.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsAnalyticalGeometry.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsMaterial.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsModel.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsModelInstance.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsParameter.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsParameter.hpp
Smoke/Include/FCollada/FCDocument/FCDPhysicsParameterGeneric.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsRigidBody.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsRigidBodyInstance.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsRigidConstraint.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsRigidConstraintInstance.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsScene.h
Smoke/Include/FCollada/FCDocument/FCDPhysicsShape.h
Smoke/Include/FCollada/FCDocument/FCDPlaceHolder.h
Smoke/Include/FCollada/FCDocument/FCDSceneNode.h
Smoke/Include/FCollada/FCDocument/FCDSceneNodeIterator.h
Smoke/Include/FCollada/FCDocument/FCDSkinController.h
Smoke/Include/FCollada/FCDocument/FCDTargetedEntity.h
Smoke/Include/FCollada/FCDocument/
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