文件名称:Design.Patterns
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《设计模式解析(第2版)》以作者自身学习、使用模式和多年来为软件开发人员(包括面向对象技术老兵和新手)讲授模式的经验为基础撰写而成。首先概述了模式的基础知识,以及面向对象分析和设计在当代软件开发中的重要性,随后使用易懂的示例代码阐明了12个最常用的模式,包括它们的基础概念、优点、权衡取舍、实现技术以及需要避免的缺陷,使读者能够理解模式背后的基本原则和动机,理解为什么它们会这样运作。 -Design pattern resolution (2) "of their own learning, usage patterns and for software developers (including object-oriented technology veteran and novice) taught the mode of experience over the years written in the basis. First an overview of the model is based on knowledge, as well as for the importance of object analysis and design in contemporary software development, and then use the easy-to-understand sample code illustrates the 12 most commonly used mode, including their basic concepts, benefits and trade-offs technology and the need to avoid defects, so that readers can understand the pattern behind the basic principles and motives, understand why they would work this way.
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