文件名称:libzplay-2.02-sdk
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- 上传时间:2012-11-16
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文件大小:3.61mb
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已下载:0次
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介绍说明--下载内容来自于网络,使用问题请自行百度
该库集成了所有支持格式(mp3, mp2, mp1, ogg, flac, ac3, aac, oga, wav and pcm )的编码解码器。库本身是由WINAPI编写,你无须额外的库,也不需要MFC / .NET的支持,只能在Windows下运行。
库直接对声卡播放音乐,简单容易。仅仅3行代码(创建类,打开文件,开始播放),你就可以播放音乐。
使用所支持的编码器,你也同样可以直接从声卡上录制声音(microphone, line-in, CD, ...)和把录制的声音保存到磁盘。
简单,简单,再简单。。。。。。在你的应用程序中只需3行代码便可播放和录制声音。-The library integrates all supported formats (mp3, mp2, mp1, ogg, flac, ac3, aac, oga, wav and pcm is) coding decoder. The library itself is written by WINAPI, you do not need additional libraries do not need the MFC/NET support, can only run under Windows.
Library directly on the sound card to play music, is simple and easy. Just three lines of code (create a class, open the file to start playing), you can play music.
Support by using the encoder, you can also directly from the sound card to record sound (microphone, line-in, CDs, ...) and the recorded sound is saved to disk.
Simple, simple, and could not be easier. . . . . . Only three lines of code in your application you can play and record sound.
库直接对声卡播放音乐,简单容易。仅仅3行代码(创建类,打开文件,开始播放),你就可以播放音乐。
使用所支持的编码器,你也同样可以直接从声卡上录制声音(microphone, line-in, CD, ...)和把录制的声音保存到磁盘。
简单,简单,再简单。。。。。。在你的应用程序中只需3行代码便可播放和录制声音。-The library integrates all supported formats (mp3, mp2, mp1, ogg, flac, ac3, aac, oga, wav and pcm is) coding decoder. The library itself is written by WINAPI, you do not need additional libraries do not need the MFC/NET support, can only run under Windows.
Library directly on the sound card to play music, is simple and easy. Just three lines of code (create a class, open the file to start playing), you can play music.
Support by using the encoder, you can also directly from the sound card to record sound (microphone, line-in, CDs, ...) and the recorded sound is saved to disk.
Simple, simple, and could not be easier. . . . . . Only three lines of code in your application you can play and record sound.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/app.config
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Form1.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Form1.Designer.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Form1.resx
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/libZPlay player.csproj
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/libZPlay player.csproj.user
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/libZPlay player.sln
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/libZPlay player.suo
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/libZPlay.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/libzplay.ico
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/Application.Designer.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/Application.myapp
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/AssemblyInfo.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/Resources.Designer.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/Resources.resx
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/Settings.Designer.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/Settings.settings
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/example1.csproj
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/example1.csproj.user
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/example1.sln
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/example1.suo
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/libZPlay.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/Program.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/Properties/AssemblyInfo.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/install.txt
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/libZPlay.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/decode_to_aac.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/decode_to_flac.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/decode_to_mp3.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/decode_to_ogg.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/decode_to_wave.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/display_fft.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/display_id3.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/dynamic_stream.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/echo.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/equalizer.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/example.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/example1.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/example2.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/gapless_playing.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/play_file.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/record_to_mp3.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/record_to_ogg.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/reverse_playing.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/test_code.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/example1.exe
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/example1.ilk
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/example1.obj
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/example1.pch
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/example1.pdb
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/libzplay.dll
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/vc60.idb
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/vc60.pdb
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.dsp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.dsw
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.ncb
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.opt
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.plg
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.sln
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.suo
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.vcproj
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.vcproj.ANGEL.Angel.user
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Output-Build.txt
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example2/example1.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example2/Makefile.bcc
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example2/Readme.txt
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example3/example1.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example3/libzplay.dev
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example3/libzplay.layout
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example3/Makefile.win
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example3/Readme.txt
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/install.txt
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/libzplay.a
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/libzplay.def
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/libzplay.h
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/libzplay.lib
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/libzplay_borland.lib
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/mingw.def
libzplay-2.02-sdk/libzplay-2.02-sdk/ChangeLog.txt
libzplay-2.02
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Form1.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Form1.Designer.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Form1.resx
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/libZPlay player.csproj
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/libZPlay player.csproj.user
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/libZPlay player.sln
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/libZPlay player.suo
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/libZPlay.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/libzplay.ico
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/Application.Designer.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/Application.myapp
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/AssemblyInfo.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/Resources.Designer.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/Resources.resx
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/Settings.Designer.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example/Properties/Settings.settings
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/example1.csproj
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/example1.csproj.user
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/example1.sln
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/example1.suo
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/libZPlay.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/Program.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/example1/Properties/AssemblyInfo.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/install.txt
libzplay-2.02-sdk/libzplay-2.02-sdk/C#/libZPlay.cs
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/decode_to_aac.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/decode_to_flac.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/decode_to_mp3.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/decode_to_ogg.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/decode_to_wave.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/display_fft.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/display_id3.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/dynamic_stream.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/echo.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/equalizer.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/example.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/example1.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/example2.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/gapless_playing.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/play_file.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/record_to_mp3.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/record_to_ogg.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/reverse_playing.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example/test_code.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/example1.exe
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/example1.ilk
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/example1.obj
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/example1.pch
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/example1.pdb
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/libzplay.dll
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/vc60.idb
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Debug/vc60.pdb
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.dsp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.dsw
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.ncb
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.opt
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.plg
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.sln
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.suo
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.vcproj
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/example1.vcproj.ANGEL.Angel.user
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example1/Output-Build.txt
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example2/example1.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example2/Makefile.bcc
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example2/Readme.txt
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example3/example1.cpp
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example3/libzplay.dev
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example3/libzplay.layout
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example3/Makefile.win
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/example3/Readme.txt
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/install.txt
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/libzplay.a
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/libzplay.def
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/libzplay.h
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/libzplay.lib
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/libzplay_borland.lib
libzplay-2.02-sdk/libzplay-2.02-sdk/C++/mingw.def
libzplay-2.02-sdk/libzplay-2.02-sdk/ChangeLog.txt
libzplay-2.02
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