文件名称:rtotex
-
所属分类:
- 标签属性:
- 上传时间:2008-10-13
-
文件大小:124.62kb
-
已下载:0次
-
提 供 者:
-
相关连接:无下载说明:别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容来自于网络,使用问题请自行百度
It is a simple project which creates a render-to-texture-enabled pbuffer, and a texture object related to it. When rendering, the pbuffer is made the current context, and two wire tori are rendered into it. The window is then made current, and the pbuffer is used to texture a single rectangle. The camera can be moved around this rectangle.-It is a simple project which creates a rende r-to-texture-enabled pbuffer. and a texture object related to it. When renderi Vi, the pbuffer is made the current context. and two wire tori are rendered into it. The windo w is then made current, and the pbuffer is used to texture a single recta ngle. The camera can be moved around this rectan Le.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Render to texture/
Render to texture/Decal.bmp
Render to texture/extensions/
Render to texture/extensions/EXT_texture_filter_anisotropic_extension.cpp
Render to texture/extensions/EXT_texture_filter_anisotropic_extension.h
Render to texture/extensions/SGIS_generate_mipmap_extension.cpp
Render to texture/extensions/SGIS_generate_mipmap_extension.h
Render to texture/extensions/WGL_ARB_extensions_string_extension.cpp
Render to texture/extensions/WGL_ARB_extensions_string_extension.h
Render to texture/extensions/WGL_ARB_pbuffer_extension.cpp
Render to texture/extensions/WGL_ARB_pbuffer_extension.h
Render to texture/extensions/WGL_ARB_pixel_format_extension.cpp
Render to texture/extensions/WGL_ARB_pixel_format_extension.h
Render to texture/extensions/WGL_ARB_render_texture_extension.cpp
Render to texture/extensions/WGL_ARB_render_texture_extension.h
Render to texture/FPS_COUNTER.cpp
Render to texture/FPS_COUNTER.h
Render to texture/IMAGE.cpp
Render to texture/IMAGE.h
Render to texture/INTERACTOR.cpp
Render to texture/INTERACTOR.h
Render to texture/License.txt
Render to texture/LOG.cpp
Render to texture/LOG.h
Render to texture/Main.cpp
Render to texture/Main.h
Render to texture/Maths/
Render to texture/Maths/COLOR.cpp
Render to texture/Maths/COLOR.h
Render to texture/Maths/Maths.h
Render to texture/Maths/MATRIX4X4.cpp
Render to texture/Maths/MATRIX4X4.h
Render to texture/Maths/PLANE.cpp
Render to texture/Maths/PLANE.h
Render to texture/Maths/Release/
Render to texture/Maths/VECTOR2D.cpp
Render to texture/Maths/VECTOR2D.h
Render to texture/Maths/VECTOR3D.cpp
Render to texture/Maths/VECTOR3D.h
Render to texture/Maths/VECTOR4D.cpp
Render to texture/Maths/VECTOR4D.h
Render to texture/PBUFFER.cpp
Render to texture/PBUFFER.h
Render to texture/Project.sln
Render to texture/Project.vcproj
Render to texture/Readme.txt
Render to texture/Render To Texture.exe
Render to texture/TIMER.cpp
Render to texture/TIMER.h
Render to texture/WINDOW.cpp
Render to texture/WINDOW.h
Render to texture/Decal.bmp
Render to texture/extensions/
Render to texture/extensions/EXT_texture_filter_anisotropic_extension.cpp
Render to texture/extensions/EXT_texture_filter_anisotropic_extension.h
Render to texture/extensions/SGIS_generate_mipmap_extension.cpp
Render to texture/extensions/SGIS_generate_mipmap_extension.h
Render to texture/extensions/WGL_ARB_extensions_string_extension.cpp
Render to texture/extensions/WGL_ARB_extensions_string_extension.h
Render to texture/extensions/WGL_ARB_pbuffer_extension.cpp
Render to texture/extensions/WGL_ARB_pbuffer_extension.h
Render to texture/extensions/WGL_ARB_pixel_format_extension.cpp
Render to texture/extensions/WGL_ARB_pixel_format_extension.h
Render to texture/extensions/WGL_ARB_render_texture_extension.cpp
Render to texture/extensions/WGL_ARB_render_texture_extension.h
Render to texture/FPS_COUNTER.cpp
Render to texture/FPS_COUNTER.h
Render to texture/IMAGE.cpp
Render to texture/IMAGE.h
Render to texture/INTERACTOR.cpp
Render to texture/INTERACTOR.h
Render to texture/License.txt
Render to texture/LOG.cpp
Render to texture/LOG.h
Render to texture/Main.cpp
Render to texture/Main.h
Render to texture/Maths/
Render to texture/Maths/COLOR.cpp
Render to texture/Maths/COLOR.h
Render to texture/Maths/Maths.h
Render to texture/Maths/MATRIX4X4.cpp
Render to texture/Maths/MATRIX4X4.h
Render to texture/Maths/PLANE.cpp
Render to texture/Maths/PLANE.h
Render to texture/Maths/Release/
Render to texture/Maths/VECTOR2D.cpp
Render to texture/Maths/VECTOR2D.h
Render to texture/Maths/VECTOR3D.cpp
Render to texture/Maths/VECTOR3D.h
Render to texture/Maths/VECTOR4D.cpp
Render to texture/Maths/VECTOR4D.h
Render to texture/PBUFFER.cpp
Render to texture/PBUFFER.h
Render to texture/Project.sln
Render to texture/Project.vcproj
Render to texture/Readme.txt
Render to texture/Render To Texture.exe
Render to texture/TIMER.cpp
Render to texture/TIMER.h
Render to texture/WINDOW.cpp
Render to texture/WINDOW.h
本网站为编程资源及源代码搜集、介绍的搜索网站,版权归原作者所有! 粤ICP备11031372号
1999-2046 搜珍网 All Rights Reserved.