文件名称:Game
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- 上传时间:2012-11-16
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文件大小:564.19kb
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已下载:0次
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为了更深入地理解TCP协议的具体应用编程技巧,本设计使用功能强大的VS2008开发工具和C#开发语言,开发出一个拥有自己特色的五子棋程序,其中VS2008是一个能开放代码的开发工具,基本C#的扩展平台。就该五子棋程序来讲,它只是一个框架和一组服务,用于通过插件,组件,控件构建开发环境。
对于游戏,要求能够达到以下功能:
程序要求以C#语言编写,形式为桌面程序。程序包括服务器端和客户端两部分,网络通信编程使用基于TCP协议的Socket实现。
可以实现多人同时对战。
可以随意设置房间数,玩家可以看见每个房间的忙闲状态。
开始走棋的顺序为白先黑后。玩家只能交替走棋,不能连续走棋。其它规则遵从五子棋游戏规则。
玩家可以设置每步走棋的时间限制,在规定的时间内还未落子者就判定输棋。
程序可以自动判定玩家的输赢。
-In order to further understand the TCP protocol specific application programming skills, this design using powerful VS2008 development tools and c# development language, develop an own characteristics of renju procedures, such VS2008 is one can open code development tools, basic the c# expanded platform. The program will tell renju, it is just a frame and a set of service, for through the plugin, components, the construction control development environment.
For the game, the requirement to reach the following functions:
Ø procedures required to write c#, form for desktop program. Programs include the server and the client two parts, network communication programming based on TCP protocol used the Socket realized.
Ø can realize people and against.
Ø can freely set room number, players can see each room busy idle state.
Ø began to turn order for white first after dark. Players can only alternate turn and can t continuous playing chess. Other renju rules t
对于游戏,要求能够达到以下功能:
程序要求以C#语言编写,形式为桌面程序。程序包括服务器端和客户端两部分,网络通信编程使用基于TCP协议的Socket实现。
可以实现多人同时对战。
可以随意设置房间数,玩家可以看见每个房间的忙闲状态。
开始走棋的顺序为白先黑后。玩家只能交替走棋,不能连续走棋。其它规则遵从五子棋游戏规则。
玩家可以设置每步走棋的时间限制,在规定的时间内还未落子者就判定输棋。
程序可以自动判定玩家的输赢。
-In order to further understand the TCP protocol specific application programming skills, this design using powerful VS2008 development tools and c# development language, develop an own characteristics of renju procedures, such VS2008 is one can open code development tools, basic the c# expanded platform. The program will tell renju, it is just a frame and a set of service, for through the plugin, components, the construction control development environment.
For the game, the requirement to reach the following functions:
Ø procedures required to write c#, form for desktop program. Programs include the server and the client two parts, network communication programming based on TCP protocol used the Socket realized.
Ø can realize people and against.
Ø can freely set room number, players can see each room busy idle state.
Ø began to turn order for white first after dark. Players can only alternate turn and can t continuous playing chess. Other renju rules t
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下载文件列表
Game/GameClient/GameClient/bin/Debug/black.gif
Game/GameClient/GameClient/bin/Debug/GameClient.exe
Game/GameClient/GameClient/bin/Debug/GameClient.pdb
Game/GameClient/GameClient/bin/Debug/GameClient.vshost.exe
Game/GameClient/GameClient/bin/Debug/GameClient.vshost.exe.manifest
Game/GameClient/GameClient/bin/Debug/Resources/black.gif
Game/GameClient/GameClient/bin/Debug/Resources/Thumbs.db
Game/GameClient/GameClient/bin/Debug/Resources/white.gif
Game/GameClient/GameClient/bin/Debug/white.gif
Game/GameClient/GameClient/ClassDiagram1.cd
Game/GameClient/GameClient/DotColor.cs
Game/GameClient/GameClient/Form1.cs
Game/GameClient/GameClient/Form1.Designer.cs
Game/GameClient/GameClient/FormPlaying.cs
Game/GameClient/GameClient/FormPlaying.designer.cs
Game/GameClient/GameClient/FormPlaying.resx
Game/GameClient/GameClient/FormRoom.cs
Game/GameClient/GameClient/FormRoom.designer.cs
Game/GameClient/GameClient/FormRoom.resx
Game/GameClient/GameClient/GameClient.csproj
Game/GameClient/GameClient/obj/Debug/GameClient.csproj.FileListAbsolute.txt
Game/GameClient/GameClient/obj/Debug/GameClient.csproj.GenerateResource.Cache
Game/GameClient/GameClient/obj/Debug/GameClient.exe
Game/GameClient/GameClient/obj/Debug/GameClient.FormPlaying.resources
Game/GameClient/GameClient/obj/Debug/GameClient.FormRoom.resources
Game/GameClient/GameClient/obj/Debug/GameClient.pdb
Game/GameClient/GameClient/obj/Debug/GameClient.Properties.Resources.resources
Game/GameClient/GameClient/obj/Debug/TempPE/Properties.Resources.Designer.cs.dll
Game/GameClient/GameClient/obj/GameClient.csproj.FileList.txt
Game/GameClient/GameClient/obj/GameClient.csproj.FileListAbsolute.txt
Game/GameClient/GameClient/Program.cs
Game/GameClient/GameClient/Properties/AssemblyInfo.cs
Game/GameClient/GameClient/Properties/Resources.Designer.cs
Game/GameClient/GameClient/Properties/Resources.resx
Game/GameClient/GameClient/Properties/Settings.Designer.cs
Game/GameClient/GameClient/Properties/Settings.settings
Game/GameClient/GameClient/Resources/black.gif
Game/GameClient/GameClient/Resources/grid.gif
Game/GameClient/GameClient/Resources/Thumbs.db
Game/GameClient/GameClient/Resources/white.gif
Game/GameClient/GameClient/Service.cs
Game/GameClient/GameClient.sln
Game/GameClient/GameClient.suo
Game/GameServer/GameServer/bin/Debug/GameServer.exe
Game/GameServer/GameServer/bin/Debug/GameServer.pdb
Game/GameServer/GameServer/bin/Debug/GameServer.vshost.exe
Game/GameServer/GameServer/bin/Debug/GameServer.vshost.exe.manifest
Game/GameServer/GameServer/FormServer.cs
Game/GameServer/GameServer/FormServer.designer.cs
Game/GameServer/GameServer/FormServer.resx
Game/GameServer/GameServer/GameServer.csproj
Game/GameServer/GameServer/GameTable.cs
Game/GameServer/GameServer/obj/Debug/GameServer.csproj.FileListAbsolute.txt
Game/GameServer/GameServer/obj/Debug/GameServer.csproj.GenerateResource.Cache
Game/GameServer/GameServer/obj/Debug/GameServer.exe
Game/GameServer/GameServer/obj/Debug/GameServer.FormServer.resources
Game/GameServer/GameServer/obj/Debug/GameServer.pdb
Game/GameServer/GameServer/obj/Debug/GameServer.Properties.Resources.resources
Game/GameServer/GameServer/obj/Debug/TempPE/Properties.Resources.Designer.cs.dll
Game/GameServer/GameServer/obj/GameServer.csproj.FileList.txt
Game/GameServer/GameServer/obj/GameServer.csproj.FileListAbsolute.txt
Game/GameServer/GameServer/Player.cs
Game/GameServer/GameServer/Program.cs
Game/GameServer/GameServer/Properties/AssemblyInfo.cs
Game/GameServer/GameServer/Properties/Resources.Designer.cs
Game/GameServer/GameServer/Properties/Resources.resx
Game/GameServer/GameServer/Properties/Settings.Designer.cs
Game/GameServer/GameServer/Properties/Settings.settings
Game/GameServer/GameServer/Service.cs
Game/GameServer/GameServer/User.cs
Game/GameServer/GameServer.sln
Game/GameServer/GameServer.suo
Game/GameClient/GameClient/bin/Debug/Resources
Game/GameClient/GameClient/obj/Debug/Refactor
Game/GameClient/GameClient/obj/Debug/TempPE
Game/GameServer/GameServer/obj/Debug/Refactor
Game/GameServer/GameServer/obj/Debug/TempPE
Game/GameClient/GameClient/bin/Debug
Game/GameClient/GameClient/obj/Debug
Game/GameServer/GameServer/bin/Debug
Game/GameServer/GameServer/obj/Debug
Game/GameClient/GameClient/bin
Game/GameClient/GameClient/obj
Game/GameClient/GameClient/Properties
Game/GameClient/GameClient/Resources
Game/GameServer/GameServer/bin
Game/GameServer/GameServer/obj
Game/GameServer/GameServer/Properties
Game/GameClient/GameClient
Game/GameServer/GameServer
Game/GameClient
Game/GameServer
Game
Game/GameClient/GameClient/bin/Debug/GameClient.exe
Game/GameClient/GameClient/bin/Debug/GameClient.pdb
Game/GameClient/GameClient/bin/Debug/GameClient.vshost.exe
Game/GameClient/GameClient/bin/Debug/GameClient.vshost.exe.manifest
Game/GameClient/GameClient/bin/Debug/Resources/black.gif
Game/GameClient/GameClient/bin/Debug/Resources/Thumbs.db
Game/GameClient/GameClient/bin/Debug/Resources/white.gif
Game/GameClient/GameClient/bin/Debug/white.gif
Game/GameClient/GameClient/ClassDiagram1.cd
Game/GameClient/GameClient/DotColor.cs
Game/GameClient/GameClient/Form1.cs
Game/GameClient/GameClient/Form1.Designer.cs
Game/GameClient/GameClient/FormPlaying.cs
Game/GameClient/GameClient/FormPlaying.designer.cs
Game/GameClient/GameClient/FormPlaying.resx
Game/GameClient/GameClient/FormRoom.cs
Game/GameClient/GameClient/FormRoom.designer.cs
Game/GameClient/GameClient/FormRoom.resx
Game/GameClient/GameClient/GameClient.csproj
Game/GameClient/GameClient/obj/Debug/GameClient.csproj.FileListAbsolute.txt
Game/GameClient/GameClient/obj/Debug/GameClient.csproj.GenerateResource.Cache
Game/GameClient/GameClient/obj/Debug/GameClient.exe
Game/GameClient/GameClient/obj/Debug/GameClient.FormPlaying.resources
Game/GameClient/GameClient/obj/Debug/GameClient.FormRoom.resources
Game/GameClient/GameClient/obj/Debug/GameClient.pdb
Game/GameClient/GameClient/obj/Debug/GameClient.Properties.Resources.resources
Game/GameClient/GameClient/obj/Debug/TempPE/Properties.Resources.Designer.cs.dll
Game/GameClient/GameClient/obj/GameClient.csproj.FileList.txt
Game/GameClient/GameClient/obj/GameClient.csproj.FileListAbsolute.txt
Game/GameClient/GameClient/Program.cs
Game/GameClient/GameClient/Properties/AssemblyInfo.cs
Game/GameClient/GameClient/Properties/Resources.Designer.cs
Game/GameClient/GameClient/Properties/Resources.resx
Game/GameClient/GameClient/Properties/Settings.Designer.cs
Game/GameClient/GameClient/Properties/Settings.settings
Game/GameClient/GameClient/Resources/black.gif
Game/GameClient/GameClient/Resources/grid.gif
Game/GameClient/GameClient/Resources/Thumbs.db
Game/GameClient/GameClient/Resources/white.gif
Game/GameClient/GameClient/Service.cs
Game/GameClient/GameClient.sln
Game/GameClient/GameClient.suo
Game/GameServer/GameServer/bin/Debug/GameServer.exe
Game/GameServer/GameServer/bin/Debug/GameServer.pdb
Game/GameServer/GameServer/bin/Debug/GameServer.vshost.exe
Game/GameServer/GameServer/bin/Debug/GameServer.vshost.exe.manifest
Game/GameServer/GameServer/FormServer.cs
Game/GameServer/GameServer/FormServer.designer.cs
Game/GameServer/GameServer/FormServer.resx
Game/GameServer/GameServer/GameServer.csproj
Game/GameServer/GameServer/GameTable.cs
Game/GameServer/GameServer/obj/Debug/GameServer.csproj.FileListAbsolute.txt
Game/GameServer/GameServer/obj/Debug/GameServer.csproj.GenerateResource.Cache
Game/GameServer/GameServer/obj/Debug/GameServer.exe
Game/GameServer/GameServer/obj/Debug/GameServer.FormServer.resources
Game/GameServer/GameServer/obj/Debug/GameServer.pdb
Game/GameServer/GameServer/obj/Debug/GameServer.Properties.Resources.resources
Game/GameServer/GameServer/obj/Debug/TempPE/Properties.Resources.Designer.cs.dll
Game/GameServer/GameServer/obj/GameServer.csproj.FileList.txt
Game/GameServer/GameServer/obj/GameServer.csproj.FileListAbsolute.txt
Game/GameServer/GameServer/Player.cs
Game/GameServer/GameServer/Program.cs
Game/GameServer/GameServer/Properties/AssemblyInfo.cs
Game/GameServer/GameServer/Properties/Resources.Designer.cs
Game/GameServer/GameServer/Properties/Resources.resx
Game/GameServer/GameServer/Properties/Settings.Designer.cs
Game/GameServer/GameServer/Properties/Settings.settings
Game/GameServer/GameServer/Service.cs
Game/GameServer/GameServer/User.cs
Game/GameServer/GameServer.sln
Game/GameServer/GameServer.suo
Game/GameClient/GameClient/bin/Debug/Resources
Game/GameClient/GameClient/obj/Debug/Refactor
Game/GameClient/GameClient/obj/Debug/TempPE
Game/GameServer/GameServer/obj/Debug/Refactor
Game/GameServer/GameServer/obj/Debug/TempPE
Game/GameClient/GameClient/bin/Debug
Game/GameClient/GameClient/obj/Debug
Game/GameServer/GameServer/bin/Debug
Game/GameServer/GameServer/obj/Debug
Game/GameClient/GameClient/bin
Game/GameClient/GameClient/obj
Game/GameClient/GameClient/Properties
Game/GameClient/GameClient/Resources
Game/GameServer/GameServer/bin
Game/GameServer/GameServer/obj
Game/GameServer/GameServer/Properties
Game/GameClient/GameClient
Game/GameServer/GameServer
Game/GameClient
Game/GameServer
Game
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