文件名称:64426733
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- 上传时间:2012-11-16
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文件大小:133.85kb
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《坦克大战》的前身是1980年在8位MSX机上发行的《坦克营》(Tank Battalion)。游戏支持2名玩家同时进行战斗,并附加有任务编辑器,可以任意创建关卡。每关需要在复杂的地形上摧毁20辆敌人坦克车辆才能通过,如果玩家的坦克被摧毁多次或己方基地被毁即算任务失败。-The predecessor of the " Battle" 1980 issued on 8 MSX machine " Tank Battalion" (the Tank Battalion). The game supports two players at the same time to fight, and additional task editor can be created barriers. Each level in complex terrain destroyed 20 enemy tanks and vehicles to pass, if the player tanks were destroyed many times, or the destruction of one' s own base that is considered the mission failed.
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下载文件列表
64426733/
64426733/BattleCity.aps
64426733/BattleCity.clw
64426733/BattleCity.dsp
64426733/BattleCity.dsw
64426733/BattleCity.ncb
64426733/BattleCity.opt
64426733/BattleCity.plg
64426733/BattleCity.rc
64426733/Debug/
64426733/Game.cpp
64426733/Game.h
64426733/graphics/
64426733/graphics/bonus.bmp
64426733/graphics/bore.bmp
64426733/graphics/bullet.bmp
64426733/graphics/enemy.bmp
64426733/graphics/explode1.bmp
64426733/graphics/explode2.bmp
64426733/graphics/flag.bmp
64426733/graphics/gameover.bmp
64426733/graphics/misc.bmp
64426733/graphics/num.bmp
64426733/graphics/player1.bmp
64426733/graphics/player2.bmp
64426733/graphics/shield.bmp
64426733/graphics/splash.bmp
64426733/graphics/tile.bmp
64426733/icon1.ico
64426733/Input.cpp
64426733/Input.h
64426733/map/
64426733/map/level1.map
64426733/map/level10.map
64426733/map/level11.map
64426733/map/level12.map
64426733/map/level13.map
64426733/map/level14.map
64426733/map/level15.map
64426733/map/level16.map
64426733/map/level17.map
64426733/map/level18.map
64426733/map/level19.map
64426733/map/level2.map
64426733/map/level20.map
64426733/map/level3.map
64426733/map/level4.map
64426733/map/level5.map
64426733/map/level6.map
64426733/map/level7.map
64426733/map/level8.map
64426733/map/level9.map
64426733/Plane.cpp
64426733/Plane.h
64426733/Release/
64426733/res/
64426733/resource.h
64426733/res/MapEdit.ico
64426733/res/tank.ico
64426733/sound/
64426733/Sound.cpp
64426733/Sound.h
64426733/sound/Bang.wav
64426733/sound/Fanfare.wav
64426733/sound/Gunfire.wav
64426733/sound/hit.wav
64426733/sound/Peow.wav
64426733/Sprite.cpp
64426733/Sprite.h
64426733/Tank.mdl
64426733/wavread.cpp
64426733/wavread.h
64426733/zhcode_readme.txt
64426733/BattleCity.aps
64426733/BattleCity.clw
64426733/BattleCity.dsp
64426733/BattleCity.dsw
64426733/BattleCity.ncb
64426733/BattleCity.opt
64426733/BattleCity.plg
64426733/BattleCity.rc
64426733/Debug/
64426733/Game.cpp
64426733/Game.h
64426733/graphics/
64426733/graphics/bonus.bmp
64426733/graphics/bore.bmp
64426733/graphics/bullet.bmp
64426733/graphics/enemy.bmp
64426733/graphics/explode1.bmp
64426733/graphics/explode2.bmp
64426733/graphics/flag.bmp
64426733/graphics/gameover.bmp
64426733/graphics/misc.bmp
64426733/graphics/num.bmp
64426733/graphics/player1.bmp
64426733/graphics/player2.bmp
64426733/graphics/shield.bmp
64426733/graphics/splash.bmp
64426733/graphics/tile.bmp
64426733/icon1.ico
64426733/Input.cpp
64426733/Input.h
64426733/map/
64426733/map/level1.map
64426733/map/level10.map
64426733/map/level11.map
64426733/map/level12.map
64426733/map/level13.map
64426733/map/level14.map
64426733/map/level15.map
64426733/map/level16.map
64426733/map/level17.map
64426733/map/level18.map
64426733/map/level19.map
64426733/map/level2.map
64426733/map/level20.map
64426733/map/level3.map
64426733/map/level4.map
64426733/map/level5.map
64426733/map/level6.map
64426733/map/level7.map
64426733/map/level8.map
64426733/map/level9.map
64426733/Plane.cpp
64426733/Plane.h
64426733/Release/
64426733/res/
64426733/resource.h
64426733/res/MapEdit.ico
64426733/res/tank.ico
64426733/sound/
64426733/Sound.cpp
64426733/Sound.h
64426733/sound/Bang.wav
64426733/sound/Fanfare.wav
64426733/sound/Gunfire.wav
64426733/sound/hit.wav
64426733/sound/Peow.wav
64426733/Sprite.cpp
64426733/Sprite.h
64426733/Tank.mdl
64426733/wavread.cpp
64426733/wavread.h
64426733/zhcode_readme.txt
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