文件名称:HHGEEwinsoockG
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- 上传时间:2012-11-16
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文件大小:74.76kb
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HGE是一个高效的2D游戏源码引擎,它是完全开源的(一种基于Visual C++),授权是慷慨的ZLib License,任何人能几乎不受限制的使用它,或基於技术核心开发引擎。 HGE简单易懂的说,,就是以3D加速实现2D图图像的做法,它的作品能在非常低配置的计算机就能高效运作,目前,国外人士评价HGE为最好的非商业2D游戏源码引擎。-HGE is an efficient 2D game source engine, it is fully open source (based on the Visual C++) authorized generous ZLib License, and any person can be virtually unlimited use it, or based on core technology development engine. HGE straightforward, the practice of the 2D map image is 3D acceleration, it works in the efficient operation of the very low configuration computers will be able to present, the foreign person evaluation HGE for the best non-commercial 2D game source engine .
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下载文件列表
HHGEEwinsoockG/winsock/Client/Client.cpp
HHGEEwinsoockG/winsock/Client/Client.h
HHGEEwinsoockG/winsock/Client/Client.vcproj
HHGEEwinsoockG/winsock/Client/Client.vcproj.WU111.Administrator.user
HHGEEwinsoockG/winsock/HgeSockClient.cpp
HHGEEwinsoockG/winsock/HgeSockClient.h
HHGEEwinsoockG/winsock/HgeSockServer.cpp
HHGEEwinsoockG/winsock/HgeSockServer.h
HHGEEwinsoockG/winsock/hge_tut01.suo
HHGEEwinsoockG/winsock/include/hge.h
HHGEEwinsoockG/winsock/include/hgeanim.h
HHGEEwinsoockG/winsock/include/hgecolor.h
HHGEEwinsoockG/winsock/include/hgedistort.h
HHGEEwinsoockG/winsock/include/hgefont.h
HHGEEwinsoockG/winsock/include/hgegui.h
HHGEEwinsoockG/winsock/include/hgeguictrls.h
HHGEEwinsoockG/winsock/include/hgeparticle.h
HHGEEwinsoockG/winsock/include/hgerect.h
HHGEEwinsoockG/winsock/include/hgeresource.h
HHGEEwinsoockG/winsock/include/hgesprite.h
HHGEEwinsoockG/winsock/include/hgestrings.h
HHGEEwinsoockG/winsock/include/hgevector.h
HHGEEwinsoockG/winsock/lib/hge.lib
HHGEEwinsoockG/winsock/lib/hgehelp.lib
HHGEEwinsoockG/winsock/MainServer.cpp
HHGEEwinsoockG/winsock/MainServer.h
HHGEEwinsoockG/winsock/winsock.sln
HHGEEwinsoockG/winsock/winsock.suo
HHGEEwinsoockG/winsock/winsock.vcproj
HHGEEwinsoockG/winsock/winsock.vcproj.WU110.Administrator.user
HHGEEwinsoockG/winsock/winsock.vcproj.WU111.Administrator.user
HHGEEwinsoockG/winsock/Client/Debug
HHGEEwinsoockG/winsock/Client
HHGEEwinsoockG/winsock/Debug
HHGEEwinsoockG/winsock/include
HHGEEwinsoockG/winsock/lib
HHGEEwinsoockG/winsock
HHGEEwinsoockG
HHGEEwinsoockG/winsock/Client/Client.h
HHGEEwinsoockG/winsock/Client/Client.vcproj
HHGEEwinsoockG/winsock/Client/Client.vcproj.WU111.Administrator.user
HHGEEwinsoockG/winsock/HgeSockClient.cpp
HHGEEwinsoockG/winsock/HgeSockClient.h
HHGEEwinsoockG/winsock/HgeSockServer.cpp
HHGEEwinsoockG/winsock/HgeSockServer.h
HHGEEwinsoockG/winsock/hge_tut01.suo
HHGEEwinsoockG/winsock/include/hge.h
HHGEEwinsoockG/winsock/include/hgeanim.h
HHGEEwinsoockG/winsock/include/hgecolor.h
HHGEEwinsoockG/winsock/include/hgedistort.h
HHGEEwinsoockG/winsock/include/hgefont.h
HHGEEwinsoockG/winsock/include/hgegui.h
HHGEEwinsoockG/winsock/include/hgeguictrls.h
HHGEEwinsoockG/winsock/include/hgeparticle.h
HHGEEwinsoockG/winsock/include/hgerect.h
HHGEEwinsoockG/winsock/include/hgeresource.h
HHGEEwinsoockG/winsock/include/hgesprite.h
HHGEEwinsoockG/winsock/include/hgestrings.h
HHGEEwinsoockG/winsock/include/hgevector.h
HHGEEwinsoockG/winsock/lib/hge.lib
HHGEEwinsoockG/winsock/lib/hgehelp.lib
HHGEEwinsoockG/winsock/MainServer.cpp
HHGEEwinsoockG/winsock/MainServer.h
HHGEEwinsoockG/winsock/winsock.sln
HHGEEwinsoockG/winsock/winsock.suo
HHGEEwinsoockG/winsock/winsock.vcproj
HHGEEwinsoockG/winsock/winsock.vcproj.WU110.Administrator.user
HHGEEwinsoockG/winsock/winsock.vcproj.WU111.Administrator.user
HHGEEwinsoockG/winsock/Client/Debug
HHGEEwinsoockG/winsock/Client
HHGEEwinsoockG/winsock/Debug
HHGEEwinsoockG/winsock/include
HHGEEwinsoockG/winsock/lib
HHGEEwinsoockG/winsock
HHGEEwinsoockG
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