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文件名称:iGame1

  • 所属分类:
  • 标签属性:
  • 上传时间:
    2012-11-16
  • 文件大小:
    1.07mb
  • 已下载:
    0次
  • 提 供 者:
  • 相关连接:
  • 下载说明:
    别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容来自于网络,使用问题请自行百度

开发环境:苹果狮子+Xcode4.31 +cocos2d-x+TexturePacker

实现一个简单的游戏,包括地图,精灵,效率优化-developed by:apple lion+Xcode4.31+cocos2d-x+TexturePacker

a simple,contains map,sprite,effection
(系统自动生成,下载前可以参看下载内容)

下载文件列表

iGame1/
iGame1/.DS_Store
__MACOSX/
__MACOSX/iGame1/
__MACOSX/iGame1/._.DS_Store
iGame1/iGame1/
iGame1/iGame1/Classes/
iGame1/iGame1/Classes/AppDelegate.cpp
__MACOSX/iGame1/iGame1/
__MACOSX/iGame1/iGame1/Classes/
__MACOSX/iGame1/iGame1/Classes/._AppDelegate.cpp
iGame1/iGame1/Classes/AppDelegate.h
__MACOSX/iGame1/iGame1/Classes/._AppDelegate.h
iGame1/iGame1/Classes/HelloWorldScene.cpp
__MACOSX/iGame1/iGame1/Classes/._HelloWorldScene.cpp
iGame1/iGame1/Classes/HelloWorldScene.h
__MACOSX/iGame1/iGame1/Classes/._HelloWorldScene.h
iGame1/iGame1/ios/
iGame1/iGame1/ios/AppController.h
__MACOSX/iGame1/iGame1/ios/
__MACOSX/iGame1/iGame1/ios/._AppController.h
iGame1/iGame1/ios/AppController.mm
__MACOSX/iGame1/iGame1/ios/._AppController.mm
iGame1/iGame1/ios/main.m
__MACOSX/iGame1/iGame1/ios/._main.m
iGame1/iGame1/ios/RootViewController.h
__MACOSX/iGame1/iGame1/ios/._RootViewController.h
iGame1/iGame1/ios/RootViewController.mm
__MACOSX/iGame1/iGame1/ios/._RootViewController.mm
iGame1/iGame1/libs/
iGame1/iGame1/libs/cocos2dx/
iGame1/iGame1/libs/cocos2dx/actions/
iGame1/iGame1/libs/cocos2dx/actions/CCAction.cpp
__MACOSX/iGame1/iGame1/libs/
__MACOSX/iGame1/iGame1/libs/cocos2dx/
__MACOSX/iGame1/iGame1/libs/cocos2dx/actions/
__MACOSX/iGame1/iGame1/libs/cocos2dx/actions/._CCAction.cpp
iGame1/iGame1/libs/cocos2dx/actions/CCActionCamera.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/actions/._CCActionCamera.cpp
iGame1/iGame1/libs/cocos2dx/actions/CCActionEase.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/actions/._CCActionEase.cpp
iGame1/iGame1/libs/cocos2dx/actions/CCActionGrid.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/actions/._CCActionGrid.cpp
iGame1/iGame1/libs/cocos2dx/actions/CCActionGrid3D.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/actions/._CCActionGrid3D.cpp
iGame1/iGame1/libs/cocos2dx/actions/CCActionInstant.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/actions/._CCActionInstant.cpp
iGame1/iGame1/libs/cocos2dx/actions/CCActionInterval.cpp
iGame1/iGame1/libs/cocos2dx/actions/CCActionManager.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/actions/._CCActionManager.cpp
iGame1/iGame1/libs/cocos2dx/actions/CCActionPageTurn3D.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/actions/._CCActionPageTurn3D.cpp
iGame1/iGame1/libs/cocos2dx/actions/CCActionProgressTimer.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/actions/._CCActionProgressTimer.cpp
iGame1/iGame1/libs/cocos2dx/actions/CCActionTiledGrid.cpp
iGame1/iGame1/libs/cocos2dx/base_nodes/
iGame1/iGame1/libs/cocos2dx/base_nodes/CCAtlasNode.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/base_nodes/
__MACOSX/iGame1/iGame1/libs/cocos2dx/base_nodes/._CCAtlasNode.cpp
iGame1/iGame1/libs/cocos2dx/base_nodes/CCNode.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/base_nodes/._CCNode.cpp
iGame1/iGame1/libs/cocos2dx/CCCamera.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/._CCCamera.cpp
iGame1/iGame1/libs/cocos2dx/CCConfiguration.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/._CCConfiguration.cpp
iGame1/iGame1/libs/cocos2dx/CCConfiguration.h
__MACOSX/iGame1/iGame1/libs/cocos2dx/._CCConfiguration.h
iGame1/iGame1/libs/cocos2dx/CCDirector.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/._CCDirector.cpp
iGame1/iGame1/libs/cocos2dx/CCDrawingPrimitives.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/._CCDrawingPrimitives.cpp
iGame1/iGame1/libs/cocos2dx/CCScheduler.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/._CCScheduler.cpp
iGame1/iGame1/libs/cocos2dx/cocoa/
iGame1/iGame1/libs/cocos2dx/cocoa/CCAffineTransform.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/cocoa/
__MACOSX/iGame1/iGame1/libs/cocos2dx/cocoa/._CCAffineTransform.cpp
iGame1/iGame1/libs/cocos2dx/cocoa/CCAutoreleasePool.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/cocoa/._CCAutoreleasePool.cpp
iGame1/iGame1/libs/cocos2dx/cocoa/CCData.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/cocoa/._CCData.cpp
iGame1/iGame1/libs/cocos2dx/cocoa/CCGeometry.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/cocoa/._CCGeometry.cpp
iGame1/iGame1/libs/cocos2dx/cocoa/CCNS.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/cocoa/._CCNS.cpp
iGame1/iGame1/libs/cocos2dx/cocoa/CCNS.h
__MACOSX/iGame1/iGame1/libs/cocos2dx/cocoa/._CCNS.h
iGame1/iGame1/libs/cocos2dx/cocoa/CCObject.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/cocoa/._CCObject.cpp
iGame1/iGame1/libs/cocos2dx/cocoa/CCSet.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/cocoa/._CCSet.cpp
iGame1/iGame1/libs/cocos2dx/cocoa/CCZone.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/cocoa/._CCZone.cpp
iGame1/iGame1/libs/cocos2dx/cocos2d.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/._cocos2d.cpp
iGame1/iGame1/libs/cocos2dx/effects/
iGame1/iGame1/libs/cocos2dx/effects/CCGrabber.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/effects/
__MACOSX/iGame1/iGame1/libs/cocos2dx/effects/._CCGrabber.cpp
iGame1/iGame1/libs/cocos2dx/effects/CCGrabber.h
__MACOSX/iGame1/iGame1/libs/cocos2dx/effects/._CCGrabber.h
iGame1/iGame1/libs/cocos2dx/effects/CCGrid.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/effects/._CCGrid.cpp
iGame1/iGame1/libs/cocos2dx/effects/CCGrid.h
__MACOSX/iGame1/iGame1/libs/cocos2dx/effects/._CCGrid.h
iGame1/iGame1/libs/cocos2dx/extensions/
iGame1/iGame1/libs/cocos2dx/extensions/CCNotificationCenter.cpp
__MACOSX/iGame1/iGame1/libs/cocos2dx/extensions/
__MACOSX/iGame1/i

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