文件名称:Src
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- 上传时间:2012-11-16
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在很多书上介绍的三维图形数据都是.obj,3ds格式,.dxf等格式的,真正讲解如何读取的就只有.obj格式文件的。但是我现在所做的内容,要求从.ply文件中读取初始塞维图形数据,-Are many books on the introduction of the three-dimensional graphics data. Obj, 3ds format dxf format really explain how to read only. Obj format. But I am doing now require initial Seville graphics data is read from the file. Ply
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下载文件列表
Src/ChildFrm.cpp
Src/ChildFrm.h
Src/Lib3D/Array3d.cpp
Src/Lib3D/Array3d.h
Src/Lib3D/Base3d.h
Src/Lib3D/Color.cpp
Src/Lib3D/Color.h
Src/Lib3D/ColorRamp.cpp
Src/Lib3D/ColorRamp.h
Src/Lib3D/Edge3d.cpp
Src/Lib3D/Edge3d.h
Src/Lib3D/Face3d.cpp
Src/Lib3D/Face3d.h
Src/Lib3D/Material.cpp
Src/Lib3D/Material.h
Src/Lib3D/Mesh3d.cpp
Src/Lib3D/Mesh3d.h
Src/Lib3D/Object3d.cpp
Src/Lib3D/Object3d.h
Src/Lib3D/SceneGraph3d.cpp
Src/Lib3D/SceneGraph3d.h
Src/Lib3D/Texture.cpp
Src/Lib3D/Texture.h
Src/Lib3D/Transform.cpp
Src/Lib3D/Transform.h
Src/Lib3D/Utils3d.cpp
Src/Lib3D/Utils3d.h
Src/Lib3D/Vector3d.cpp
Src/Lib3D/Vector3d.h
Src/Lib3D/Vertex3d.cpp
Src/Lib3D/Vertex3d.h
Src/MainFrm.cpp
Src/MainFrm.h
Src/Mesh.aps
Src/Mesh.clw
Src/Mesh.cpp
Src/Mesh.dsp
Src/Mesh.dsw
Src/Mesh.h
Src/Mesh.ncb
Src/Mesh.opt
Src/Mesh.plg
Src/Mesh.rc
Src/Mesh.suo
Src/MeshDoc.cpp
Src/MeshDoc.h
Src/MeshView.cpp
Src/MeshView.h
Src/Release/Array3d.obj
Src/Release/ChildFrm.obj
Src/Release/Color.obj
Src/Release/ColorRamp.obj
Src/Release/Edge3d.obj
Src/Release/Face3d.obj
Src/Release/MainFrm.obj
Src/Release/Material.obj
Src/Release/Mesh.exe
Src/Release/Mesh.obj
Src/Release/Mesh.res
Src/Release/Mesh3d.obj
Src/Release/MeshDoc.obj
Src/Release/MeshView.obj
Src/Release/Object3d.obj
Src/Release/SceneGraph3d.obj
Src/Release/StdAfx.obj
Src/Release/Texture.obj
Src/Release/Transform.obj
Src/Release/Utils3d.obj
Src/Release/vc60.idb
Src/Release/Vector3d.obj
Src/Release/Vertex3d.obj
Src/res/Mesh.ico
Src/res/Mesh.rc2
Src/res/MeshDoc.ico
Src/res/Toolbar.bmp
Src/resource.h
Src/StdAfx.cpp
Src/StdAfx.h
Src/Lib3D
Src/Release
Src/res
Src
Src/ChildFrm.h
Src/Lib3D/Array3d.cpp
Src/Lib3D/Array3d.h
Src/Lib3D/Base3d.h
Src/Lib3D/Color.cpp
Src/Lib3D/Color.h
Src/Lib3D/ColorRamp.cpp
Src/Lib3D/ColorRamp.h
Src/Lib3D/Edge3d.cpp
Src/Lib3D/Edge3d.h
Src/Lib3D/Face3d.cpp
Src/Lib3D/Face3d.h
Src/Lib3D/Material.cpp
Src/Lib3D/Material.h
Src/Lib3D/Mesh3d.cpp
Src/Lib3D/Mesh3d.h
Src/Lib3D/Object3d.cpp
Src/Lib3D/Object3d.h
Src/Lib3D/SceneGraph3d.cpp
Src/Lib3D/SceneGraph3d.h
Src/Lib3D/Texture.cpp
Src/Lib3D/Texture.h
Src/Lib3D/Transform.cpp
Src/Lib3D/Transform.h
Src/Lib3D/Utils3d.cpp
Src/Lib3D/Utils3d.h
Src/Lib3D/Vector3d.cpp
Src/Lib3D/Vector3d.h
Src/Lib3D/Vertex3d.cpp
Src/Lib3D/Vertex3d.h
Src/MainFrm.cpp
Src/MainFrm.h
Src/Mesh.aps
Src/Mesh.clw
Src/Mesh.cpp
Src/Mesh.dsp
Src/Mesh.dsw
Src/Mesh.h
Src/Mesh.ncb
Src/Mesh.opt
Src/Mesh.plg
Src/Mesh.rc
Src/Mesh.suo
Src/MeshDoc.cpp
Src/MeshDoc.h
Src/MeshView.cpp
Src/MeshView.h
Src/Release/Array3d.obj
Src/Release/ChildFrm.obj
Src/Release/Color.obj
Src/Release/ColorRamp.obj
Src/Release/Edge3d.obj
Src/Release/Face3d.obj
Src/Release/MainFrm.obj
Src/Release/Material.obj
Src/Release/Mesh.exe
Src/Release/Mesh.obj
Src/Release/Mesh.res
Src/Release/Mesh3d.obj
Src/Release/MeshDoc.obj
Src/Release/MeshView.obj
Src/Release/Object3d.obj
Src/Release/SceneGraph3d.obj
Src/Release/StdAfx.obj
Src/Release/Texture.obj
Src/Release/Transform.obj
Src/Release/Utils3d.obj
Src/Release/vc60.idb
Src/Release/Vector3d.obj
Src/Release/Vertex3d.obj
Src/res/Mesh.ico
Src/res/Mesh.rc2
Src/res/MeshDoc.ico
Src/res/Toolbar.bmp
Src/resource.h
Src/StdAfx.cpp
Src/StdAfx.h
Src/Lib3D
Src/Release
Src/res
Src
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