文件名称:Introduction-To-3D-Game-Programming-With-Directx-
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source code Of "introduction directx 3d game programming" book
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下载文件列表
Part IV Code/Chapter 17/VS Diffuse Lighting/diffuse.txt
Part III Code/Chapter 14/Laser System/flare_alpha notes.txt
Part IV Code/Chapter 19/Fog Effect/fog.txt
Part IV Code/Chapter 19/Lighting and Texturing/light_tex.txt
Part III Code/Chapter 10/D3DXCreateMeshFVF/Mesh Dump.txt
Part II Code/Chapter 2/no samples for chap2.txt
Part IV Code/Chapter 17/VS Toon 2 With Outlines/outline.txt
Part IV Code/Chapter 18/PS MultiTexture/ps_multitex.txt
Part III Code/Chapter 14/Snow System/snowflake notes.txt
Part III Code/Chapter 10/D3DXCreateMeshFVF/texture credit.txt
Part IV Code/Chapter 17/VS Toon 1 No Outlines/toon.txt
Part IV Code/Chapter 17/VS Toon 2 With Outlines/toon.txt
Part IV Code/Chapter 19/CartoonEffect/tooneffect.txt
Part IV Code/Chapter 16/Transform/transform.txt
Part III Code/Chapter 12/Camera/camera.h
Part III Code/Chapter 13/Terrain/camera.h
Part III Code/Chapter 14/Firework System/camera.h
Part III Code/Chapter 14/Laser System/camera.h
Part III Code/Chapter 14/Snow System/camera.h
Part IV Code/Chapter 19/Fog Effect/camera.h
Part II Code/Chapter 6/TexCube/cube.h
Part II Code/Chapter 7/texAlpha/cube.h
Part III Code/Chapter 9/CFont/d3dfont.h
Part III Code/Chapter 13/Terrain/d3dfont.h
Part III Code/Chapter 9/CFont/d3dutil.h
Part III Code/Chapter 13/Terrain/d3dutil.h
Part II Code/Chapter 1/D3D9 Init/d3dUtility.h
Part II Code/Chapter 3/Cube/d3dUtility.h
Part II Code/Chapter 3/D3DXCreate/d3dUtility.h
Part II Code/Chapter 3/Teapot/d3dUtility.h
Part II Code/Chapter 3/Triangle/d3dUtility.h
Part II Code/Chapter 4/Colore Triangle/d3dUtility.h
Part II Code/Chapter 5/directional light/d3dUtility.h
Part II Code/Chapter 5/lit pyramid/d3dUtility.h
Part II Code/Chapter 5/point light/d3dUtility.h
Part II Code/Chapter 5/spotlight/d3dUtility.h
Part II Code/Chapter 6/AddressModes/d3dUtility.h
Part II Code/Chapter 6/TexCube/d3dUtility.h
Part II Code/Chapter 6/TexQuad/d3dUtility.h
Part II Code/Chapter 7/MtrlAlpha/d3dUtility.h
Part II Code/Chapter 7/texAlpha/d3dUtility.h
Part III Code/Chapter 10/D3DXCreateMeshFVF/d3dUtility.h
Part III Code/Chapter 11/Progressive Mesh/d3dUtility.h
Part III Code/Chapter 11/XFile/d3dUtility.h
Part III Code/Chapter 9/CFont/d3dUtility.h
Part III Code/Chapter 9/D3DXCreateText/d3dUtility.h
Part III Code/Chapter 9/ID3DXFont/d3dUtility.h
Part III Code/Chapter 11/Bounding Volumes/d3dUtility.h
Part II Code/Chapter 8/Stencil Mirror Shadow/d3dUtility.h
Part II Code/Chapter 8/Stencil Mirror/d3dUtility.h
Part II Code/Chapter 8/Stencil Shadow/d3dUtility.h
Part III Code/Chapter 12/Camera/d3dUtility.h
Part III Code/Chapter 15/Pick/d3dUtility.h
Part III Code/Chapter 14/Firework System/d3dUtility.h
Part III Code/Chapter 14/Laser System/d3dUtility.h
Part III Code/Chapter 14/Snow System/d3dUtility.h
Part IV Code/Chapter 16/Transform/d3dUtility.h
Part IV Code/Chapter 17/VS Diffuse Lighting/d3dUtility.h
Part IV Code/Chapter 17/VS Toon 1 No Outlines/d3dUtility.h
Part IV Code/Chapter 17/VS Toon 2 With Outlines/d3dUtility.h
Part IV Code/Chapter 18/PS MultiTexture/d3dUtility.h
Part IV Code/Chapter 19/CartoonEffect/d3dUtility.h
Part IV Code/Chapter 19/Lighting and Texturing/d3dUtility.h
Part III Code/Chapter 13/Terrain/d3dUtility.h
Part IV Code/Chapter 19/Fog Effect/d3dUtility.h
Part III Code/Chapter 13/Terrain/dxutil.h
Part III Code/Chapter 9/CFont/dxutil.h
Part III Code/Chapter 13/Terrain/fps.h
Part III Code/Chapter 14/Laser System/pSystem.h
Part III Code/Chapter 14/Snow System/pSystem.h
Part III Code/Chapter 14/Firework System/pSystem.h
Part IV Code/Chapter 17/VS Toon 2 With Outlines/silhouetteEdges.h
Part IV Code/Chapter 19/Fog Effect/terrain.h
Part III Code/Chapter 13/Terrain/terrain.h
Part II Code/Chapter 6/TexCube/vertex.h
Part II Code/Chapter 7/texAlpha/vertex.h
Part II Code/Chapter 6/AddressModes/addressModes.cpp
Part III Code/Chapter 11/Bounding Volumes/boundingvolumes.cpp
Part III Code/Chapter 13/Terrain/camera.cpp
Part III Code/Chapter 14/Firework System/camera.cpp
Part III Code/Chapter 14/Laser System/camera.cpp
Part III Code/Chapter 14/Snow System/camera.cpp
Part III Code/Chapter 12/Camera/camera.cpp
Part IV Code/Chapter 19/Fog Effect/camera.cpp
Part III Code/Chapter 12/Camera/cameraApp.cpp
Part III Code/Chapter 9/CFont/cfont.cpp
Part II Code/Chapter 4/Colore Triangle/colorTriangle.cpp
Part II Code/Chapter 6/TexCube/cube.cpp
Part II Code/Chapter 7/texAlpha/cube.cpp
Part II Code/Chapter 3/Cube/cube.cpp
Part III Code/Chapter 9/CFont/d3dfont.cpp
Part III Code/Chapter 13/Terrain/d3dfont.cpp
Part II Code/Chapter 1/D3D9 Init/d3dInit.cpp
Part III Code/Chapter 9/CFont/d3dutil.cpp
Part III Code/Chapter 13/Terrain/d3dutil.cpp
Part II Code/Chapter 1/D3D9 Init/d3dUtility.cpp
Part II Code/Chapter 3/Cube/d3dUtility.cpp
Part II Code/Chapter 3/D3DXCreate/d3dUtility.cpp
Part II Code/Chapter 3/Teapot/d3dUtility.cpp
Part II Code/Chapter 3/Triangle/d3dUtility.cpp
Part II Code/Chapter 4/Colore Triangle/d3dUtility.cpp
Part II Code/Chapter 8/Stencil Mirror Shadow/d3dUtility.cpp
Part II Code/Chapter 8/Stencil Mirror/d3dUtility.cpp
Part II Code/Chapter 8/Stencil Shadow/d3dUtility.cpp
Part II Code/Chapter 5/directional light/d3dUtility.cpp
Part II Code/
Part III Code/Chapter 14/Laser System/flare_alpha notes.txt
Part IV Code/Chapter 19/Fog Effect/fog.txt
Part IV Code/Chapter 19/Lighting and Texturing/light_tex.txt
Part III Code/Chapter 10/D3DXCreateMeshFVF/Mesh Dump.txt
Part II Code/Chapter 2/no samples for chap2.txt
Part IV Code/Chapter 17/VS Toon 2 With Outlines/outline.txt
Part IV Code/Chapter 18/PS MultiTexture/ps_multitex.txt
Part III Code/Chapter 14/Snow System/snowflake notes.txt
Part III Code/Chapter 10/D3DXCreateMeshFVF/texture credit.txt
Part IV Code/Chapter 17/VS Toon 1 No Outlines/toon.txt
Part IV Code/Chapter 17/VS Toon 2 With Outlines/toon.txt
Part IV Code/Chapter 19/CartoonEffect/tooneffect.txt
Part IV Code/Chapter 16/Transform/transform.txt
Part III Code/Chapter 12/Camera/camera.h
Part III Code/Chapter 13/Terrain/camera.h
Part III Code/Chapter 14/Firework System/camera.h
Part III Code/Chapter 14/Laser System/camera.h
Part III Code/Chapter 14/Snow System/camera.h
Part IV Code/Chapter 19/Fog Effect/camera.h
Part II Code/Chapter 6/TexCube/cube.h
Part II Code/Chapter 7/texAlpha/cube.h
Part III Code/Chapter 9/CFont/d3dfont.h
Part III Code/Chapter 13/Terrain/d3dfont.h
Part III Code/Chapter 9/CFont/d3dutil.h
Part III Code/Chapter 13/Terrain/d3dutil.h
Part II Code/Chapter 1/D3D9 Init/d3dUtility.h
Part II Code/Chapter 3/Cube/d3dUtility.h
Part II Code/Chapter 3/D3DXCreate/d3dUtility.h
Part II Code/Chapter 3/Teapot/d3dUtility.h
Part II Code/Chapter 3/Triangle/d3dUtility.h
Part II Code/Chapter 4/Colore Triangle/d3dUtility.h
Part II Code/Chapter 5/directional light/d3dUtility.h
Part II Code/Chapter 5/lit pyramid/d3dUtility.h
Part II Code/Chapter 5/point light/d3dUtility.h
Part II Code/Chapter 5/spotlight/d3dUtility.h
Part II Code/Chapter 6/AddressModes/d3dUtility.h
Part II Code/Chapter 6/TexCube/d3dUtility.h
Part II Code/Chapter 6/TexQuad/d3dUtility.h
Part II Code/Chapter 7/MtrlAlpha/d3dUtility.h
Part II Code/Chapter 7/texAlpha/d3dUtility.h
Part III Code/Chapter 10/D3DXCreateMeshFVF/d3dUtility.h
Part III Code/Chapter 11/Progressive Mesh/d3dUtility.h
Part III Code/Chapter 11/XFile/d3dUtility.h
Part III Code/Chapter 9/CFont/d3dUtility.h
Part III Code/Chapter 9/D3DXCreateText/d3dUtility.h
Part III Code/Chapter 9/ID3DXFont/d3dUtility.h
Part III Code/Chapter 11/Bounding Volumes/d3dUtility.h
Part II Code/Chapter 8/Stencil Mirror Shadow/d3dUtility.h
Part II Code/Chapter 8/Stencil Mirror/d3dUtility.h
Part II Code/Chapter 8/Stencil Shadow/d3dUtility.h
Part III Code/Chapter 12/Camera/d3dUtility.h
Part III Code/Chapter 15/Pick/d3dUtility.h
Part III Code/Chapter 14/Firework System/d3dUtility.h
Part III Code/Chapter 14/Laser System/d3dUtility.h
Part III Code/Chapter 14/Snow System/d3dUtility.h
Part IV Code/Chapter 16/Transform/d3dUtility.h
Part IV Code/Chapter 17/VS Diffuse Lighting/d3dUtility.h
Part IV Code/Chapter 17/VS Toon 1 No Outlines/d3dUtility.h
Part IV Code/Chapter 17/VS Toon 2 With Outlines/d3dUtility.h
Part IV Code/Chapter 18/PS MultiTexture/d3dUtility.h
Part IV Code/Chapter 19/CartoonEffect/d3dUtility.h
Part IV Code/Chapter 19/Lighting and Texturing/d3dUtility.h
Part III Code/Chapter 13/Terrain/d3dUtility.h
Part IV Code/Chapter 19/Fog Effect/d3dUtility.h
Part III Code/Chapter 13/Terrain/dxutil.h
Part III Code/Chapter 9/CFont/dxutil.h
Part III Code/Chapter 13/Terrain/fps.h
Part III Code/Chapter 14/Laser System/pSystem.h
Part III Code/Chapter 14/Snow System/pSystem.h
Part III Code/Chapter 14/Firework System/pSystem.h
Part IV Code/Chapter 17/VS Toon 2 With Outlines/silhouetteEdges.h
Part IV Code/Chapter 19/Fog Effect/terrain.h
Part III Code/Chapter 13/Terrain/terrain.h
Part II Code/Chapter 6/TexCube/vertex.h
Part II Code/Chapter 7/texAlpha/vertex.h
Part II Code/Chapter 6/AddressModes/addressModes.cpp
Part III Code/Chapter 11/Bounding Volumes/boundingvolumes.cpp
Part III Code/Chapter 13/Terrain/camera.cpp
Part III Code/Chapter 14/Firework System/camera.cpp
Part III Code/Chapter 14/Laser System/camera.cpp
Part III Code/Chapter 14/Snow System/camera.cpp
Part III Code/Chapter 12/Camera/camera.cpp
Part IV Code/Chapter 19/Fog Effect/camera.cpp
Part III Code/Chapter 12/Camera/cameraApp.cpp
Part III Code/Chapter 9/CFont/cfont.cpp
Part II Code/Chapter 4/Colore Triangle/colorTriangle.cpp
Part II Code/Chapter 6/TexCube/cube.cpp
Part II Code/Chapter 7/texAlpha/cube.cpp
Part II Code/Chapter 3/Cube/cube.cpp
Part III Code/Chapter 9/CFont/d3dfont.cpp
Part III Code/Chapter 13/Terrain/d3dfont.cpp
Part II Code/Chapter 1/D3D9 Init/d3dInit.cpp
Part III Code/Chapter 9/CFont/d3dutil.cpp
Part III Code/Chapter 13/Terrain/d3dutil.cpp
Part II Code/Chapter 1/D3D9 Init/d3dUtility.cpp
Part II Code/Chapter 3/Cube/d3dUtility.cpp
Part II Code/Chapter 3/D3DXCreate/d3dUtility.cpp
Part II Code/Chapter 3/Teapot/d3dUtility.cpp
Part II Code/Chapter 3/Triangle/d3dUtility.cpp
Part II Code/Chapter 4/Colore Triangle/d3dUtility.cpp
Part II Code/Chapter 8/Stencil Mirror Shadow/d3dUtility.cpp
Part II Code/Chapter 8/Stencil Mirror/d3dUtility.cpp
Part II Code/Chapter 8/Stencil Shadow/d3dUtility.cpp
Part II Code/Chapter 5/directional light/d3dUtility.cpp
Part II Code/
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