文件名称:intepretor
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- 上传时间:2012-12-29
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文件大小:2.15kb
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This class converts morse code input from a user into a specific number.
* Dots are defined by the system as pressing the mouse button and releasing within 250 ms.
* Dashes are defined by the system as pressing the mouse button and releasing after 250ms has elapsed.
* When a dot or dash has been registered, it is be appended to the Morse code textbox immediately.
* Once there are 5 dots and dashes in the textbox, the correct number is processed.
* To enter a new number, the canvas should be clicked somewhere.
* To end the program, it is necessary to enter "_ . _".
-This class converts morse code input from a user into a specific number.
* Dots are defined by the system as pressing the mouse button and releasing within 250 ms.
* Dashes are defined by the system as pressing the mouse button and releasing after 250ms has elapsed.
* When a dot or dash has been registered, it is be appended to the Morse code textbox immediately.
* Once there are 5 dots and dashes in the textbox, the correct number is processed.
* To enter a new number, the canvas should be clicked somewhere.
* To end the program, it is necessary to enter "_ . _".
* Dots are defined by the system as pressing the mouse button and releasing within 250 ms.
* Dashes are defined by the system as pressing the mouse button and releasing after 250ms has elapsed.
* When a dot or dash has been registered, it is be appended to the Morse code textbox immediately.
* Once there are 5 dots and dashes in the textbox, the correct number is processed.
* To enter a new number, the canvas should be clicked somewhere.
* To end the program, it is necessary to enter "_ . _".
-This class converts morse code input from a user into a specific number.
* Dots are defined by the system as pressing the mouse button and releasing within 250 ms.
* Dashes are defined by the system as pressing the mouse button and releasing after 250ms has elapsed.
* When a dot or dash has been registered, it is be appended to the Morse code textbox immediately.
* Once there are 5 dots and dashes in the textbox, the correct number is processed.
* To enter a new number, the canvas should be clicked somewhere.
* To end the program, it is necessary to enter "_ . _".
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intepretor/Interpretor.java
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