文件名称:Cambridge---3D-Computer-Graphics-A-Mathematical-I
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- 上传时间:2013-01-07
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文件大小:964.35kb
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This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book s web site.
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下载文件列表
FourTextures.zip
GluCylinders.zip
LightTorus.zip
RayTrace_2.0.zip
SimpleAnim.zip
SimpleDraw.zip
SimpleLight.zip
SimpleNurbs.zip
Solar.zip
TextureBMP.zip
TextureTorus.zip
WrapTorus.zip
ConnectDots.zip
GluCylinders.zip
LightTorus.zip
RayTrace_2.0.zip
SimpleAnim.zip
SimpleDraw.zip
SimpleLight.zip
SimpleNurbs.zip
Solar.zip
TextureBMP.zip
TextureTorus.zip
WrapTorus.zip
ConnectDots.zip
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