文件名称:My_3D_Render
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- 上传时间:2013-03-16
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文件大小:733kb
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已下载:1次
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DirectX 11 立方体旋转带DXUT框架-DirectX 11 cube a rotation with DXUT framework
(系统自动生成,下载前可以参看下载内容)
下载文件列表
My_3D_Render/CUBE.doc
My_3D_Render/My_3D_Render/cameraclass.cpp
My_3D_Render/My_3D_Render/cameraclass.h
My_3D_Render/My_3D_Render/d3dclass.cpp
My_3D_Render/My_3D_Render/d3dclass.h
My_3D_Render/My_3D_Render/data/cube.txt
My_3D_Render/My_3D_Render/data/seafloor.dds
My_3D_Render/My_3D_Render/Debug/cameraclass.obj
My_3D_Render/My_3D_Render/Debug/cl.command.1.tlog
My_3D_Render/My_3D_Render/Debug/CL.read.1.tlog
My_3D_Render/My_3D_Render/Debug/CL.write.1.tlog
My_3D_Render/My_3D_Render/Debug/d3dclass.obj
My_3D_Render/My_3D_Render/Debug/graphicsclass.obj
My_3D_Render/My_3D_Render/Debug/inputclass.obj
My_3D_Render/My_3D_Render/Debug/lightclass.obj
My_3D_Render/My_3D_Render/Debug/lightshaderclass.obj
My_3D_Render/My_3D_Render/Debug/link-cvtres.read.1.tlog
My_3D_Render/My_3D_Render/Debug/link-cvtres.write.1.tlog
My_3D_Render/My_3D_Render/Debug/link.command.1.tlog
My_3D_Render/My_3D_Render/Debug/link.read.1.tlog
My_3D_Render/My_3D_Render/Debug/link.write.1.tlog
My_3D_Render/My_3D_Render/Debug/main.obj
My_3D_Render/My_3D_Render/Debug/modelclass.obj
My_3D_Render/My_3D_Render/Debug/mt.command.1.tlog
My_3D_Render/My_3D_Render/Debug/mt.read.1.tlog
My_3D_Render/My_3D_Render/Debug/mt.write.1.tlog
My_3D_Render/My_3D_Render/Debug/My_3D_Render.exe.embed.manifest
My_3D_Render/My_3D_Render/Debug/My_3D_Render.exe.embed.manifest.res
My_3D_Render/My_3D_Render/Debug/My_3D_Render.exe.intermediate.manifest
My_3D_Render/My_3D_Render/Debug/My_3D_Render.lastbuildstate
My_3D_Render/My_3D_Render/Debug/My_3D_Render.log
My_3D_Render/My_3D_Render/Debug/My_3D_Render_manifest.rc
My_3D_Render/My_3D_Render/Debug/rc.command.1.tlog
My_3D_Render/My_3D_Render/Debug/rc.read.1.tlog
My_3D_Render/My_3D_Render/Debug/rc.write.1.tlog
My_3D_Render/My_3D_Render/Debug/systemclass.obj
My_3D_Render/My_3D_Render/Debug/textureclass.obj
My_3D_Render/My_3D_Render/Debug/vc100.idb
My_3D_Render/My_3D_Render/Debug/vc100.pdb
My_3D_Render/My_3D_Render/graphicsclass.cpp
My_3D_Render/My_3D_Render/graphicsclass.h
My_3D_Render/My_3D_Render/inputclass.cpp
My_3D_Render/My_3D_Render/inputclass.h
My_3D_Render/My_3D_Render/light.ps
My_3D_Render/My_3D_Render/light.vs
My_3D_Render/My_3D_Render/lightclass.cpp
My_3D_Render/My_3D_Render/lightclass.h
My_3D_Render/My_3D_Render/lightshaderclass.cpp
My_3D_Render/My_3D_Render/lightshaderclass.h
My_3D_Render/My_3D_Render/main.cpp
My_3D_Render/My_3D_Render/modelclass.cpp
My_3D_Render/My_3D_Render/modelclass.h
My_3D_Render/My_3D_Render/My_3D_Render.vcxproj
My_3D_Render/My_3D_Render/My_3D_Render.vcxproj.filters
My_3D_Render/My_3D_Render/My_3D_Render.vcxproj.user
My_3D_Render/My_3D_Render/systemclass.cpp
My_3D_Render/My_3D_Render/systemclass.h
My_3D_Render/My_3D_Render/textureclass.cpp
My_3D_Render/My_3D_Render/textureclass.h
My_3D_Render/My_3D_Render.sln
My_3D_Render/My_3D_Render.suo
My_3D_Render/My_3D_Render/data
My_3D_Render/My_3D_Render/Debug
My_3D_Render/My_3D_Render
My_3D_Render
My_3D_Render/My_3D_Render/cameraclass.cpp
My_3D_Render/My_3D_Render/cameraclass.h
My_3D_Render/My_3D_Render/d3dclass.cpp
My_3D_Render/My_3D_Render/d3dclass.h
My_3D_Render/My_3D_Render/data/cube.txt
My_3D_Render/My_3D_Render/data/seafloor.dds
My_3D_Render/My_3D_Render/Debug/cameraclass.obj
My_3D_Render/My_3D_Render/Debug/cl.command.1.tlog
My_3D_Render/My_3D_Render/Debug/CL.read.1.tlog
My_3D_Render/My_3D_Render/Debug/CL.write.1.tlog
My_3D_Render/My_3D_Render/Debug/d3dclass.obj
My_3D_Render/My_3D_Render/Debug/graphicsclass.obj
My_3D_Render/My_3D_Render/Debug/inputclass.obj
My_3D_Render/My_3D_Render/Debug/lightclass.obj
My_3D_Render/My_3D_Render/Debug/lightshaderclass.obj
My_3D_Render/My_3D_Render/Debug/link-cvtres.read.1.tlog
My_3D_Render/My_3D_Render/Debug/link-cvtres.write.1.tlog
My_3D_Render/My_3D_Render/Debug/link.command.1.tlog
My_3D_Render/My_3D_Render/Debug/link.read.1.tlog
My_3D_Render/My_3D_Render/Debug/link.write.1.tlog
My_3D_Render/My_3D_Render/Debug/main.obj
My_3D_Render/My_3D_Render/Debug/modelclass.obj
My_3D_Render/My_3D_Render/Debug/mt.command.1.tlog
My_3D_Render/My_3D_Render/Debug/mt.read.1.tlog
My_3D_Render/My_3D_Render/Debug/mt.write.1.tlog
My_3D_Render/My_3D_Render/Debug/My_3D_Render.exe.embed.manifest
My_3D_Render/My_3D_Render/Debug/My_3D_Render.exe.embed.manifest.res
My_3D_Render/My_3D_Render/Debug/My_3D_Render.exe.intermediate.manifest
My_3D_Render/My_3D_Render/Debug/My_3D_Render.lastbuildstate
My_3D_Render/My_3D_Render/Debug/My_3D_Render.log
My_3D_Render/My_3D_Render/Debug/My_3D_Render_manifest.rc
My_3D_Render/My_3D_Render/Debug/rc.command.1.tlog
My_3D_Render/My_3D_Render/Debug/rc.read.1.tlog
My_3D_Render/My_3D_Render/Debug/rc.write.1.tlog
My_3D_Render/My_3D_Render/Debug/systemclass.obj
My_3D_Render/My_3D_Render/Debug/textureclass.obj
My_3D_Render/My_3D_Render/Debug/vc100.idb
My_3D_Render/My_3D_Render/Debug/vc100.pdb
My_3D_Render/My_3D_Render/graphicsclass.cpp
My_3D_Render/My_3D_Render/graphicsclass.h
My_3D_Render/My_3D_Render/inputclass.cpp
My_3D_Render/My_3D_Render/inputclass.h
My_3D_Render/My_3D_Render/light.ps
My_3D_Render/My_3D_Render/light.vs
My_3D_Render/My_3D_Render/lightclass.cpp
My_3D_Render/My_3D_Render/lightclass.h
My_3D_Render/My_3D_Render/lightshaderclass.cpp
My_3D_Render/My_3D_Render/lightshaderclass.h
My_3D_Render/My_3D_Render/main.cpp
My_3D_Render/My_3D_Render/modelclass.cpp
My_3D_Render/My_3D_Render/modelclass.h
My_3D_Render/My_3D_Render/My_3D_Render.vcxproj
My_3D_Render/My_3D_Render/My_3D_Render.vcxproj.filters
My_3D_Render/My_3D_Render/My_3D_Render.vcxproj.user
My_3D_Render/My_3D_Render/systemclass.cpp
My_3D_Render/My_3D_Render/systemclass.h
My_3D_Render/My_3D_Render/textureclass.cpp
My_3D_Render/My_3D_Render/textureclass.h
My_3D_Render/My_3D_Render.sln
My_3D_Render/My_3D_Render.suo
My_3D_Render/My_3D_Render/data
My_3D_Render/My_3D_Render/Debug
My_3D_Render/My_3D_Render
My_3D_Render
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