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文件名称:Core

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  • 上传时间:
    2013-03-16
  • 文件大小:
    379.62kb
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介绍说明--下载内容来自于网络,使用问题请自行百度

应用最新图形学技术的游戏引擎,KlayGE,最新版本4.2,这是其核心部分的源代码。KlayGE4.2采用双授权方式-Applying the latest graphics technology game engine, KlayGE, The latest version 4.2, which is the core part of the source code. KlayGE4.2 Dual License
(系统自动生成,下载前可以参看下载内容)

下载文件列表

Core/Include/KlayGE/AABBox.hpp
Core/Include/KlayGE/aligned_allocator.hpp
Core/Include/KlayGE/App3D.hpp
Core/Include/KlayGE/atomic.hpp
Core/Include/KlayGE/Audio.hpp
Core/Include/KlayGE/AudioDataSource.hpp
Core/Include/KlayGE/AudioFactory.hpp
Core/Include/KlayGE/BlockCompression.hpp
Core/Include/KlayGE/Bound.hpp
Core/Include/KlayGE/Camera.hpp
Core/Include/KlayGE/CameraController.hpp
Core/Include/KlayGE/Color.hpp
Core/Include/KlayGE/COMPtr.hpp
Core/Include/KlayGE/config/auto_link.hpp
Core/Include/KlayGE/Config.hpp
Core/Include/KlayGE/Context.hpp
Core/Include/KlayGE/CpuInfo.hpp
Core/Include/KlayGE/DeferredRenderingLayer.hpp
Core/Include/KlayGE/Detail/MathHelper.hpp
Core/Include/KlayGE/DllLoader.hpp
Core/Include/KlayGE/ElementFormat.hpp
Core/Include/KlayGE/Extract7z.hpp
Core/Include/KlayGE/FFT.hpp
Core/Include/KlayGE/Font.hpp
Core/Include/KlayGE/FrameBuffer.hpp
Core/Include/KlayGE/Frustum.hpp
Core/Include/KlayGE/GraphicsBuffer.hpp
Core/Include/KlayGE/half.hpp
Core/Include/KlayGE/HDRPostProcess.hpp
Core/Include/KlayGE/HeightMap.hpp
Core/Include/KlayGE/InfTerrain.hpp
Core/Include/KlayGE/Input.hpp
Core/Include/KlayGE/InputFactory.hpp
Core/Include/KlayGE/JudaTexture.hpp
Core/Include/KlayGE/KlayGE.hpp
Core/Include/KlayGE/LensFlare.hpp
Core/Include/KlayGE/Light.hpp
Core/Include/KlayGE/LightShaft.hpp
Core/Include/KlayGE/Lobby.hpp
Core/Include/KlayGE/Log.hpp
Core/Include/KlayGE/LZMACodec.hpp
Core/Include/KlayGE/Math.hpp
Core/Include/KlayGE/Matrix.hpp
Core/Include/KlayGE/Mesh.hpp
Core/Include/KlayGE/NetMsg.hpp
Core/Include/KlayGE/Noise.hpp
Core/Include/KlayGE/OBBox.hpp
Core/Include/KlayGE/ParticleSystem.hpp
Core/Include/KlayGE/Plane.hpp
Core/Include/KlayGE/Player.hpp
Core/Include/KlayGE/PostProcess.hpp
Core/Include/KlayGE/PreDeclare.hpp
Core/Include/KlayGE/Quaternion.hpp
Core/Include/KlayGE/Query.hpp
Core/Include/KlayGE/Rect.hpp
Core/Include/KlayGE/Renderable.hpp
Core/Include/KlayGE/RenderableHelper.hpp
Core/Include/KlayGE/RenderDeviceCaps.hpp
Core/Include/KlayGE/RenderEffect.hpp
Core/Include/KlayGE/RenderEngine.hpp
Core/Include/KlayGE/RenderFactory.hpp
Core/Include/KlayGE/RenderLayout.hpp
Core/Include/KlayGE/RenderSettings.hpp
Core/Include/KlayGE/RenderStateObject.hpp
Core/Include/KlayGE/RenderView.hpp
Core/Include/KlayGE/ResLoader.hpp
Core/Include/KlayGE/SATPostProcess.hpp
Core/Include/KlayGE/SceneManager.hpp
Core/Include/KlayGE/SceneNode.hpp
Core/Include/KlayGE/SceneObject.hpp
Core/Include/KlayGE/SceneObjectHelper.hpp
Core/Include/KlayGE/Script.hpp
Core/Include/KlayGE/ShaderObject.hpp
Core/Include/KlayGE/Show.hpp
Core/Include/KlayGE/ShowFactory.hpp
Core/Include/KlayGE/Size.hpp
Core/Include/KlayGE/Socket.hpp
Core/Include/KlayGE/Sphere.hpp
Core/Include/KlayGE/SSGIPostProcess.hpp
Core/Include/KlayGE/SSRPostProcess.hpp
Core/Include/KlayGE/SSVOPostProcess.hpp
Core/Include/KlayGE/Texture.hpp
Core/Include/KlayGE/thread.hpp
Core/Include/KlayGE/ThrowErr.hpp
Core/Include/KlayGE/Timer.hpp
Core/Include/KlayGE/Trace.hpp
Core/Include/KlayGE/Types.hpp
Core/Include/KlayGE/UI.hpp
Core/Include/KlayGE/Util.hpp
Core/Include/KlayGE/Vector.hpp
Core/Include/KlayGE/Viewport.hpp
Core/Include/KlayGE/Window.hpp
Core/Include/KlayGE/XMLDom.hpp
Core/Src/AppLayer/App3D.cpp
Core/Src/AppLayer/Window.cpp
Core/Src/Audio/AudioBuffer.cpp
Core/Src/Audio/AudioDataSource.cpp
Core/Src/Audio/AudioEngine.cpp
Core/Src/Audio/AudioFactory.cpp
Core/Src/Audio/MusicBuffer.cpp
Core/Src/Audio/SoundBuffer.cpp
Core/Src/Input/InputActionMap.cpp
Core/Src/Input/InputDevice.cpp
Core/Src/Input/InputEngine.cpp
Core/Src/Input/InputFactory.cpp
Core/Src/Input/Joystick.cpp
Core/Src/Input/Keyboard.cpp
Core/Src/Input/Mouse.cpp
Core/Src/Kernel/Context.cpp
Core/Src/Kernel/CpuInfo.cpp
Core/Src/Kernel/DllLoader.cpp
Core/Src/Kernel/KlayGE.cpp
Core/Src/Kernel/Log.cpp
Core/Src/Kernel/ResLoader.cpp
Core/Src/Kernel/ThrowErr.cpp
Core/Src/Kernel/Timer.cpp
Core/Src/Kernel/Util.cpp
Core/Src/Kernel/XMLDom.cpp
Core/Src/KGEConfig/KGEConfig.cpp
Core/Src/KGEConfig/KGEConfig.rc
Core/Src/KGEConfig/resource.h
Core/Src/Math/Math.cpp
Core/Src/Net/Lobby.cpp
Core/Src/Net/Player.cpp
Core/Src/Net/Socket.cpp
Core/Src/Pack/ArchiveExtractCallback.cpp
Core/Src/Pack/ArchiveExtractCallback.hpp
Core/Src/Pack/ArchiveOpenCallback.cpp
Core/Src/Pack/ArchiveOpenCallback.hpp
Core/Src/Pack/Extract7z.cpp
Core/Src/Pack/LZMACodec.cpp
Core/Src/Pack/Streams.cpp
Core/Src/Pack/Streams.hpp
Core/Src/Render/BlockCompression.cpp
Core/Src/Render/Camera.cpp
Core/Src/Render/CameraController.cpp
Core/Src/Render/DeferredRenderingLayer.cpp
Core/Src/Render/ElementFormat.cpp
Core/Src/Render/FFT.cpp
Core/Src/Render/Font.cpp
Core/Src/Render/FrameBuffer.cpp
Core/Src/Render/GraphicsBuffer.cpp
Core/Src/Render/HDRPostProcess.cpp
Core/Src/Render/HeightMap.cpp
Core/Src/Render/InfTerrain.cpp
Core/Src/Render/JudaTexture.cpp
Core/Src/Render/LensFlare.cpp
Core/Src/Render/Light.cpp
Core/Src/Render/LightShaft.cpp
Core/Src/Render/Mesh.cpp
Core/Src/Render/PostProcess.cpp
Core/Src/Render/Query.cpp
Core/Src/Render/Renderable.cpp
Core/Src/Render/RenderableHelper.cpp
Core/Src/Render/RenderEffect.cpp
Core/Src/Render/RenderEngine.cpp
Core/Src/Render/RenderFactory.cpp
Core/Src/Ren

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