文件名称:Sample-16
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所属分类:
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- 上传时间:2013-04-21
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文件大小:8.06mb
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已下载:0次
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This is a sample DirectX when I was in a college
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Sample 16/Debug/
Sample 16/Debug/Sample 16.exe
Sample 16/Debug/Sample 16.exp
Sample 16/Debug/Sample 16.ilk
Sample 16/Debug/Sample 16.lib
Sample 16/Debug/Sample 16.pdb
Sample 16/Sample 16.ncb
Sample 16/Sample 16.sln
Sample 16/Sample 16.suo
Sample 16/Sample 16/
Sample 16/Sample 16/airplane 2.x
Sample 16/Sample 16/ambient.wav
Sample 16/Sample 16/Audio.cpp
Sample 16/Sample 16/Audio.h
Sample 16/Sample 16/bihull.bmp
Sample 16/Sample 16/Body.cpp
Sample 16/Sample 16/Body.h
Sample 16/Sample 16/box.bmp
Sample 16/Sample 16/bucket.bmp
Sample 16/Sample 16/Cameras.cpp
Sample 16/Sample 16/Cameras.h
Sample 16/Sample 16/check.bmp
Sample 16/Sample 16/check.tga
Sample 16/Sample 16/clouds.jpg
Sample 16/Sample 16/Configuration.cpp
Sample 16/Sample 16/Configuration.h
Sample 16/Sample 16/crack.bmp
Sample 16/Sample 16/Debug/
Sample 16/Sample 16/Debug/Audio.obj
Sample 16/Sample 16/Debug/Body.obj
Sample 16/Sample 16/Debug/BuildLog.htm
Sample 16/Sample 16/Debug/Cameras.obj
Sample 16/Sample 16/Debug/Configuration.obj
Sample 16/Sample 16/Debug/Dialog.res
Sample 16/Sample 16/Debug/Frame.obj
Sample 16/Sample 16/Debug/Game.obj
Sample 16/Sample 16/Debug/GraphicsCard.obj
Sample 16/Sample 16/Debug/HUD.obj
Sample 16/Sample 16/Debug/Input.obj
Sample 16/Sample 16/Debug/Lighting.obj
Sample 16/Sample 16/Debug/mt.dep
Sample 16/Sample 16/Debug/PGraphics.obj
Sample 16/Sample 16/Debug/PSystem.obj
Sample 16/Sample 16/Debug/Sample 16.exe.embed.manifest
Sample 16/Sample 16/Debug/Sample 16.exe.embed.manifest.res
Sample 16/Sample 16/Debug/Sample 16.exe.intermediate.manifest
Sample 16/Sample 16/Debug/Scene.obj
Sample 16/Sample 16/Debug/SoundCard.obj
Sample 16/Sample 16/Debug/TopLevel.obj
Sample 16/Sample 16/Debug/Utilities.obj
Sample 16/Sample 16/Debug/vc90.idb
Sample 16/Sample 16/Debug/vc90.pdb
Sample 16/Sample 16/DeviceSettings.h
Sample 16/Sample 16/Dialog.aps
Sample 16/Sample 16/Dialog.rc
Sample 16/Sample 16/dsy.bmp
Sample 16/Sample 16/error.log
Sample 16/Sample 16/explos.wav
Sample 16/Sample 16/flare_alpha.dds
Sample 16/Sample 16/Frame.cpp
Sample 16/Sample 16/Frame.h
Sample 16/Sample 16/gam670.png
Sample 16/Sample 16/Game.cpp
Sample 16/Sample 16/Game.h
Sample 16/Sample 16/GraphicsCard.cpp
Sample 16/Sample 16/GraphicsCard.h
Sample 16/Sample 16/heightmap.bmp
Sample 16/Sample 16/HUD.cpp
Sample 16/Sample 16/HUD.h
Sample 16/Sample 16/IAudio.h
Sample 16/Sample 16/ICameras.h
Sample 16/Sample 16/IConfiguration.h
Sample 16/Sample 16/IGame.h
Sample 16/Sample 16/IGraphicsCard.h
Sample 16/Sample 16/IHUD.h
Sample 16/Sample 16/IInput.h
Sample 16/Sample 16/ILighting.h
Sample 16/Sample 16/Input.cpp
Sample 16/Sample 16/Input.h
Sample 16/Sample 16/IPGraphics.h
Sample 16/Sample 16/IPSystem.h
Sample 16/Sample 16/IScene.h
Sample 16/Sample 16/ISoundCard.h
Sample 16/Sample 16/Lighting.cpp
Sample 16/Sample 16/Lighting.h
Sample 16/Sample 16/math.h
Sample 16/Sample 16/ModelSettings.h
Sample 16/Sample 16/PGraphics.cpp
Sample 16/Sample 16/PGraphics.h
Sample 16/Sample 16/pixelShader.hsl
Sample 16/Sample 16/PSystem.cpp
Sample 16/Sample 16/PSystem.h
Sample 16/Sample 16/Sample 16.vcproj
Sample 16/Sample 16/Sample 16.vcproj.Seneca.Chris.user
Sample 16/Sample 16/Scene.cpp
Sample 16/Sample 16/Scene.h
Sample 16/Sample 16/Settings.h
Sample 16/Sample 16/snowflake.dds
Sample 16/Sample 16/song1.wav
Sample 16/Sample 16/SoundCard.cpp
Sample 16/Sample 16/SoundCard.h
Sample 16/Sample 16/spriteBackground.bmp
Sample 16/Sample 16/terrain2.bmp
Sample 16/Sample 16/TopLevel.cpp
Sample 16/Sample 16/UISettings.h
Sample 16/Sample 16/Utilities.cpp
Sample 16/Sample 16/Utilities.h
Sample 16/Sample 16/vertexShader.hsl
Sample 16/Sample 16/wings.bmp
Sample 16/Debug/Sample 16.exe
Sample 16/Debug/Sample 16.exp
Sample 16/Debug/Sample 16.ilk
Sample 16/Debug/Sample 16.lib
Sample 16/Debug/Sample 16.pdb
Sample 16/Sample 16.ncb
Sample 16/Sample 16.sln
Sample 16/Sample 16.suo
Sample 16/Sample 16/
Sample 16/Sample 16/airplane 2.x
Sample 16/Sample 16/ambient.wav
Sample 16/Sample 16/Audio.cpp
Sample 16/Sample 16/Audio.h
Sample 16/Sample 16/bihull.bmp
Sample 16/Sample 16/Body.cpp
Sample 16/Sample 16/Body.h
Sample 16/Sample 16/box.bmp
Sample 16/Sample 16/bucket.bmp
Sample 16/Sample 16/Cameras.cpp
Sample 16/Sample 16/Cameras.h
Sample 16/Sample 16/check.bmp
Sample 16/Sample 16/check.tga
Sample 16/Sample 16/clouds.jpg
Sample 16/Sample 16/Configuration.cpp
Sample 16/Sample 16/Configuration.h
Sample 16/Sample 16/crack.bmp
Sample 16/Sample 16/Debug/
Sample 16/Sample 16/Debug/Audio.obj
Sample 16/Sample 16/Debug/Body.obj
Sample 16/Sample 16/Debug/BuildLog.htm
Sample 16/Sample 16/Debug/Cameras.obj
Sample 16/Sample 16/Debug/Configuration.obj
Sample 16/Sample 16/Debug/Dialog.res
Sample 16/Sample 16/Debug/Frame.obj
Sample 16/Sample 16/Debug/Game.obj
Sample 16/Sample 16/Debug/GraphicsCard.obj
Sample 16/Sample 16/Debug/HUD.obj
Sample 16/Sample 16/Debug/Input.obj
Sample 16/Sample 16/Debug/Lighting.obj
Sample 16/Sample 16/Debug/mt.dep
Sample 16/Sample 16/Debug/PGraphics.obj
Sample 16/Sample 16/Debug/PSystem.obj
Sample 16/Sample 16/Debug/Sample 16.exe.embed.manifest
Sample 16/Sample 16/Debug/Sample 16.exe.embed.manifest.res
Sample 16/Sample 16/Debug/Sample 16.exe.intermediate.manifest
Sample 16/Sample 16/Debug/Scene.obj
Sample 16/Sample 16/Debug/SoundCard.obj
Sample 16/Sample 16/Debug/TopLevel.obj
Sample 16/Sample 16/Debug/Utilities.obj
Sample 16/Sample 16/Debug/vc90.idb
Sample 16/Sample 16/Debug/vc90.pdb
Sample 16/Sample 16/DeviceSettings.h
Sample 16/Sample 16/Dialog.aps
Sample 16/Sample 16/Dialog.rc
Sample 16/Sample 16/dsy.bmp
Sample 16/Sample 16/error.log
Sample 16/Sample 16/explos.wav
Sample 16/Sample 16/flare_alpha.dds
Sample 16/Sample 16/Frame.cpp
Sample 16/Sample 16/Frame.h
Sample 16/Sample 16/gam670.png
Sample 16/Sample 16/Game.cpp
Sample 16/Sample 16/Game.h
Sample 16/Sample 16/GraphicsCard.cpp
Sample 16/Sample 16/GraphicsCard.h
Sample 16/Sample 16/heightmap.bmp
Sample 16/Sample 16/HUD.cpp
Sample 16/Sample 16/HUD.h
Sample 16/Sample 16/IAudio.h
Sample 16/Sample 16/ICameras.h
Sample 16/Sample 16/IConfiguration.h
Sample 16/Sample 16/IGame.h
Sample 16/Sample 16/IGraphicsCard.h
Sample 16/Sample 16/IHUD.h
Sample 16/Sample 16/IInput.h
Sample 16/Sample 16/ILighting.h
Sample 16/Sample 16/Input.cpp
Sample 16/Sample 16/Input.h
Sample 16/Sample 16/IPGraphics.h
Sample 16/Sample 16/IPSystem.h
Sample 16/Sample 16/IScene.h
Sample 16/Sample 16/ISoundCard.h
Sample 16/Sample 16/Lighting.cpp
Sample 16/Sample 16/Lighting.h
Sample 16/Sample 16/math.h
Sample 16/Sample 16/ModelSettings.h
Sample 16/Sample 16/PGraphics.cpp
Sample 16/Sample 16/PGraphics.h
Sample 16/Sample 16/pixelShader.hsl
Sample 16/Sample 16/PSystem.cpp
Sample 16/Sample 16/PSystem.h
Sample 16/Sample 16/Sample 16.vcproj
Sample 16/Sample 16/Sample 16.vcproj.Seneca.Chris.user
Sample 16/Sample 16/Scene.cpp
Sample 16/Sample 16/Scene.h
Sample 16/Sample 16/Settings.h
Sample 16/Sample 16/snowflake.dds
Sample 16/Sample 16/song1.wav
Sample 16/Sample 16/SoundCard.cpp
Sample 16/Sample 16/SoundCard.h
Sample 16/Sample 16/spriteBackground.bmp
Sample 16/Sample 16/terrain2.bmp
Sample 16/Sample 16/TopLevel.cpp
Sample 16/Sample 16/UISettings.h
Sample 16/Sample 16/Utilities.cpp
Sample 16/Sample 16/Utilities.h
Sample 16/Sample 16/vertexShader.hsl
Sample 16/Sample 16/wings.bmp
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