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文件名称:MarchingCubes

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  • 上传时间:
    2013-05-09
  • 文件大小:
    292kb
  • 已下载:
    1次
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移动立方体(MarchingCubes)算法是面绘制算法中的经典算法,它是W.Lorensen等人于1987年提出来的一种体素级重建方法。因其原理简单容易实现,得到了广泛的应用。-The marching cubes (marchingCubes) algorithm is a classical algorithm in the surface rendering algorithm, it is W.Lorensen, who in 1987 put forward a voxel-level reconstruction method. Its principle is simple and easy to implement, has been widely used.
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下载文件列表

BaseSheet.props
ReleaseSheet.props
Engine/Audio/AudioDevice.cpp
Engine/Audio/AudioDevice.h
Engine/Audio/WaveFile.cpp
Engine/Audio/WaveFile.h
Engine/Audio/WaveFileReader.cpp
Engine/Audio/WaveFileReader.h
Engine/Complex Mesh/ComplexMesh.cpp
Engine/Complex Mesh/ComplexMesh.h
Engine/Complex Mesh/ComplexMesh.inl
Engine/Complex Mesh/FullEdge.cpp
Engine/Complex Mesh/FullEdge.h
Engine/Complex Mesh/Triangle.cpp
Engine/Complex Mesh/Triangle.h
Engine/Complex Mesh/Vertex.cpp
Engine/Complex Mesh/Vertex.h
Engine/Core/Asserts.h
Engine/Core/ClassList.h
Engine/Core/Compression.cpp
Engine/Core/Compression.h
Engine/Core/ExternalFiles.h
Engine/Core/Grid.cpp
Engine/Core/Grid.h
Engine/Core/InputDataStream.cpp
Engine/Core/InputDataStream.h
Engine/Core/KeyDefs.h
Engine/Core/OutputDataStream.cpp
Engine/Core/OutputDataStream.h
Engine/Core/Stdhdr.cpp
Engine/Core/Stdhdr.h
Engine/Core/String.cpp
Engine/Core/String.h
Engine/Core/UnicodeString.cpp
Engine/Core/UnicodeString.h
Engine/Core/Vector.cpp
Engine/Core/Vector.h
Engine/D3D9 Objects/D3D9Font.cpp
Engine/D3D9 Objects/D3D9Font.h
Engine/D3D9 Objects/D3D9PersistentMesh.cpp
Engine/D3D9 Objects/D3D9PersistentMesh.h
Engine/D3D9 Objects/D3D9PixelShader.cpp
Engine/D3D9 Objects/D3D9PixelShader.h
Engine/D3D9 Objects/D3D9Primitives.cpp
Engine/D3D9 Objects/D3D9Primitives.h
Engine/D3D9 Objects/D3D9RenderTargetSurface.cpp
Engine/D3D9 Objects/D3D9RenderTargetSurface.h
Engine/D3D9 Objects/D3D9RenderTargetTexture.cpp
Engine/D3D9 Objects/D3D9RenderTargetTexture.h
Engine/D3D9 Objects/D3D9Texture.cpp
Engine/D3D9 Objects/D3D9Texture.h
Engine/D3D9 Objects/D3D9VertexDeclaration.cpp
Engine/D3D9 Objects/D3D9VertexDeclaration.h
Engine/D3D9 Objects/D3D9VertexShader.cpp
Engine/D3D9 Objects/D3D9VertexShader.h
Engine/D3D9 Objects/GraphicsAsset.h
Engine/Graphics Devices/D3D9GraphicsDevice.cpp
Engine/Graphics Devices/D3D9GraphicsDevice.h
Engine/Graphics Devices/GraphicsDevice.cpp
Engine/Graphics Devices/GraphicsDevice.h
Engine/Graphics Objects/Bitmap.cpp
Engine/Graphics Objects/Bitmap.h
Engine/Graphics Objects/Camera.cpp
Engine/Graphics Objects/Camera.h
Engine/Graphics Objects/KDTree3.cpp
Engine/Graphics Objects/KDTree3.h
Engine/Graphics Objects/KDTreeN.cpp
Engine/Graphics Objects/KDTreeN.h
Engine/Graphics Objects/MatrixController.cpp
Engine/Graphics Objects/MatrixController.h
Engine/Graphics Objects/MeshDistance.cpp
Engine/Graphics Objects/MeshDistance.h
Engine/Graphics Objects/MeshVertex.cpp
Engine/Graphics Objects/MeshVertex.h
Engine/Graphics Objects/PointSet.cpp
Engine/Graphics Objects/PointSet.h
Engine/Graphics Objects/PrimitiveRender.cpp
Engine/Graphics Objects/PrimitiveRender.h
Engine/Graphics Objects/RayIntersector.h
Engine/Graphics Objects/RayIntersectorBruteForce.cpp
Engine/Graphics Objects/RayIntersectorBruteForce.h
Engine/Graphics Objects/RayIntersectorKDTree.cpp
Engine/Graphics Objects/RayIntersectorKDTree.h
Engine/MachineLearning/BinaryClassifier.h
Engine/MachineLearning/BinaryClassifierAdaBoost.h
Engine/MachineLearning/BinaryClassifierBagged.h
Engine/MachineLearning/BinaryClassifierDecisionTree.h
Engine/MachineLearning/BinaryClassifierLogisticRegression.h
Engine/MachineLearning/BinaryClassifierMulticlass.h
Engine/MachineLearning/BinaryClassifierNaiveBayes.h
Engine/MachineLearning/BinaryClassifierSVM.h
Engine/MachineLearning/ClassifierDatasetTransformer.h
Engine/MachineLearning/ClassifierDatasetTransformerPCA.h
Engine/MachineLearning/MulticlassClassifier.h
Engine/MachineLearning/MulticlassClassifierAdaBoostM1.h
Engine/MachineLearning/MulticlassClassifierDecisionTree.h
Engine/MachineLearning/MulticlassClassifierGenerator.h
Engine/MachineLearning/MulticlassClassifierNearestNeighborANN.h
Engine/MachineLearning/MulticlassClassifierNearestNeighborBruteForce.h
Engine/MachineLearning/MulticlassClassifierOneVsAll.h
Engine/MachineLearning/MulticlassClassifierPairwiseCoupling.h
Engine/MachineLearning/RegressionLearner.h
Engine/MachineLearning/RegressionLearnerBagged.h
Engine/MachineLearning/RegressionLearnerDecisionTree.h
Engine/MachineLearning/RegressionLearnerNearestNeighbor.h
Engine/Math/DenseMatrix.cpp
Engine/Math/DenseMatrix.h
Engine/Math/Distance.cpp
Engine/Math/Distance.h
Engine/Math/Graph.cpp
Engine/Math/Graph.h
Engine/Math/Intersect.cpp
Engine/Math/Intersect.h
Engine/Math/KMeansClustering.h
Engine/Math/Line3D.cpp
Engine/Math/Line3D.h
Engine/Math/LinearSolver.cpp
Engine/Math/LinearSolver.h
Engine/Math/LineSegment2D.cpp
Engine/Math/LineSegment2D.h
Engine/Math/LineSegment3D.cpp
Engine/Math/LineSegment3D.h
Engine/Math/Matrix4.cpp
Engine/Math/Matrix4.h
Engine/Math/PCA.cpp
Engine/Math/PCA.h
Engine/Math/Plane.cpp
Engine/Math/Plane.h
Engine/Math/Ray3D.cpp
Engine/Math/Ray3D.h
Engine/Math/Rectangle2f.inl
Engine/Math/Rectangle2i.inl
Engine/Math/Rectangle3f.inl
Engine/Math/RGBColor.cpp
Engine/Math/RGBColor.h
Engine/Math/SpaceVector.cpp
Engine/Math/SpaceVector.h
Engine/Math/SparseMatrix.cpp
Engine/Math/SparseMatrix.h
Engine/Math/Vec2f.inl
Engine/Math/Vec2i.inl
Engine/Math/Vec3f.inl
Engine/Math/Vec4f.inl
Engine/Multithreading/Mutex.h
Engine/Multithreading/Thread.cpp
Engine/Multithreading/Thread.h
Engine/Networking/Pipe.cpp
Engine/Netw

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