文件名称:LOM3-Source-Code
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- 上传时间:2013-05-21
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文件大小:233.98kb
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已下载:0次
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介绍说明--下载内容来自于网络,使用问题请自行百度
GameServer VC++源代码,包括地图,脚本,人物处理,协议加密,带数据库,由于源码为商业性质的,请使用者注意其版权和不要擅自公开发布和传播源码。-This is Korean Official LOM3 Source code.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
AdminCmd/AdminCmd.cpp
AdminCmd/AdminCmd.dsp
AdminCmd/AdminCmd.rc
AdminCmd/AdminCmd.vcproj
AdminCmd/AdminCmd.vcproj.old
AdminCmd/ReadMe.txt
AdminCmd/Release/AdminCmd.dll
AdminCmd/resource.h
AdminCmd/resource.h.bak
AdminCmd/StdAfx.cpp
AdminCmd/StdAfx.h
Def/dbmgr.cpp
Def/dbmgr.h
Def/DynamicArray.cpp
Def/DynamicArray.h
Def/EnDecode.cpp
Def/EnDecode.h
Def/List.cpp
Def/List.h
Def/Misc.cpp
Def/Misc.h
Def/Protocol.h
Def/Queue.cpp
Def/Queue.h
Def/RegstryHandler.cpp
Def/ServerSockHandler.cpp
Def/ServerSockHandler.h
Def/StaticArray.h
Def/TableColumn.h
Def/_OrzEx/bstree.h
Def/_OrzEx/database.cpp
Def/_OrzEx/database.h
Def/_OrzEx/datatype.h
Def/_OrzEx/error.cpp
Def/_OrzEx/error.h
Def/_OrzEx/fsa.h
Def/_OrzEx/indexmap.h
Def/_OrzEx/list.h
Def/_OrzEx/map.h
Def/_OrzEx/pqueue.h
Def/_OrzEx/prime.cpp
Def/_OrzEx/prime.h
Def/_OrzEx/queue.h
Def/_OrzEx/stack.h
Def/_OrzEx/streambf.h
Def/_OrzEx/stringex.cpp
Def/_OrzEx/stringex.h
Def/_OrzEx/syncobj.cpp
Def/_OrzEx/syncobj.h
Def/_OrzEx/util.cpp
Def/_OrzEx/util.h
GameSvr/capture.txt
GameSvr/ConfigDlgFunc.cpp
GameSvr/DataHandler.h
GameSvr/FrontEngine.h
GameSvr/GameSvr.cpp
GameSvr/GameSvr.dsp
GameSvr/GameSvr.dsw
GameSvr/GameSvr.h
GameSvr/GameSvr.rc
GameSvr/GameSvr.vcproj
GameSvr/GameSvr.vcproj.old
GameSvr/GateInfo.cpp
GameSvr/Global.cpp
GameSvr/Global.h
GameSvr/Handler_CommonDB.cpp
GameSvr/Handler_Item.cpp
GameSvr/Handler_Magic.cpp
GameSvr/Handler_Map.cpp
GameSvr/ItemHandler.h
GameSvr/MagicHandler.h
GameSvr/MainWndProc.cpp
GameSvr/ObjectEngine.cpp
GameSvr/ObjectEngine.h
GameSvr/ObjectEvent.cpp
GameSvr/ObjectEvent.h
GameSvr/ObjectMerchant.cpp
GameSvr/ObjectMonster.cpp
GameSvr/ObjectMonster.h
GameSvr/ObjectNPC.cpp
GameSvr/ObjectNPC.h
GameSvr/ObjectPlayer.cpp
GameSvr/ObjectPlayer.h
GameSvr/ObjectPlayerAdmin.cpp
GameSvr/ObjectPlayerAdminSaid.cpp
GameSvr/ObjectPlayerClone.cpp
GameSvr/ObjectPlayerClone.h
GameSvr/ObjectPlayerSaid.cpp
GameSvr/ObjectScripter.cpp
GameSvr/ObjectScripter.h
GameSvr/ProcessEvents.cpp
GameSvr/ProcessLogin.cpp
GameSvr/ProcessMerchants.cpp
GameSvr/ProcessMonster.cpp
GameSvr/ProcessNPC.cpp
GameSvr/ProcessUserHuman.cpp
GameSvr/ProcessUserMsg.cpp
GameSvr/ReadMe.txt
GameSvr/Res/MIR2.ICO
GameSvr/Res/toolbar.bmp
GameSvr/resource.h
GameSvr/SockMsg_DBSrv.cpp
GameSvr/SockMsg_GateComm.cpp
GameSvr/SockMsg_LogSvr.cpp
GameSvr/StdAfx.cpp
GameSvr/StdAfx.h
GameSvr/Tables.h
GameSvr/ThreadFuncForComm.cpp
GameSvr/UserInfo.cpp
LEGENDOFMIR.mdb
LegendOfMir2_Server.dsw
LegendOfMir2_Server.sln
LegendOfMir2_Server.sln.old
readme.txt
AdminCmd/Release
Def/_OrzEx
GameSvr/Res
_bin
AdminCmd
Def
GameSvr
AdminCmd/AdminCmd.dsp
AdminCmd/AdminCmd.rc
AdminCmd/AdminCmd.vcproj
AdminCmd/AdminCmd.vcproj.old
AdminCmd/ReadMe.txt
AdminCmd/Release/AdminCmd.dll
AdminCmd/resource.h
AdminCmd/resource.h.bak
AdminCmd/StdAfx.cpp
AdminCmd/StdAfx.h
Def/dbmgr.cpp
Def/dbmgr.h
Def/DynamicArray.cpp
Def/DynamicArray.h
Def/EnDecode.cpp
Def/EnDecode.h
Def/List.cpp
Def/List.h
Def/Misc.cpp
Def/Misc.h
Def/Protocol.h
Def/Queue.cpp
Def/Queue.h
Def/RegstryHandler.cpp
Def/ServerSockHandler.cpp
Def/ServerSockHandler.h
Def/StaticArray.h
Def/TableColumn.h
Def/_OrzEx/bstree.h
Def/_OrzEx/database.cpp
Def/_OrzEx/database.h
Def/_OrzEx/datatype.h
Def/_OrzEx/error.cpp
Def/_OrzEx/error.h
Def/_OrzEx/fsa.h
Def/_OrzEx/indexmap.h
Def/_OrzEx/list.h
Def/_OrzEx/map.h
Def/_OrzEx/pqueue.h
Def/_OrzEx/prime.cpp
Def/_OrzEx/prime.h
Def/_OrzEx/queue.h
Def/_OrzEx/stack.h
Def/_OrzEx/streambf.h
Def/_OrzEx/stringex.cpp
Def/_OrzEx/stringex.h
Def/_OrzEx/syncobj.cpp
Def/_OrzEx/syncobj.h
Def/_OrzEx/util.cpp
Def/_OrzEx/util.h
GameSvr/capture.txt
GameSvr/ConfigDlgFunc.cpp
GameSvr/DataHandler.h
GameSvr/FrontEngine.h
GameSvr/GameSvr.cpp
GameSvr/GameSvr.dsp
GameSvr/GameSvr.dsw
GameSvr/GameSvr.h
GameSvr/GameSvr.rc
GameSvr/GameSvr.vcproj
GameSvr/GameSvr.vcproj.old
GameSvr/GateInfo.cpp
GameSvr/Global.cpp
GameSvr/Global.h
GameSvr/Handler_CommonDB.cpp
GameSvr/Handler_Item.cpp
GameSvr/Handler_Magic.cpp
GameSvr/Handler_Map.cpp
GameSvr/ItemHandler.h
GameSvr/MagicHandler.h
GameSvr/MainWndProc.cpp
GameSvr/ObjectEngine.cpp
GameSvr/ObjectEngine.h
GameSvr/ObjectEvent.cpp
GameSvr/ObjectEvent.h
GameSvr/ObjectMerchant.cpp
GameSvr/ObjectMonster.cpp
GameSvr/ObjectMonster.h
GameSvr/ObjectNPC.cpp
GameSvr/ObjectNPC.h
GameSvr/ObjectPlayer.cpp
GameSvr/ObjectPlayer.h
GameSvr/ObjectPlayerAdmin.cpp
GameSvr/ObjectPlayerAdminSaid.cpp
GameSvr/ObjectPlayerClone.cpp
GameSvr/ObjectPlayerClone.h
GameSvr/ObjectPlayerSaid.cpp
GameSvr/ObjectScripter.cpp
GameSvr/ObjectScripter.h
GameSvr/ProcessEvents.cpp
GameSvr/ProcessLogin.cpp
GameSvr/ProcessMerchants.cpp
GameSvr/ProcessMonster.cpp
GameSvr/ProcessNPC.cpp
GameSvr/ProcessUserHuman.cpp
GameSvr/ProcessUserMsg.cpp
GameSvr/ReadMe.txt
GameSvr/Res/MIR2.ICO
GameSvr/Res/toolbar.bmp
GameSvr/resource.h
GameSvr/SockMsg_DBSrv.cpp
GameSvr/SockMsg_GateComm.cpp
GameSvr/SockMsg_LogSvr.cpp
GameSvr/StdAfx.cpp
GameSvr/StdAfx.h
GameSvr/Tables.h
GameSvr/ThreadFuncForComm.cpp
GameSvr/UserInfo.cpp
LEGENDOFMIR.mdb
LegendOfMir2_Server.dsw
LegendOfMir2_Server.sln
LegendOfMir2_Server.sln.old
readme.txt
AdminCmd/Release
Def/_OrzEx
GameSvr/Res
_bin
AdminCmd
Def
GameSvr
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