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文件名称:QuakeIII

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  • 上传时间:
    2008-10-13
  • 文件大小:
    1.63mb
  • 已下载:
    0次
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    别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容来自于网络,使用问题请自行百度

最早的3D FPS(first person shooting)游戏叫Wolfsein 3D,后来是DOOM,再后来是Quake,虽然都可以算是很古老的游戏但对于学习c程序的编写很有好处


(系统自动生成,下载前可以参看下载内容)

下载文件列表

Quake III/bin_nt/bspc.exe
Quake III/bin_nt/bspc.log
Quake III/bin_nt/lcc.exe
Quake III/bin_nt/q3asm.exe
Quake III/bin_nt/q3data.exe
Quake III/bin_nt/q3map.exe
Quake III/bin_nt/q3radiant_200f.exe
Quake III/code/cgame/cgame.bat
Quake III/code/cgame/cgame.def
Quake III/code/cgame/cgame.dsp
Quake III/code/cgame/cgame.plg
Quake III/code/cgame/cgame.q3asm
Quake III/code/cgame/cgame_ta.bat
Quake III/code/cgame/cgame_ta.q3asm
Quake III/code/cgame/cg_consolecmds.c
Quake III/code/cgame/cg_draw.c
Quake III/code/cgame/cg_drawtools.c
Quake III/code/cgame/cg_effects.c
Quake III/code/cgame/cg_ents.c
Quake III/code/cgame/cg_event.c
Quake III/code/cgame/cg_info.c
Quake III/code/cgame/cg_local.h
Quake III/code/cgame/cg_localents.c
Quake III/code/cgame/cg_main.c
Quake III/code/cgame/cg_marks.c
Quake III/code/cgame/cg_newDraw.c
Quake III/code/cgame/cg_players.c
Quake III/code/cgame/cg_playerstate.c
Quake III/code/cgame/cg_predict.c
Quake III/code/cgame/cg_public.h
Quake III/code/cgame/cg_rankings.c
Quake III/code/cgame/cg_scoreboard.c
Quake III/code/cgame/cg_servercmds.c
Quake III/code/cgame/cg_snapshot.c
Quake III/code/cgame/cg_syscalls.asm
Quake III/code/cgame/cg_syscalls.c
Quake III/code/cgame/cg_view.c
Quake III/code/cgame/cg_weapons.c
Quake III/code/cgame/tr_types.h
Quake III/code/game/ai_chat.c
Quake III/code/game/ai_chat.h
Quake III/code/game/ai_cmd.c
Quake III/code/game/ai_cmd.h
Quake III/code/game/ai_dmnet.c
Quake III/code/game/ai_dmnet.h
Quake III/code/game/ai_dmq3.c
Quake III/code/game/ai_dmq3.h
Quake III/code/game/ai_main.c
Quake III/code/game/ai_main.h
Quake III/code/game/ai_team.c
Quake III/code/game/ai_team.h
Quake III/code/game/ai_vcmd.c
Quake III/code/game/ai_vcmd.h
Quake III/code/game/be_aas.h
Quake III/code/game/be_ai_char.h
Quake III/code/game/be_ai_chat.h
Quake III/code/game/be_ai_gen.h
Quake III/code/game/be_ai_goal.h
Quake III/code/game/be_ai_move.h
Quake III/code/game/be_ai_weap.h
Quake III/code/game/be_ea.h
Quake III/code/game/bg_lib.c
Quake III/code/game/bg_lib.h
Quake III/code/game/bg_local.h
Quake III/code/game/bg_misc.c
Quake III/code/game/bg_pmove.c
Quake III/code/game/bg_public.h
Quake III/code/game/bg_slidemove.c
Quake III/code/game/botlib.h
Quake III/code/game/chars.h
Quake III/code/game/game.bat
Quake III/code/game/game.def
Quake III/code/game/game.dsp
Quake III/code/game/game.plg
Quake III/code/game/game.q3asm
Quake III/code/game/game_ta.bat
Quake III/code/game/game_ta.q3asm
Quake III/code/game/g_active.c
Quake III/code/game/g_arenas.c
Quake III/code/game/g_bot.c
Quake III/code/game/g_client.c
Quake III/code/game/g_cmds.c
Quake III/code/game/g_combat.c
Quake III/code/game/g_items.c
Quake III/code/game/g_local.h
Quake III/code/game/g_main.c
Quake III/code/game/g_mem.c
Quake III/code/game/g_misc.c
Quake III/code/game/g_missile.c
Quake III/code/game/g_mover.c
Quake III/code/game/g_public.h
Quake III/code/game/g_rankings.c
Quake III/code/game/g_rankings.h
Quake III/code/game/g_session.c
Quake III/code/game/g_spawn.c
Quake III/code/game/g_svcmds.c
Quake III/code/game/g_syscalls.asm
Quake III/code/game/g_syscalls.c
Quake III/code/game/g_target.c
Quake III/code/game/g_team.c
Quake III/code/game/g_team.h
Quake III/code/game/g_trigger.c
Quake III/code/game/g_utils.c
Quake III/code/game/g_weapon.c
Quake III/code/game/inv.h
Quake III/code/game/match.h
Quake III/code/game/q_math.c
Quake III/code/game/q_shared.c
Quake III/code/game/q_shared.h
Quake III/code/game/surfaceflags.h
Quake III/code/game/syn.h
Quake III/code/Q3A_TA_127g.dsw
Quake III/code/q3_ui/keycodes.h
Quake III/code/q3_ui/q3_ui.bat
Quake III/code/q3_ui/q3_ui.dsp
Quake III/code/q3_ui/q3_ui.q3asm
Quake III/code/q3_ui/ui.def
Quake III/code/q3_ui/ui_addbots.c
Quake III/code/q3_ui/ui_atoms.c
Quake III/code/q3_ui/ui_cdkey.c
Quake III/code/q3_ui/ui_cinematics.c
Quake III/code/q3_ui/ui_confirm.c
Quake III/code/q3_ui/ui_connect.c
Quake III/code/q3_ui/ui_controls2.c
Quake III/code/q3_ui/ui_credits.c
Quake III/code/q3_ui/ui_demo2.c
Quake III/code/q3_ui/ui_display.c
Quake III/code/q3_ui/ui_gameinfo.c
Quake III/code/q3_ui/ui_ingame.c
Quake III/code/q3_ui/ui_loadconfig.c
Quake III/code/q3_ui/ui_local.h
Quake III/code/q3_ui/ui_login.c
Quake III/code/q3_ui/ui_main.c
Quake III/code/q3_ui/ui_menu.c
Quake III/code/q3_ui/ui_mfield.c
Quake III/code/q3_ui/ui_mods.c
Quake III/code/q3_ui/ui_network.c
Quake III/code/q3_ui/ui_options.c
Quake III/code/q3_ui/ui_playermodel.c
Quake III/code/q3_ui/ui_players.c
Quake III/code/q3_ui/ui_playersettings.c
Quake III/code/q3_ui/ui_preferences.c
Quake III/code/q3_ui/ui_qmenu.c
Quake III/code/q3_ui/ui_rankings.c
Quake III/code/q3_ui/ui_rankstatus.c
Quake III/code/q3_ui/ui_removebots.c
Quake III/code/q3_ui/ui_saveconfig.c
Quake III/code/q3_ui/ui_serverinfo.c
Quake III/code/q3_ui/ui_servers2.c
Quake III/code/q3_ui/ui_setup.c
Quake III/code/q3_ui/ui_signup.c
Quake III/code/q3_ui/ui_sound.c
Quake III/code/q3_ui/ui_sparena.c
Quake III/code/q3_ui/ui_specifyleague.c
Quake III/code/q3_ui/ui_specifyserver.c
Quake III/code/q3_ui/ui_splevel.c
Quake III/code/q3_ui/ui_sppostgame.c
Quake III/code/q3_ui/ui_spreset.c
Quake III/code/q3_ui/ui_spskill.c
Quake III/cod

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